Arakaad (world)
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See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | M1 V | ||||||||||||||||||||||||||||
Worlds | 9 | ||||||||||||||||||||||||||||
Gas Giants | 4 | ||||||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Civil service bureaucracy | ||||||||||||||||||||||||||||
Law Level | Extreme | ||||||||||||||||||||||||||||
Cultural Extension | B87A | ||||||||||||||||||||||||||||
Army Size (BEs) | 20000 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 8 | ||||||||||||||||||||||||||||
Economic Extension | H88+1
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Importance Extension | -1 | ||||||||||||||||||||||||||||
Resource Units | 18,312 | ||||||||||||||||||||||||||||
GWP (BCr) | 1,088 | ||||||||||||||||||||||||||||
World Trade Number | 3.5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 147 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-E | ||||||||||||||||||||||||||||
Port Size | 3 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 8,800,000 | ||||||||||||||||||||||||||||
Port employees | 15 | ||||||||||||||||||||||||||||
Port passengers (annual) | 3,000 |
Arakaad is a garden world with an environment conductive to most sophonts. The system has a population over one billion. It is a member of Third Imperium in the Nulinad Subsector of Empty Quarter Sector and in the Domain of Antares. Arakaad, as a member world of the Third Imperium, holds the estates of an Imperial knight and a baronet, and the fiefdom of a count. All three are members of the Imperial Nobility charged with overseeing the world.
Astrography and Planetology
No information yet available.
Monostellar System
Arakaad Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Arakaad M1 V
Primary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5
History and Background
In -1,750 Rakadan culture is reshaped to maintain a permanent war footing. In the process, the system’s name is changed to Arakaad. Arakaad is a rather xenophobic world, dominated by 'Army culture'.
- Her only notable export are her soldiers, acting as mid-tech mercenaries in numerous situations across the Imperial Empty Quarter - and beyond.
- While not especially talented or well-equipped, her troopers do tend to have common sense, are willing to take the initiative, and are reliably loyal to whoever is paying their wages.
The Fists of Arakaad - the planetary military - rarely leaves their home system. However, as part of a joint venture with the megacorporation Instellarms LIC, the StarFist has produced a prototype ‘mecha’ tank- testing eight-legged armored vehicles with a small expeditionary unit, deployed across the six Imperial subsectors of the Empty Quarter - the ‘Six Subsectors’.
Arakaad has always been something of an armed camp, which helped them survive the War of the Rebellion relatively undamaged. (It is one of the few worlds that suffered no loss of technology, and her population actually increased in the last generation by a full billion.) However, the collapse of the law level suggests a major cultural shift underway, with much less tolerance for discipline and order imposed from the top. How this will shape Arakaad’s relationship with the powers that are courting her remains to be seen. The opportunity of a wholesale conversion to star worship is possible, given the right circumstances (that agents of the Sacred are working overtime to promote.)
Arakaad - then called Rakad - was one of the Glorious Twelve, the term given to the twelve human systems that stood against the Vargr Pillaging.
UWP Listing
UWP Changes (all dates are Imperial Calendar)
- T20 - 993 - Arakaad 0833 E68698A-9 Hi 524 Im
- CT - 1105 - Arakaad 0833 E68698A-8 Hi 824 Im
- MT - 1125 - Arakaad 0833 E686983-6 Hi 524 Ou - Outlands
- TNE - 1201 - Arakaad 0833 E6869BC-7 Hi B 224 Wi - Wilds
References and Contributors
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), .
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. - {dot map provided}
- Jason Kemp. "Gamma Quadrant of the Empty Quarter Sector- Nulinad Subsector." Stellar Reaches 01 (2005): 8. - UWP Only
- Jason Kemp. "Sector In Review: Empty Quarter 993." Stellar Reaches 05 (2006): 37. - UWP Only
- Jason Kemp. "Biography: Selected Ship Masters and Vessels of the Empty Quarter." Stellar Reaches 07 (2007): 29.
- Alvin Plummer. "Maps and UWP’S for the Empty Quarter: 993, 1105, 1125, and 1201 Imperial." Stellar Reaches 17 (2011): 16. - UWP Only
- Alvin Plummer. "Hegemony, Republic, Duchy: Part VII." Stellar Reaches 17 (2011): 55.
- Alvin Plummer. "A Gazetteer to the Worlds of the Empty Quarter." Stellar Reaches 18 (2012): 5.- Short write-up
- Alvin Plummer. "The Empty Quarter Timeline." Stellar Reaches 18 (2012): 34.
- Alvin Plummer. "Data Dump: Updated Maps and UWPs for the Empty Quarter, 993 and 1105 Imperial." Stellar Reaches 19 (2012): 48. - UWP Only
- Alvin Plummer. "System Flags of the Empty Quarter." Stellar Reaches 23 (2013): 73. [ http://rarayn.deviantart.com/art/Proshao-Flag-278394010 System Flag] by Artist: Nils Nicolai
- World page generated by AB-101
- Data compiled by ’’MIMIC’’ - Minor Imp of the Ministry of Information and Communication
- ↑ "Jump Map API" and map location from Travellermap.com