Archaic Firearm
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Archaic Firearms: Many very early period, typically epoch TL:1-3, guns remain available in interstellar societies and, travellers granted free choice might still want to purchase and train with them. [1]
Description (Specifications)
Firearms are available at lower tech levels in less developed forms. Adventurers on primitive worlds may encounter them, and may conceivably be required to use them. [2]
Selected Archaic Firearm Types
- Flintlock Musket [3]
- Hand Cannon [4]
- Muzzle-loading Pistol [5]
- Percussion Revolver [6]
- Percussion Rifle [7]
History & Background (Dossier)
All these weapons require that the owner also carry gunpowder and properly sized lead balls; percussion weapons also require a supply of percussion caps. [8]
References & contributors (Sources)
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 42.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 42.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 43.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 43.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 43.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 43.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 43.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 43.