Difference between revisions of "Algebaster (world)"
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− | {{ | + | {{StellarDataQuery |
|name={{World|Algebaster|Spinward Marches|Cronor|0605}} | |name={{World|Algebaster|Spinward Marches|Cronor|0605}} | ||
− | | | + | |era=Milieu 1116 |
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}} | }} | ||
− | + | * This world has a colony at [[Megas (world)]]. | |
+ | |||
+ | == Astrography & Planetology == | ||
+ | The system has no gas giants and all refueling material must come from the world's seas. This has permitted the original colony to remain unmolested for centuries, though it has made the lives of Zhodani merchant crews miserable. | ||
+ | {{BinaryStarSystem | ||
+ | |name = Algebaster | ||
+ | |primary = M0 V | ||
+ | |secondary = M1 V | ||
+ | |PrimaryNotes = | ||
+ | |SecondaryNotes = | ||
+ | }} | ||
+ | |||
+ | {{GURPS Worlds paragraph |hex=0605 |gtZone= |name=Algebaster |alg=Independent |gtStarport=Class III |gtBase= |gtDiameter=5502 |gtGravity= |gtAtmosphere=Standard oxygen-nitrogen |gtHydro=50 |gtClimate=Warm |gtPopulation=4,400,000 |gtGovernment=Technocracy |gtCL=4 |gtTL=9 |gtWTN=4}} | ||
+ | |||
+ | == History & Background (Dossier) == | ||
+ | The name is sometimes rendered as ''Algeblaster''. | ||
+ | |||
+ | This former Imperial colony was tolerated by the [[Zhodani]] government because of its strategic location along the [[Cronor Cleft]]. | ||
+ | |||
+ | === Era: New Era === | ||
This hot, heavy-cored world was originally settled by [[Rommie Autonomous Commonality]] colonists to act as a supply depot and communications base. After each world was settled, however, the colonists abandoned starfaring, leaving the base to fend for itself. The population rallied around a government of technicians, who painstakingly repaired and rebuilt failing technology. The community became severely stratified under this ruling class, with the bulk of the population working menial labor at their masters behest. 3I scouts recontacted the world in [[213]], and established a trade agreement that traded new technology for the locals stockpiles of heavy metals. When the Zhodani ejected the Imperials four centuries later, they were obligated to continue this arrangement, as their disorganization prevented absorbing the neutral world into their empire. | This hot, heavy-cored world was originally settled by [[Rommie Autonomous Commonality]] colonists to act as a supply depot and communications base. After each world was settled, however, the colonists abandoned starfaring, leaving the base to fend for itself. The population rallied around a government of technicians, who painstakingly repaired and rebuilt failing technology. The community became severely stratified under this ruling class, with the bulk of the population working menial labor at their masters behest. 3I scouts recontacted the world in [[213]], and established a trade agreement that traded new technology for the locals stockpiles of heavy metals. When the Zhodani ejected the Imperials four centuries later, they were obligated to continue this arrangement, as their disorganization prevented absorbing the neutral world into their empire. | ||
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The RAC capitol is actually a non-formal affair, as the commonality is very decentralized, and the government legislature only convenes for one-third of the year and leaves most decisions with the local bureaucracy. The legislature, known as the Convention, meets in the world's brand new highport, whereas the bureaucracy and planetary government (these being almost the same thing) conducts its business from offices in the old downport. This dichotomy is evident in the language of Rommies: a political decision from "on high" is a legislative action, whereas one refers to the bureaucrats actions as "locked in the basement". | The RAC capitol is actually a non-formal affair, as the commonality is very decentralized, and the government legislature only convenes for one-third of the year and leaves most decisions with the local bureaucracy. The legislature, known as the Convention, meets in the world's brand new highport, whereas the bureaucracy and planetary government (these being almost the same thing) conducts its business from offices in the old downport. This dichotomy is evident in the language of Rommies: a political decision from "on high" is a legislative action, whereas one refers to the bureaucrats actions as "locked in the basement". | ||
+ | |||
+ | == References & Contributors (Sources) == | ||
+ | {{Intermediate}} | ||
{{Sources | {{Sources | ||
− | | | + | | {{Ludography cite|name=The Spinward Marches|version=Classic Traveller|page=4-5}} |
− | | | + | | {{Ludography cite|name=The Spinward Marches Campaign|version=Classic Traveller|page=18-19}} |
− | | | + | | {{Ludography cite|name=Imperial Encyclopedia|page=94-100}} (UWP only) |
− | | | + | | {{Ludography cite|name=MegaTraveller Journal 3|article=Domain of Deneb: Sector Data|page=47-58}} (UWP only) |
− | {{LE|T5 Second Survey worlds | + | | {{Ludography cite|name=The Regency Sourcebook|page=36}} (UWP only) |
+ | | {{Ludography cite|name=Behind the Claw|version=GURPS Traveller|page=39}} | ||
+ | | {{Ludography cite|name=The Spinward States|page=98}} (UWP only) | ||
+ | | {{Ludography cite|name=The Spinward Marches|version=Mongoose Traveller}} | ||
+ | | {{Ludography cite|name=Behind the Claw | version=Mongoose 2nd|page=26}} (UWP Only) | ||
+ | | [[Peter Gray]] - [http://www.freelancetraveller.com/features/othroads/crucible/polities/commonalities.html Crucible Campaign] - Rommie Autonomous Commonality | ||
+ | }} | ||
+ | |||
+ | [[Category: Highport worlds]] | ||
+ | [[Category: Orbital Facility]] | ||
+ | {{LE|GT|T5 Second Survey worlds}} |
Latest revision as of 01:00, 16 November 2021
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See also | UWP | ||||||||||||||||||||||||||||
style="width: 220px; height: 250px;"
Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | M0 V M1 V | ||||||||||||||||||||||||||||
Worlds | 10 | ||||||||||||||||||||||||||||
Gas Giants | 0 | ||||||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Feudal technocracy | ||||||||||||||||||||||||||||
Law Level | High | ||||||||||||||||||||||||||||
Cultural Extension | 6759 | ||||||||||||||||||||||||||||
Army Size (BEs) | 15 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 9 | ||||||||||||||||||||||||||||
Economic Extension | 955+1
| ||||||||||||||||||||||||||||
Importance Extension | 1 | ||||||||||||||||||||||||||||
Resource Units | 225 | ||||||||||||||||||||||||||||
GWP (BCr) | 22 | ||||||||||||||||||||||||||||
World Trade Number | 4 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 1,055 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-C | ||||||||||||||||||||||||||||
Port Size | 4 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 3,800 | ||||||||||||||||||||||||||||
Port employees | 210 | ||||||||||||||||||||||||||||
Port passengers (annual) | 53,900 |
Algebaster is an agricultural production world with a shirt-sleeve atmosphere and a balance of available surface water. The system has a population between 1 million and 10 million sophonts. It is a Human dominated Non-Aligned world in the Cronor Subsector of Spinward Marches Sector.
- This world has a colony at Megas (world).
Astrography & Planetology[edit]
The system has no gas giants and all refueling material must come from the world's seas. This has permitted the original colony to remain unmolested for centuries, though it has made the lives of Zhodani merchant crews miserable.
Binary Solar System[edit]
Algebaster Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Algebaster M0 V
Primary Main Sequence 0.57 3770 - 3850 0.13982 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0027 0.031 0.39 - 0.74 0.27 2.7 Orbit # * * 2 0 5 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Algebaster M1 V
Secondary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5
IISS GURPS Astrographics Survey[edit]
0605 Algebaster (Independent)
Starport: Class III.
Diameter: 5,502 miles (8,800 km).
Atmosphere: Standard oxygen-nitrogen.
Hydrographics: 50%.
Climate: Warm.
Population: 4,400,000.
Government: Technocracy.
Control Level: 4.
Tech Level: 9.
World Trade Number: 4.
History & Background (Dossier)[edit]
The name is sometimes rendered as Algeblaster.
This former Imperial colony was tolerated by the Zhodani government because of its strategic location along the Cronor Cleft.
Era: New Era[edit]
This hot, heavy-cored world was originally settled by Rommie Autonomous Commonality colonists to act as a supply depot and communications base. After each world was settled, however, the colonists abandoned starfaring, leaving the base to fend for itself. The population rallied around a government of technicians, who painstakingly repaired and rebuilt failing technology. The community became severely stratified under this ruling class, with the bulk of the population working menial labor at their masters behest. 3I scouts recontacted the world in 213, and established a trade agreement that traded new technology for the locals stockpiles of heavy metals. When the Zhodani ejected the Imperials four centuries later, they were obligated to continue this arrangement, as their disorganization prevented absorbing the neutral world into their empire.
Algebaster's economy revolved around its starport, firstly for refueling and later for supporting trade across the Cleft following the Collapse. The Elite Council initiated enough political reforms for some freedoms, though local culture became more egalitarian than free. The Dawn Heralders did significant damage to the world, first during their seizure in NE 36, when they ran the local infrastructure to the ground with incessant use during their military offensives, and lastly in their doomed defense when the Commonwealth invaded Cronor Subsector in NE 39. Rebuilding took a decade, during which time the elite took a leading role in organizing the Non-Zhodani worlds of the subsector in breaking away as a sovereign entity.
The RAC capitol is actually a non-formal affair, as the commonality is very decentralized, and the government legislature only convenes for one-third of the year and leaves most decisions with the local bureaucracy. The legislature, known as the Convention, meets in the world's brand new highport, whereas the bureaucracy and planetary government (these being almost the same thing) conducts its business from offices in the old downport. This dichotomy is evident in the language of Rommies: a political decision from "on high" is a legislative action, whereas one refers to the bureaucrats actions as "locked in the basement".
References & Contributors (Sources)[edit]
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 4-5.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 94-100. (UWP only)
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58. (UWP only)
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 36. (UWP only)
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 39.
- Mike West. The Spinward States (Avenger Enterprises, 2008), 98. (UWP only)
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 26. (UWP Only)
- Peter Gray - Crucible Campaign - Rommie Autonomous Commonality
- ↑ "Jump Map API" and map location from Travellermap.com