As a character ages, the age related category into which the character falls alters.
- It is a game mechanic and creature attribute.
As a character ages, the age related category into which the character falls alters. These are generally measured in terms of 4-Imperial-Year buckets (Terms) and each bucket passed through potentially accumulates effects on the character's attributes.
Use of Anagathics may defer movement from one category to another.
The age category is based on the Subjective Age of the body of the character and this Subjective ageing cannot be avoided - but can be deferred compared to objective ageing by placing the body in cryogenic suspense or otherwise suspending the passage of time itself.