17th Disjuncture

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Vargr general.png

The 17th Disjuncture is a Vargr polity located within Windhorn and Meshan Sectors.

Allegiance Codes[edit]

Polity Astronavigational Codes
Polity Survey Code Type Remarks
17th Disjuncture Pre-Imperial Unknown No standard code None
17th Disjuncture First Survey (300) Unknown 2-ltr code None
17th Disjuncture 2nd Survey (1065) V17D 4-ltr code The Disjuncture came into existence prior to the Second Survey.

Description (Specifications)[edit]

The 17th Disjuncture is a Vargr polity lying within Windhorn Sector, on the rimward edge of the Vargr Extents.

It is expansionistic and xenophobic.

It lies at the conjunction of two major regional trade routes, the Gvuekh Cluster and the Nudashiir Lagani.

  • Despite vehemently anti-Imperial attitudes within the state, as well as the generally low level of development and the large number of less advanced worlds within its borders, it sees a considerable amount of interstellar trade.
  • The taxes, tributes, and protection money that the state demands from mercantile interests yield considerable riches.

A basic chart of the 17th Disjuncture:

Chart 17th Disjuncture Basic.png
(Chart sourced from Traveller Map)

Governance[edit]

The Disjuncture is primarily an Impersonal Bureaucracy driven by a philosophical perspective that most members of society follow.

  • The bureaucracy gathers taxes and tributes and oversees the administration of law within the polity.

The state is based around the thinking of the Vargr philosopher Tsaerrgae. He proposed the notion of "Disjunctures", a series of cataclysmic historical events that have shaped the universe, the galaxy, and Charted Space.

  • His teachings have become the core beliefs and driving force of the polity.

These Disjunctures include the Big Bang, the Ancients Final War, the collapse of the Ziru Sirka, and the Long Night, as well as various significant events in Vargr history. To date, there have supposedly been 16 of these paradigm-changing events.

  • The 17th Disjuncture, it is believed, will bring about the end of the Third Imperium and usher in a new era of prosperity for the Vargr.

The polity sees itself as the harbinger, the white-hot cutting edge, of this upcoming event. It believes that it has a great destiny to fulfil.

Astrography[edit]

A number of astrographic features define the polity:

The Windhorn Rift[edit]

The Disjuncture's spinward border follows the edge of the Windhorn Rift.

  • The rift hinders travel and commerce across the region.

A simple map showing the general extent of the Windhorn Rift.

Chart Windhorn Rift Final.png
(Chart sourced from Traveller Map.)

Trade Routes[edit]

The trade routes that lie within Disjuncture territory are the source of its wealth and power. These include:

The Gvuekh Cluster[edit]

The Gvuekh Cluster lies at the core of the Disjuncture. It is a trade route running primarily between Voenggaks Subsector and Kishadiku Subsector, as well as including a few worlds on the rimward edge of Sunggoe Subsector and a single world in Khuulu Subsector of Mendan Sector. It is a small Main.

  • It has 42 member systems.

Chart Gvuekh Cluster Basic.png
(Chart sourced from Traveller Map)

  • Worlds lying on the Main are highlighted in tan.
  • Gvuekhluerar, the primary world of the cluster and the capital of the 17th Disjuncture, is marked in red.

The Nudashiir Lagani[edit]

A few Disjuncture member worlds lie on the Nudashiir Lagani, the great Lishun-Gashikan Main.

  • An eclectic mix of vessels, both human and Vargr, work their ways along the Main, carrying vast amounts of goods and commodities between its member worlds.
  • The Disjuncture lies at the far spinward end of the main.

Chart Nudashiir Lagani Basic.png
(Chart sourced from Traveller Map)

  • The trailing subsectors of Windhorn Sector are depicted central left.
  • Worlds on the Main are highlighted in green.

Windhorn Chain Jump Bridge[edit]

The Windhorn Chain is the name given to a proposed jump route across the Windhorn Rift. Any ships using it would have to pass through Disjuncture territory.

The concept is to construct a jump bridge, consisting of one or more deep space refuelling facilities located within Uroez Subsector, deep within the rift.

Two variant proposals exist: a jump-4 bridge and a jump-6 bridge.

A basic map showing the proposed location of the jump-4 Windhorn Chain Jump Bridge.

Chart Windhorn Chain J4 Basic.png
(Chart sourced from Traveller Map)

A basic map showing the proposed location of the jump-6 Windhorn Chain Jump Bridge.

Chart Windhorn Chain Basic.png
(Chart sourced from Traveller Map)

Gzugzo Lines.jpg

Objections to the concept as proposed include:

  • It would incur massive expenditure and require considerable amounts of materials to set up and get operational.
  • It would require advanced ships, as well as support and maintenance facilities to keep them running. Few such ships are available within the extents.

Ownership and control of the proposed route is a contentious topic and negotiations to resolve it have been extremely fraught. The trailing end of the jump bridge would be anchored on Kagha, a member of the Disjuncture, while the spinward end would most likely pass through either Uethknal or Voagour, both within the Empire of Varroerth. Each side sees the other as corrupt and dangerous.

  • On more than one occasion negotiations have descended into violence.

Despite these issues Gzugzo Lines, a major shipping interest within the sector, continues to support the idea.

Many believe that the jump bridge, in one of its two proposed forms, already exists.

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

The worlds of the Disjuncture were originally members of the Ziru Sirka and saw settlement during the era, being under the dominion of the Naasirka bureaux.

During the Ziru Sirka the region had billions of human inhabitants and its worlds were generally more advanced than today.

  • Many Disjuncture worlds have Ziru Sirka-era ruins and remains on their surfaces.

The territory the Disjuncture now controls was overrun by the Vargr during the Long Night and continues to be Vargr-dominated into the present day.

The Disjuncture is the latest of a number of relatively short-lived polities to control the region

Vargr Corsairs[edit]

Large numbers of Corsairs base themselves within the Disjuncture. Corsair activity is rife among the worlds of the polity.

Vargr Corsairs Rebellion Sourcebook.png

These disparate bands can pose a considerable risk to interstellar trade and commerce within the sector.

  • Corsairs can generally be negotiated with and often accept tribute in return for safe passage through their territory.
  • Vessels and crews are advised to travel armed and ready to defend themselves.

Demographics[edit]

The total population of the Disjuncture is estimated at 116 billion sophonts.

Significant populations of the following sophont races reside within its borders:

Linguistic Topography[edit]

The following languages are among the most commonly heard:

Other widely spoken languages include:

Occasionally heard:

Major Historical Events Timeline[edit]

Major events that have affected this polity and the wider region that it lies within:

Historical Charts[edit]

Simple charts showing Windhorn Sector and Meshan Sector at the height of the Ziru Sirka, circa -3500.

Chart Windhorn First Imperium Basic 2.png Chart Meshan First Imperium Basic.png
(Charts sourced from Traveller Map)

Worlds & Sectors (Astrography)[edit]

This polity can be primarily found in the following areas:
Charted Space:
Vargr Extents:

Capitals[edit]

The capital of the Disjuncture is located at:

World Listings[edit]

Comprehensive Second Survey UWP data for all worlds lying within this polity is available.

  • The primary source material for all data is Traveller Map.
  • Other sources may contain contradictory or incorrect information.
111 of 111 World articles in 17th Disjuncture
Aar  •  Aedzi  •  Aegartuer  •  Aegenokh  •  Aeghokhu  •  Aelgaloedzuen  •  Aengkhekkuerr  •  Aerrlleghz  •  Agolrok  •  Akha  •  Akhan  •  Arrgksaers  •  Cadutah  •  Dakak  •  Death's Sin  •  Dungghurr  •  Dzelsoull  •  Dzuekorri  •  Egvingour  •  Etsiang  •  Fadoe  •  Feoug  •  Gaegaevegha  •  Galigun  •  Ghaesan  •  Ghuezoldaedz  •  Gnoutonlleghz  •  Goang  •  Gvoezonakh  •  Gvuekhluerar  •  Gvuekoodhuen  •  Gvurrurrg  •  Gzarikhs  •  Gzenughodh  •  Kaeghzog  •  Kaeidz  •  Kagha  •  Keko  •  Kfanedzllou  •  Khoeknue  •  Khokorrghoer  •  Khoodukhsoung  •  Khuekhor  •  Knagzourrg  •  Knazoe  •  Knukhsang  •  Ksisaekazgou  •  Ksongrek  •  Kuzoung  •  Llagi  •  Lleghlor  •  Lloendaz  •  Llogzun  •  Llueagharlaeg  •  Llungthung  •  Naeduer  •  Naeghutsghok  •  Nollae  •  Norgnaekurz  •  Nuegorek  •  Oeangekngag  •  Oeguekhs  •  Ogzonanong  •  Okueallnurr  •  Oneghkuth  •  Onuekhs  •  Orag  •  Ouksae  •  Oukso  •  Ourskhaeth  •  Rozi  •  Rriuekfu  •  Ruengkul  •  Rugvuekafagh  •  Rukfaengookh  •  Rursurr  •  Saetunuen  •  Siluerrror  •  Soeoukae  •  Sueighz  •  Taelaek  •  Thagvaguekhs  •  Thanaezfus  •  Thangaedh  •  Thoei  •  Thoendedz  •  Thoengoukhs  •  Thoeo  •  Thorrghgharz  •  Tsaekfuu  •  Uaesu  •  Ueaekhsaegz  •  Uetsae  •  Ughurz  •  Ung Aesa  •  Ungoe  •  Uoluedhgaeg  •  Uuergaetsze  •  Uun  •  Vaeghaarong  •  Vaezoaerr  •  Vanezokhs  •  Voeong  •  Vokhson  •  Votelthag  •  Vutseghafi  •  Zasaeksogaeg  •  Zolag  •  Zorrueghiueng  •  Zounguraae  •  Zukheze  •  
startbacknext(111 listed)


Note that some Second Survey data, though only 40 years old, is likely to be out of date.

  • Data is occasionally updated as new information becomes available.
  • Scouting missions gathering reliable, verified data can receive substantial payment.
  • Verified updated data is constantly sought.

References & Contributors (Sources)[edit]

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