Animal class Safari Ship
|Animal class Safari Ship|
|Type: YK Safari Ship|
|Hull Configuration||Close Structure Hull|
|Fuel tank||60 Tons|
|Carried craft||1 20t launch, 1 air/raft|
|Construction Time||11 Months|
|Quick Ship Profile||K-BS12|
|Also see||Expedition Ship, Safari|
|Canon||Published, canon design|
|Design System||Book 2|
|Reference||Safari Ship 19-30.|
The Animal class Safari Ship is an civlian excursion vessel using a 200-ton hull, intended for trophy-taking (actual or images) expeditions to other worlds.
It has jump drive-B, maneuver drive-A, and power plant-B, giving a performance of jump-2 and 1G acceleration. Fuel tankage for 60 tons supports the power plant and one jump-2. Adjacent to the bridge is a computer Model/1 bis. There are eleven staterooms and no low berths. The ship has one hardpoint and one ton allocated to fire control. A double turret is installed, but no weapons are mounted. There are two ship's vehicles: an air/raft and a 20-ton launch. Cargo capacity is 6 tons. Two 7-ton capture tanks can hold specimens, and a 7-ton trophy lounge serves as a hunters' recreation area. The hull is streamlined.
The safari ship requires a crew of four: pilot, navigator, engineer, steward/medic. A gunner and additional personnel may be added. The pilot normally operates the launch; the steward normally operates the air/raft. The ship can comfortably carry a party of 7 (various double occupancy arrangements can boost total capacity to 20, including a crew of four) on expeditions. The ship costs MCr81.08 (including 10% discount for standard designs) and takes 11 months to build.
- A brochure image of an Animal class Safari Ship deploying a Denuli class Hunting Launch.
History & Background
The typical safari ship does not engage in commercial passenger service. They only charter specially arranged tourists.
The specific safari ship design presented here has been used for several other purposes or missions, either through conversion of existing safari ships, or through deliberate variants produced by the shipyard. These variants include yachts, Scout Service exploratory or survey vessels, passenger carrying liners, and free traders. This particular model has proven unsuccessful in commercial service due to its limited capacity for cargo.
Selected Variant Types & Classes
3 Representative Safari Ship (YK) Classes
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|This ship was originally designed using one of the Classic Traveller ship design rules:
- Marc Miller. Safari Ship (Game Designers Workshop, 1984), 19-30.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 83.
- Rob Caswell, William W. Connors, Joe Fugate, Gary L. Thomas. Starship Operator's Manual (Digest Group Publications, 1988), 58.
- Don Perrin. Starships (Imperium Games, 1996), 48-49.
- Martin Dougherty, Hunter Gordon. The Traveller's Handbook (QuikLink Interactive, 2002), 330.
- Bryan Steele. Traders and Gunboats (Mongoose Publishing, 2008), .
- Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), .
- Marc Miller, Robert Eaglestone, Don McKinney. Starships (Far Future Enterprises, 2019), 38.