Graek (world)
| |||||||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||||||
style="width: 220px; height: 250px;"
Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | K4 V | ||||||||||||||||||||||||||||
Worlds | 11 | ||||||||||||||||||||||||||||
Gas Giants | 1 | ||||||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Charismatic oligarchy | ||||||||||||||||||||||||||||
Law Level | Moderate | ||||||||||||||||||||||||||||
Cultural Extension | 9854 | ||||||||||||||||||||||||||||
Army Size (BEs) | 20000 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 4 | ||||||||||||||||||||||||||||
Economic Extension | B86-1
| ||||||||||||||||||||||||||||
Importance Extension | -1 | ||||||||||||||||||||||||||||
Resource Units | 475 | ||||||||||||||||||||||||||||
GWP (BCr) | 560 | ||||||||||||||||||||||||||||
World Trade Number | 4 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 95 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-D | ||||||||||||||||||||||||||||
Port Size | 2 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 1,200,000 | ||||||||||||||||||||||||||||
Port employees | 5 | ||||||||||||||||||||||||||||
Port passengers (annual) | 0 |
Graek is a garden world with an environment conductive to most sophonts. The system has a population over one billion. This world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor. It is a client state of Third Imperium in the Antra Subsector of Deneb Sector. 100% of the world's population is the Major Race Vargr.
| |||||||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Charismatic dictatorship | ||||||||||||||||||||||||||||
Law Level | Extreme | ||||||||||||||||||||||||||||
Cultural Extension | 9854 | ||||||||||||||||||||||||||||
Army Size (BEs) | 20000 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 4 | ||||||||||||||||||||||||||||
Economic Extension | B86+0
| ||||||||||||||||||||||||||||
Importance Extension | -1 | ||||||||||||||||||||||||||||
Resource Units | 528 | ||||||||||||||||||||||||||||
GWP (BCr) | 952 | ||||||||||||||||||||||||||||
World Trade Number | 1 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 0 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-X | ||||||||||||||||||||||||||||
Port Size | 0 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 2,040,000 | ||||||||||||||||||||||||||||
Port employees | 0 | ||||||||||||||||||||||||||||
Port passengers (annual) | 0 |
Era: New Era
Djaelervangk is a garden world with an environment conductive to most sophonts. The system has a population over one billion. It is a member of Wilds in the Antra Subsector of Deneb Sector. 100% of the world's population is the Major Race Vargr.
Description (Astrography & Planetology)[edit]
No information yet available.
History & Background (Dossier)[edit]
Graek's population has passed one billion inhabitants; it is the most populated world in the subsector.
Graek is the longest continually-settled high population world in Deneb Sector (not counting species homeworlds). The world was settled around -1840 by Provence Sector immigrants. The planet's main continent underwent a major breakup only a few million years ago, and most of its landmasses are within a few hundred miles of each other, separated only by narrow, shallow seas teeming with life. The sea is the world's main source for food and income, and shipbuilding is a time honored major industry.
World Culture[edit]
Family bonds tend to have greater importance than pack bonds within the Aekhu region. Siblings (sukagrra) often maintain life-long associations, especially when they're littermates (kagrra).
Historical Data[edit]
The tropical climate and bountiful resources seem to have instilled paradise syndrome in the original colonists, who burned their ships and were content with just the primitive beginnings of an industrial society. In contrast to the normal tumult of Vargr society, the world enjoyed unusually stable government and social structures for most of its history. Early on it established the custom of "sponsoring" disaffected younger Vargr for offworld education or career advancement. This not only eliminated troublesome dissidents and agitators, it created an offworld diaspora of more skilled Vargr that retained their homeworld ties, often sending money or resources that could not be obtained locally.
New Era[edit]
The Collapse altered this fine balance. The loss of offworld contact led to a social breakdown. The world's ancient elected monarchy was overthrown in a coup in 1148, and fighting broke out between would be successors. A religious dictatorship, whose name replaced the world's antebellum one, arose in 1155, and have plunged the world into a nightmare. These Vargr are adherents of a crazy messianic cult that has terrorised its neighbors with often genocidal attacks. These Vargr are increasingly opposed and stymied by the naval forces and primitive aircraft of the Khankael League, which is organized around the remnants of the old Royal Bureaucracy, and whose invocation of the storied past and promises of restoring the order of the ancient regime has rallied a growing part of the local population to its banner. Most fighting is done at sea between coal-burning ironclads and cloth-covered propeller driven zeppelins and aircraft. Direct attacks by troops are eschewed for bombing with incendiaries, chemical gas canisters and primitive biological weaponry.
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Gary L. Thomas, Joe Fugate. "Data/Library: Deneb." The Travellers' Digest 19 (1990): 24-30.
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58.
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 54.
- Peter Gray - Traveller TNE Mailing List High Population Worlds of Deneb Sector Part 1 published 5 September 2001
- Mongoose Traveller: Deneb Sector (UWP only)
- External Link: Sunbane data
- ↑ "Jump Map API" and map location from Travellermap.com