Accelerator Rifle

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Generic Accelerator Rifle
Imperial Sunburst-Sun-IISS-Traveller.gif
Generic Accelerator Rifle
Group: Ranged Weapon
Tech Level TL–9
Size 800.0 mm
Weight 2,500.0 grams
Cost Cr900
Ammo 6mm bullet, x15 rounds
Manufacturer Various
Also see Accelerator Weapon
Generic Accelerator Rifle

The Accelerator Rifle (3,000.0 grams loaded; Cr900; TL-9) is a weapon specifically designed for Zero-G combat

Description (Specifications)

"Accelerator Rifle:" Designed specifically for Zero-G combat, the accelerator rifle fires a 6.0 mm, 5.0 gram bullet at an initial muzzle velocity of 100 to 150 meters per second which upon leaving the barrel is accelerated by a secondary propelling charge to velocities of 700 to 800 meters per second. Normally the rifle fires bursts of three rounds per pull of the trigger, but may be adjusted to fire single rounds after any firing. A fifteen round magazine is inserted in the bottom of the weapon in front of the trigger guard, and reloading takes less than a minute. [1]

Weapon Characteristics

Length: 800.0 mm. Weight, unloaded: 2,500.0 grams (loaded magazine weighs 500.0 grams). Base price: Cr900 (loaded magazine costs Cr25). Tech level 9. [2]

History & Background (Dossier)

As sophonts venture out of their gravity well into space, generally by the TL:7-9 epoch, they discover that conventional KEW weaponry does not function well in a vacuum environment. Lubricants tend to freeze and lose function, atmospheric air is often needed for mechanical moving parts, and many other problems are encountered. [3]

Zero-G Combat Solutions

Several solutions to Zero-G combat include:

Selected Weapon Models

  1. TL-9 Accelerator Rifle
  2. TL-10 Accelerator Rifle
  3. TL-11 Accelerator Rifle
  4. TL-12 Accelerator Rifle

References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
  1. Frank Chadwick. Mercenary (Game Designers Workshop, 1978), 36.
  2. Frank Chadwick. Mercenary (Game Designers Workshop, 1978), 36.
  3. Information provided to the library by Maksim-Smelchak
  4. Information provided to the library by Maksim-Smelchak