Difference between revisions of "Algebaster (world)"
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== Description (Planetology) == | == Description (Planetology) == | ||
The system has no gas giants and all refueling material must come from the world's seas. This has permitted the original colony to remain unmolested for centuries, though it has made the lives of Zhodani merchant crews miserable. | The system has no gas giants and all refueling material must come from the world's seas. This has permitted the original colony to remain unmolested for centuries, though it has made the lives of Zhodani merchant crews miserable. | ||
+ | |||
+ | {{BinaryStarSystem | ||
+ | |name = Algebaster | ||
+ | |primary = M0 V | ||
+ | |secondary = M1 V | ||
+ | |PrimaryNotes = | ||
+ | |SecondaryNotes = | ||
+ | }} | ||
{{GURPS Worlds paragraph |hex=0605 |gtZone= |name=Algebaster |alg=Independent |gtStarport=Class III |gtBase= |gtDiameter=5502 |gtGravity= |gtAtmosphere=Standard oxygen-nitrogen |gtHydro=50 |gtClimate=Warm |gtPopulation=4,400,000 |gtGovernment=Technocracy |gtCL=4 |gtTL=9 |gtWTN=4}} | {{GURPS Worlds paragraph |hex=0605 |gtZone= |name=Algebaster |alg=Independent |gtStarport=Class III |gtBase= |gtDiameter=5502 |gtGravity= |gtAtmosphere=Standard oxygen-nitrogen |gtHydro=50 |gtClimate=Warm |gtPopulation=4,400,000 |gtGovernment=Technocracy |gtCL=4 |gtTL=9 |gtWTN=4}} |
Revision as of 13:47, 12 August 2015
Algebaster/Cronor (Spinward Marches 0605) | |||||||||||||||||||||||||
Classic Era (1116) | C665658-9
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New Era (1200) | C665658-9
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M0 V M1 V | ||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||
Gas Giants | 0 |
Algebaster is a rich, agricultural, nonindustrial garden world with a near-ideal, utopian environment conducive to most sophonts and high-grade living conditions due to a bustling economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- This is a rich world with a prosperous and thriving world economy.
- Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
- It is a Non-Aligned world dominated by human sophonts located in the Cronor Subsector of Spinward Marches Sector.
- This world has a colony at Megas (world).
Description (Planetology)
The system has no gas giants and all refueling material must come from the world's seas. This has permitted the original colony to remain unmolested for centuries, though it has made the lives of Zhodani merchant crews miserable.
Binary Solar System
Algebaster Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Algebaster M0 V
Primary Main Sequence 0.57 3770 - 3850 0.13982 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0027 0.031 0.39 - 0.74 0.27 2.7 Orbit # * * 2 0 5 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Algebaster M1 V
Secondary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5
IISS GURPS Astrographics Survey
0605 Algebaster (Independent)
Starport: Class III.
Diameter: 5,502 miles (8,800 km).
Atmosphere: Standard oxygen-nitrogen.
Hydrographics: 50%.
Climate: Warm.
Population: 4,400,000.
Government: Technocracy.
Control Level: 4.
Tech Level: 9.
World Trade Number: 4.
History & Background (Dossier)
Algebaster is a rich, non-industrial agricultural garden world located in the Cronor Subsector of the Spinward Marches. The name is sometimes rendered as Algeblaster. This former Imperial colony was tolerated by the Zhodani government because of its strategic location along the Cronor Cleft.
Non-canon: This hot, heavy-cored world was originally settled by Rommie Autonomous Commonality colonists to act as a supply depot and communications base. After each world was settled, however, the colonists abandoned starfaring, leaving the base to fend for itself. The population rallied around a government of technicians, who painstakingly repaired and rebuilt failing technology. The community became severely stratified under this ruling class, with the bulk of the population working menial labor at their masters behest. 3I scouts recontacted the world in 213, and established a trade agreement that traded new technology for the locals stockpiles of heavy metals. When the Zhodani ejected the Imperials four centuries later, they were obligated to continue this arrangement, as their disorganization prevented absorbing the neutral world into their empire.
Algebaster's economy revolved around its starport, firstly for refueling and later for supporting trade across the Cleft following the Collapse. The Elite Council initiated enough political reforms for some freedoms, though local culture became more egalitarian than free. The Dawn Heralders did significant damage to the world, first during their seizure in NE 36, when they ran the local infrastructure to the ground with incessant use during their military offensives, and lastly in their doomed defense when the Commonwealth invaded Cronor Subsector in NE 39. Rebuilding took a decade, during which time the elite took a leading role in organizing the Non-Zhodani worlds of the subsector in breaking away as a sovereign entity.
The RAC capitol is actually a non-formal affair, as the commonality is very decentralized, and the government legislature only convenes for one-third of the year and leaves most decisions with the local bureaucracy. The legislature, known as the Convention, meets in the world's brand new highport, whereas the bureaucracy and planetary government (these being almost the same thing) conducts its business from offices in the old downport. This dichotomy is evident in the language of Rommies: a political decision from "on high" is a legislative action, whereas one refers to the bureaucrats actions as "locked in the basement".
References & Contributors (Sources)
- Classic Traveller The Spinward Marches Campaign
- TNE The Regency Sourcebook
- GURPS Traveller: Behind the Claw: The Spinward Marches Sourcebook
- External Link: DED Zone.net - Peter Gray
- External Link: The Zhodani Base
- External Link: Freelance Traveller - Peter Gray
- ↑ "Jump Map API" and map location from Travellermap.com