Socotra (world)

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Socotra/Asphodel (Neworld 0828)
Classic Era (1116)
C64836A-7
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere4 Thin (tainted)
Hydrographics8 Wet World 80%
Population3 Low (4 thousand)
Government6 Captive Government/Colony
LawA Extreme Law (no weapons)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary G2 V
Planetoid Belts 1
Gas Giants 1

Socotra is a low-population world with a population of less than 10,000 sophonts in size.

Description / Astrography & Planetology

Socotra is currently in the colonization phase, but is intended to be a trading partner with Mote and act as a refueling waystation for rimward traffic.

Socotra has a solitary primary star.
Socotra
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G2 V Main Sequence (Dwarf) 1 5720 - 5770 1
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0094 0.0829 0.95 - 1.68 0.94 9.4
Orbit #  *  * 4 3 7
Remarks

System Data

1 Gas Giants — 1 Planetoid Belts — 5 Other Worlds 

Mainworld Data

Socotra is a hot, small-standard world with a thin atmosphere tainted with excess Xenon gas.

Mainworld Geography & Topography

Socotra has a world ocean covering 80% of the planet surface. A single large continent straddles the equator. There are several archipelagoes of large islands scattered around the planet.

There are no ice caps.

Mainworld Map

No information yet available.

Native Lifeforms

No information yet available.

History & Background / Dossier

No information yet available.

World Starport

Socotra has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Technology Level

Socotra possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

World Government

Socotra has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.

Asphodel controls this colony.

World Law Level

Socotra has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors).

World Military

No information yet available.

World Economy

No information yet available.

Trade Data

No information yet available.

World Demographics

Humaniti 100%. Population 4000.

World Culture

Asphodel culture prevails here; ergo, non-humans are banned from the system.

While not as pervasively oppressive as Asphodel, there is a higher than expected presence of law enforcement personnel and political officers.

World Language/s

Anglic

Urbanization

There is a well-developed startown 2km from the starport, with Tech-9 structures, and fusion generators. Commonly available technologies seem to peak at Tech-7. The communication grid is a wire-based network.


Historical Data

No information yet available.

World Timeline

No information yet available.

UWP Listing

C 6 4 8 3 6 A – 7

References & Contributors / Sources

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