Aenkuk Subsector
Aenkuk Subsector | ||||||
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Sector | Provence | |||||
Capital | TBD | |||||
No. of Stars | TBD | |||||
Majority Control | Vargr Extents - TBD% | |||||
2nd Control | Other - TBD% |
No information or synopsis yet available.
Description (Specifications)
No information yet available.
Subsector Summary: 1116
Aenkuk, subsector J of Provence contains 22 worlds with an estimated population of 83 billion, a per capita income of Cr6,684, and a total economy is BCr555,862. These worlds originate an interstellar trade of BCr6,722 through 22 starports (5 Class A, 7 Class B, 8 Class C, 2 Class D) employing 1,264,055 people. Driving this interstellar trade are one Agricultural (Ag) world, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, two Rich (Ri) worlds, and four Industrial (In) worlds. The governments in Aenkuk maintain eight Naval bases, and five Corsair bases. The average technology level is 10 (with most between 7 and 12). The highest technology level is 14 at Aenkuk (Provence 1328).
Aenkuk, subsector J of Provence contains 26 stars and 266 identified planets; 18 monostellar systems, four binary systems, no trinary systems, and no systems with four or more stars. 22 of the 22 systems (100%) have native gas giants. There are one Asteroid (As) belt, two Desert (De) worlds, no Garden (Ga) worlds, one Ice-capped (Ic) world, five Poor (Po) worlds, three Vacuum (Va) worlds, and two Water (Wa) or Ocean (Oc) worlds.
Aenkuk has an estimated population of 83 billion distributed across six High population (Hi) worlds, no Moderate population (Ph) worlds, eight Non-industrial (Ni) worlds, five Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Tuegu (Provence 1028), Aenkuk (Provence 1328), and Naetsarraluz (Provence 1629). The population consists of 1 sophont groups.
1 identified sophont populations in Aenkuk | |
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Irrgh Manifest
The Irrgh Manifest has jurisdiction over all of the worlds with an estimated population of 83 billion, a per capita income of Cr6,684, and a total economy is BCr555,862. These worlds originate an interstellar trade of BCr6,722 through 22 starports (5 Class A, 7 Class B, 8 Class C, 2 Class D) employing 1,264,055 people. Driving this interstellar trade are one Agricultural (Ag) world, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, two Rich (Ri) worlds, and four Industrial (In) worlds. The governments in Irrgh Manifest maintain eight Naval bases, and five Corsair bases. The average technology level is 10 (with most between 7 and 12). The highest technology level is 14 at Aenkuk (Provence 1328).
The Irrgh Manifest has an estimated population of 83 billion distributed across six High population (Hi) worlds, no Moderate population (Ph) worlds, eight Non-industrial (Ni) worlds, five Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Tuegu (Provence 1028), Aenkuk (Provence 1328), and Naetsarraluz (Provence 1629). The population consists of 1 sophont groups.
- The Irrgh Manifest subsector capital of Aenkuk is Aenkuk (Provence 1328)
World Listing: 1116
The following systems and worlds can be found within this area:
Astrographic Features & Trade Routes: 1116
The following astrographic features and trade routes can be found within this area:
- No information yet available.
History & Background (Dossier)
No information yet available.
Polity Listing: 1116
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- TBD
- Non-Aligned Powers (World-States)
- TBD
- Other Powers
- None
- Third Imperium (Imperial powers)
- None
- Vargr Extents (Vargr powers)
- Various member systems and worlds.
Native Sophonts (NILs): 1116
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- None Known
Demographics: 1116
Significant populations of the following races (sophont species) reside within this area:
- Non-Human Races
- None Known
Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors (Sources)
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- Classic Traveller Alien Module 3: Vargr (sector named but no further data)
- MegaTraveller Alien - Vilani & Vargr (dot map provided)
- Periodical: MegaTraveller Journal 2
- Author & Contributor: David Drazul
- Compiler: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science