Difference between revisions of "Spinward Marches Sector"
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Revision as of 16:51, 16 June 2025
Library Data Milieu 1116 Milieu 1200
| Spinward Marches Sector | |||||||||||||||||
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| Subsectors | |||||||||||||||||
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| Sector Data | |||||||||||||||||
| No. of Worlds | 439 | ||||||||||||||||
| Population | 374,922 million | ||||||||||||||||
| Majority Control | Third Imperium - 62% | ||||||||||||||||
| Secondary Control | Other - 25% | ||||||||||||||||
| Tertiary Control | Sword Worlds - 6% | ||||||||||||||||
| Quaternary Control | Zhodani Consulate - 5% | ||||||||||||||||
| Quiniary Control | Vargr Space - 2% | ||||||||||||||||
| Domain | Balkanized Space | ||||||||||||||||
| Capital | Mora | ||||||||||||||||
| Gross Sector Product | BCr2,153,610 | ||||||||||||||||
| Trade Volume | BCr34,819 | ||||||||||||||||
| Imperial Coordinate | -4 / 1 | ||||||||||||||||
| This sector has a trade map | |||||||||||||||||
| This sector has economic data | |||||||||||||||||
| This sector has sector data | |||||||||||||||||
| This sector has a climate file | |||||||||||||||||
| This sector has sector data | |||||||||||||||||
The Spinward Marches Sector is the Imperium’s farthest frontier sector, containing 439 star systems divided along a coreward/rimward line by the Imperial border.
The Spinward Marches has been settled since the 400s and is still a frontier sector. High-tech worlds are scattered among empty, fallow worlds; there is potential for exploration, exploitation, and development for centuries to come.
The Spinward Marches sector is not only a frontier, it is a war-torn frontier. The Imperium expanded into unclaimed territory until it reached the Marches, but there it found other races already in place. Most of these races were inconsequential, but the Zhodani had an empire nearly as large and as powerful as the Imperium. They were a force to be reckoned with; they resisted the Imperial advance and this created an atmosphere of contention and conflict.
The Spinward edge of the Imperium is 130 parsecs from the Emperor's throne on Capital (Core 2118). Beyond that border lie many worlds; some are client-states of the Imperium, while others are independent non-aligned governments.
The relationship between the Zhodani Consulate and the Imperium has never been an easy one. The continuing mistrust between the two empires makes another war both possible and probable. The Zhodani have supported guerrilla insurgency on Efate; Zhodani military preparations have resulted in Imperial registered ships being fired upon, boarded or destroyed; and both sides have established trade restrictions on the other's commodities.
Physical Astrography
Astrography and travel in the Marches are dominated by the Spinward Main, a chain of 223 systems meandering through fifteen of the Marches' sixteen subsectors.
Each system on the Spinward Main is only jump-1 from its nearest neighbors, making interstellar travel along the Main accessible even to starships with the least expensive jump drives.
The following astrographic data regarding the sector has been determined:
- It is an average density region.
- The brightest star in the sector is the orange bright giant primary of the Hefry system.
- The sector is studded with small rift density regions.
Stellar Distribution
A basic map showing the distribution and size of stars within the Spinward Marches.
- The color corresponds to the visible color of the star, which links to its spectral classification.
- The size as shown indicates both the physical size of the object and its relative brightness.
(Chart sourced from Traveller Map).
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
- Ordinary main sequence stars can barely be seen from even a hex away.
- Huge, intensely luminous giant stars can be seen from across the sector and far beyond.
Rift Regions[1]
The Spinward Marches has multiple well defined rift regions and also contains a number of minor voids that are too small to qualify as a true rift. These various areas of lower stellar density serve to hamper travel and restrict commerce within its boundaries.
- The Spinward Main and Jump-2 and Jump-3 corridors of stars, the arteries of interstellar trade connecting the various clusters, snake between their empty expanses.
400 px
(Chart sourced from Traveller Map).
Named rift regions include:
- Abyss Rift
- Aramis Rift
- Cronor Cleft
- Gram Rift
- Greater Collace Rift
- Jewell Rift
- Narsil Rift
- Quare Void
- Strouden Void
Nature of Rifts
Locally at least, a rift is an astrographic concept based purely on Jump Drive performance.
Rift regions generally relate to regular commercial traffic and the way it travels between destinations. Merchant vessels with jump-4 drives or better are fairly rare because of the higher costs involved in operating the vessel and the lower revenue generated by the reduced cargo space due to the need for large fuel tanks. As a result, the vast majority of merchant vessels are capable of jump-3 or less.
- Large areas that cannot be crossed by Jump-3-capable vessels are denoted as rifts.
- The nature and borders of a rift may be determined by other criteria in different regions.
Many of the named rift regions within the Marches don't qualify as true rifts under the criteria imposed by the Scout Service. However, many have traditionally recognized boundaries and are important local astrographic features, and as such they are included. Different sources may provide alternative names, different boundaries, or completely ignore the presence of some rifts depicted on the chart.
In order to qualify as a rift, the region must have ten or more contiguous hexes. Many subsectors have minor void regions that are too small to qualify as a true rift, but are still significant enough to seriously hamper and channel interstellar travel.
Economic Astrography
The following commercial and economic data regarding the sector is available:
Corporations
Corporations and organizations active within the Sector include:
- General Products, an Imperial megacorporation involved in heavy industry and manufacturing.
- GSbAG, an Imperial megacorporation involved in ship construction.
- Hortalez et Cie, an Imperial megacorporation specializing in banking and finance.
- Layaefui, an Aslan corporation that specializes in exploration, scouting, and surveying.
- Ling Standard Products, an Imperial megacorporation engaged in widescale resource extraction and processing.
- Makhidkarun, an Imperial megacorporation specializing in communications and entertainment.
- Naasirka, an Imperial megacorporation with long historical ties to the region and specializing in electronics and robotics.
- Oberlindes Lines, an interstellar shipping company operating across the border between the Imperium and the Vargr Extents.
- Sharurshid, an Imperial megacorporation specializing in finance and commerce.
- Sternmetal Horizons, an Imperial megacorporation involved in mining, manufacturing, and supplying energy.
- SuSAG, an Imperial megacorporation specializing in commercial chemistry, pharmaceuticals, and genetic engineering.
- Tukera Lines, an Imperial megacorporation specializing in transport and logistics.
This list is representative: many other corporations and organizations operate within the region.
Importance
A chart is provided showing importance as green circles centered on a world, with larger circles indicating greater importance and overlapping circles giving an overview of a region's economic significance. While importance is largely a measure of raw economic power, other influencing factors include starport quality, political significance, a high planetary habitability rating, or even the local culture.
Importance also gives a good indication of the sphere of influence that individual worlds exert.
Mains Clusters & Traces
High cargo capacity, low jump rating vessels move along the clusters and traces of the sector, carrying vast amounts of goods and commodities between their member worlds. Jump-2 and Jump-3 feeder routes work their ways around the rifts and voids that dot the region, linking the various clusters and traces.
Mains
Main is an astrographic term for groups of 50 or more systems that are accessible by jump-1-capable starships.
Mains are highlighted in green: two mains lie within the sector.
- Spinward Main. Named regions include:
An overview of the Spinward Main:
(Chart sourced from Traveller Map)
Clusters
Cluster is a broad astrographic term for groups of between 10 and 50 systems that are accessible by jump-1-capable starships.
Clusters are highlighted in tan: four clusters lie wholly or partially within the sector.
- Dodds Cluster
- Katarulu Cluster
- L'sis Main
- Towers Cluster. It is also known as the Junidy Cluster.
Traces
Trace is an astrographic term for groups of between 5 and 10 systems that are accessible by jump-1-capable starships.
Traces are highlighted in brown: 9 trace-sized clusters of worlds lie wholly or partially within the sector.
- Cipango Cluster
- Jewell Cluster
- Kinorb Cluster
- Enope Cluster
- Aramis Trace
- Yiktor Cluster
- Vilis Trace
- Raweh Cluster
- Ffudn Cluster
Other Stellar Groups & Trade Routes
- Aslan Interface: a cultural area and trade route linking Aslan and Imperial space. It is vaguely defined but encompasses the rimward part of the sector.
- Gold Road: a Jump-2 trade route, with its trailing terminus in Five Sisters Subsector, passing through a number of sectors to spinward.
- Kaharoht Run: a trade route reaching across District 268.
- Kinorb-Pixie Run: a Jump-3 trade route linking the Kinorb Cluster and the Menorb Cluster.
- Menorb Cluster: a minor stellar grouping made up of four systems.
- Midway: a trade route running from Deneb Sector to Rhylanor.
- Rhylanor Cluster: a minor but important stellar grouping made up of three systems.
- Celepina-Jae-Tellona Link: a Jump-2 trade route linking the Rhylanor Cluster to the Zivije Arm region of the Spinward Main.
- Fulacin-Porozlo Route: a Jump-2 trade route linking the Rhylanor Cluster to the main part of the Spinward Main.
- Riverland Cluster: a loose stellar grouping and a political region.
Other Astrographic Features
- Astrographic Phenomena
- Abyss Rift (the rumored location of a supposed space-time anomaly).
- Derchon Anomaly (a mysterious derelict spacecraft)
- Balkanized Space - any region of space shared by two or more interstellar powers.
- Imperial Fringe - a name given to various frontiers of Imperial territory but particularly applied to the Spinward Marches.
- Scatters - a vague term referring to the vast expanse of space lying Behind the Claw.
- Vargr Space - regions of space dominated by the Vargr, generally lying to coreward of the Imperium.
- Imperial Space
- Bridled Steed - a constellation visible from Regina, made up of stars in the spinward-coreward quadrant of the sector.
- Denebian Frontier - the region Behind the Claw, an area of Imperial space not previously occupied by earlier Imperiums.
- Lunion Shield Worlds - an important region defended by the Imperial Navy.
- Independent Space
- Sociographic Features
- Lunion Shield Worlds - a concentration of important Imperial worlds.
- Spinward Hinters - the region occupied by small Human client states adjacent to the main powers Behind the Claw.
- Thinrim (1200) - the rimward part of the sector during the Regency.
- Zhodani Space - the spinward-coreward parts of the sector.
- Riverland Wall - a Zhodani defensive line.
Native Sophonts
The following races are believed to have originated within this area:
- Non-Human Races
- Amindii
- Chokari (Terran dolphins uplifted by the Ancients)
- Daccamites (extinct)
- Ebokin
- Llellewyloly
- Mewey
- Unidentified Minor Race at Nakege
- Unidentified Minor Race at Pimane
- Obeyery
- Saurian
- Tethmari
- Proto-sophonts
- None
Humans
Terragens
Sophonts
- Amindii of Regina
- Chirpers
- Crawni
- Dphone
- Ebokin
- Garoo
- Larianz
- Llellewyloly
- Mewey
- Obeyery
- Otarri
- Pelosians
- Saurians
- Sheol
- Shriekers
- Sixes
- Tashaki
- Tethmari
- Unnamed
- Ursty
- Vexx
- Viji
Linguistic Topography
The following languages are among the most commonly used within the Spinward Marches:
Politics and Diplomacy : Historical
True development of the Spinward Marches began with the arrival of the Imperials in 60 when Mora (Spinward Marches 3124) was settled; Regina (Spinward Marches 1910) was settled in 75. Between 200 and 400, the major Imperial exploration and settlement of the Marches took place. By 500, there were Imperial explorations beyond the Marches and into Zhodani territory in the adjacent Foreven (Iakr) sector.
These are some of the more important historical events that have affected this sector:
- circa -300,000: the Ancients are active within the sector, most notably transplanting humans from Terra onto Darrian.
- after -4045: a few Vilani dissidents fleeing the Ziru Sirka may have passed through the sector.
- late -2400s: Terran explorers pass through the sector, heading generally to spinward and eventually founding settlements in the Theta Borealis region.
- -1511: far-flung Terran traders contact the Daryens of Darrian. Over the next few centuries Daryen technology advances exponentially.
- -1137: the Darrian Confederation is founded.
- -924: the Maghiz – the primary star of the Darrian system destabilizes, transmitting a massive EM pulse that travels out from the star for parsecs and eventually destroys the highly advanced Daryen civilization.
- -399: Gram and a number of other worlds in the Sword Worlds Subsector are settled by Terrans fleeing a civil war in the Old Earth Union, in the Solomani Rim.
They travel though Aslan Space to reach the Marches. - -200: contact between the Old Earth Union and the Terran settlements in the Sword Worlds Subsector is cut due to shifting Aslan politics.
- -186: the Sacnoth Dominate, the first Sword Worlds' government forms.
- The Year 0: the Third Imperium is founded.
- 60: development of the sector begins in earnest with the Imperial settlement of Mora. The Imperial frontier gradually expands into the sector.
- 73: Imperial traders exploring to spinward establish contact with the Sword Worlds.
- 75: Regina is settled. A region of Imperial territory grows around it.
- 300: Pretoria, in Deneb Sector, is settled by the Imperium and eventually becomes the administrative center for the Aramis Trace in the Spinward Marches.
- 300-420: the Imperial First Survey charts the system.
- late 400s: the Zhodani begin settlement within the sector.
- 589-604: First Frontier War.
- 604-622: the Civil War.
- 615-620: Second Frontier War.
- 624: the Express Boat Network is established.
- 800-820: the Psionics Suppressions.
- 979-986: Third Frontier War.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
- 1082-1084: Fourth Frontier War, also known as the False War.
- 1107-1110: Fifth Frontier War.
Historical Political Powers
Other polities not currently present include:
- Historical Powers
- Double Monarchy (past)
- Five States (past)
- Gram Alliance (past)
- Koenotz Empire
- Outworld Coalition (past) - Fifth Frontier War
- Sacnoth Dominion (past)
- Sindalian Empire (past)
- Tizon Empire (past)
- Tizonian League (past)
- Trailing Assembly (past)
- Triple Alliance (past)
- Triple Dominion (past)
- Future Powers
- Mewey Empire (future)
- Republic of Garoo (future)
Toponyms
This sector has been known by different names to different groups over its existence including the following:
| Spinward Marches Sector Names | ||
|---|---|---|
| Culture | Toponym | Polity |
| Third Imperium | Spinward Marches | Third Imperium |
| Aslan | Spinward Marches | Aslan Hierate |
| Droyne | Droyne Oytrip Yatroy | |
| Hiver | Spinward Marches | Hive Federation |
| K'kree | Two Thousand Worlds | |
| Solomani | Spinward Marches | Solomani Confederation |
| Vargr | Spinward Marches | Vargr Extents |
| Vilani | Maaruukishaa | Third Imperium |
| Zhodani | Tloql | Zhodani Consulate |
Politics and Diplomacy : Milieu 1116
The Spinward Marches sector has 439 worlds with an estimated combined population of 374 billion, a per capita income of Cr5,808, and a total economy of BCr2,172,543. These worlds originate an interstellar trade of BCr27,331 through 332 starports (54 Class A, 116 Class B, 122 Class C, 40 Class D) employing 9,218,550 people. Driving this interstellar trade are 79 Agricultural (Ag) worlds, 32 Non-Agricultural (Na) worlds, 30 Pre-Agricultural (Pa) worlds, 36 Pre-Industrial (Pi) worlds, 51 Rich (Ri) worlds, and 26 Industrial (In) worlds. The governments in the Spinward Marches maintain 87 Naval bases, 66 Scout bases, 41 Military bases, and six Way stations. The average technology level is 8 (with most between 5 and 11). The highest technology level is 16 at Darrian (Spinward Marches 0627).
The Spinward Marches sector contains 621 stars and 4,482 identified planets; 260 monostellar systems, 176 binary systems, three trinary systems, and no systems with four or more stars. 297 of the 439 systems (67%) have native gas giants. There are ten Asteroid (As) belts, 29 Desert (De) worlds, 36 Garden (Ga) worlds, 19 Ice-capped (Ic) worlds, 60 Poor (Po) worlds, 38 Vacuum (Va) worlds, and 16 Water (Wa) or Ocean (Oc) worlds.
Spinward Marches has an estimated population of 374 billion distributed across 42 High population (Hi) worlds, 38 Moderate population (Ph) worlds, 205 Non-industrial (Ni) worlds, 76 Low population (Lo) worlds, and 18 Barren (Ba) worlds. The highest population worlds are Rethe (Spinward Marches 2408), Junidy (Spinward Marches 3202), Riverland (Spinward Marches 1102), Porozlo (Spinward Marches 2715), Narsil (Spinward Marches 0927), and Fornice (Spinward Marches 3025). The population consists primarily of 30 sophont groups including 27 native sophonts.
| 30 identified sophont populations in Spinward Marches | |
|---|---|
|
Polities
Third Imperium, Domain of Deneb
The Third Imperium, Domain of Deneb has jurisdiction over 273 worlds in the sector with an estimated combined population of 255 billion, a per capita income of Cr6,112, and a total economy of BCr1,558,690. These worlds originate an interstellar trade of BCr22,961 through 222 starports (43 Class A, 69 Class B, 85 Class C, 25 Class D) employing 7,602,845 people. Driving this interstellar trade are 45 Agricultural (Ag) worlds, 16 Non-Agricultural (Na) worlds, 17 Pre-Agricultural (Pa) worlds, 24 Pre-Industrial (Pi) worlds, 23 Rich (Ri) worlds, and 18 Industrial (In) worlds. The governments in the Third Imperium, Domain of Deneb maintain 61 Scout bases, 52 Naval bases, and six Way stations within the sector. The average technology level is 8 (with most between 5 and 11). The highest technology level is 15 at Rhylanor (Spinward Marches 2716), Mora (Spinward Marches 3124), Glisten (Spinward Marches 2036), and Trin (Spinward Marches 3235).
The Third Imperium, Domain of Deneb has an estimated population of 255 billion in the sector, distributed across 28 High population (Hi) worlds, 24 Moderate population (Ph) worlds, 130 Non-industrial (Ni) worlds, 52 Low population (Lo) worlds, and six Barren (Ba) worlds. The highest population worlds are Rethe (Spinward Marches 2408), Junidy (Spinward Marches 3202), Porozlo (Spinward Marches 2715), Fornice (Spinward Marches 3025), Louzy (Spinward Marches 1604), and Mora (Spinward Marches 3124). The population primarily consists of 17 sophont groups including 11 native sophonts.
| Third Imperium, Domain of Deneb capitals | |
|---|---|
|
Non-Aligned, Human-dominated
There are 66 Non-Aligned Human-dominated worlds in Spinward Marches with an estimated combined population of 18 billion.
Sword Worlds Confederation
The Sword Worlds Confederation has jurisdiction over 27 worlds with an estimated combined population of 45 billion, a per capita income of Cr5,754, and a total economy of BCr263,044. These worlds originate an interstellar trade of BCr1,508 through 20 starports (2 Class A, 17 Class B, 1 Class C, 0 Class D) employing 536,775 people. Driving this interstellar trade are eight Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, four Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, eight Rich (Ri) worlds, and three Industrial (In) worlds. The governments in the Sword Worlds Confederation maintain 20 Military bases and 18 Naval bases. The average technology level is 8 (with most between 4 and 12). The highest technology level is 12 at Gram (Spinward Marches 1223) and Sacnoth (Spinward Marches 1325).
The Sword Worlds Confederation has an estimated population of 45 billion distributed across four High population (Hi) worlds, four Moderate population (Ph) worlds, seven Non-industrial (Ni) worlds, no Low population (Lo) worlds, and four Barren (Ba) worlds. The highest population worlds are Narsil (Spinward Marches 0927) and Entrope (Spinward Marches 0720). The population consists of 1 sophont group.
- The capital of the Sword Worlds Confederation is Gram (Spinward Marches 1223).
Client state, Third Imperium
The Client states of the Third Imperium in Spinward Marches encompass 24 worlds with an estimated combined population of 10 billion.
Zhodani Consulate, Iadr Nsobl Province
The Zhodani Consulate, Iadr Nsobl Province has jurisdiction over 23 worlds in the sector with an estimated combined population of 29 billion, a per capita income of Cr4,260, and a total economy of BCr124,869. These worlds originate an interstellar trade of BCr1,174 through 21 starports (4 Class A, 10 Class B, 7 Class C, 0 Class D) employing 259,980 people. Driving this interstellar trade are four Agricultural (Ag) worlds, six Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, three Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Zhodani Consulate, Iadr Nsobl Province maintain 13 Military bases and 12 Naval bases within the sector. The average technology level is 9 (with most between 7 and 11). The highest technology level is 13 at Chronor (Spinward Marches 0304).
The Zhodani Consulate, Iadr Nsobl Province has an estimated population of 29 billion within the sector, distributed across two High population (Hi) worlds, two Moderate population (Ph) worlds, ten Non-industrial (Ni) worlds, four Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Riverland (Spinward Marches 1102). The population consists primarily of 5 sophont groups including two native sophonts.
- The Zhodani Consulate, Iadr Nsobl Province subsector capital of Cronor is Chronor (Spinward Marches 0304).
- The Zhodani Consulate, Iadr Nsobl Province subsector capital of Querion is Querion (Spinward Marches 0614).
Darrian Confederation
The Darrian Confederation has jurisdiction over 18 worlds with an estimated combined population of 14 billion, a per capita income of Cr8,218, and a total economy of BCr119,954. These worlds originate an interstellar trade of BCr1,449 through 15 starports (3 Class A, 5 Class B, 5 Class C, 2 Class D) employing 743,955 people. Driving this interstellar trade are five Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, two Rich (Ri) worlds, and one Industrial (In) world. The governments in the Darrian Confederation maintain four Military bases and two Naval bases. The average technology level is 8 (with most between 4 and 12). The highest technology level is 16 at Darrian (Spinward Marches 0627).
The Darrian Confederation has an estimated population of 14 billion distributed across three High population (Hi) worlds, one Moderate population (Ph) world, eight Non-industrial (Ni) worlds, two Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Mire (Spinward Marches 0527). The population consists primarily of 3 sophont groups including two native sophonts.
- The capital of the Darrian Confederation is Mire (Spinward Marches 0527).
Non-Aligned, unclaimed
There are six Non-Aligned unclaimed worlds in the Spinward Marches with an estimated combined population of less than 1 million.
Client state, Zhodani Consulate
The Client states of the Zhodani Consulate in Spinward Marches encompass two worlds with an estimated combined population of 15 million.
Imperial Territory
This is an Imperial frontier area. This sector is administered as part of the Domain of Deneb.
Imperial Duchies & Districts
The Imperial part of the Marches is divided into several duchies and districts:
- Subsector A: Cronor
- No duchy. Zhodani-controlled.
- Subsector B: Jewell
- Part of Duchy of Regina
- Subsector C: Regina
- Subsector D: Aramis
- Part of Duchy of Regina
- Subsector E: Querion
- No duchy. Zhodani-controlled.
- Subsector F: Vilis
- County of Arden
- Part of Duchy of Regina
- Subsector G: Lanth
- Part of Duchy of Regina
- Subsector H: Rhylanor
- Duchy of Rhylanor (? worlds)
- Various counties
- Duchy of Rhylanor (? worlds)
- Subsector I: Darrian
- No duchy. Daryen-controlled.
- Subsector J: Sword Worlds
- No duchy. Sword Worlder-controlled.
- Subsector K: Lunion
- Duchy of Lunion (? worlds)
- Various counties
- Duchy of Lunion (? worlds)
- Subsector L: Mora
- Duchy of Mora (26 worlds)
- Various counties
- Duchy of Mora (26 worlds)
- Subsector M: Five Sisters
- Five Sisters District (27 worlds)
- Under Imperial Navy administration: No duchy.
- Subsector N: District 268
- Part of Duchy of Glisten
- Subsector O: Glisten
- Duchy of Glisten (? worlds)
- Various counties
- Duchy of Glisten (? worlds)
- Subsector P: Trin's Veil
- Duchy of Trin (33 worlds)
- Various counties
- Duchy of Trin (33 worlds)
Demographics
Significant populations of the following sophonts are known to reside in the Spinward Marches sector.
- Non-Human Races
- Addaxur (in Zhodani Consulate systems)
- Aslan (Major Race)
- Chirpers
- Droyne (Major Race)
- Ebokin (native)
- Llellewyloly (native)
- Mewey (native)
- Ursty (native)
World Listing
NOTES:
- Ayoreldold is a "Ghost World" which shows up in some references but not in others. It is not included in the world count.
- Cyaegha is a "Ghost World" and only rumored to exist. It is not included in the world count.
History & Background (Dossier)
Polity Listing
Of the 439 worlds in the sector, the Sector is about 62% Imperial controlled with the remaining worlds belonging to various factions:
- (62.2%) Third Imperium: (273 worlds) The Imperial Spinward Marches sector is administered from Mora (Spinward Marches 3124)
- The following are significant single world governments within the Imperial territory of the Spinward Marches:
- The following are significant multi-world governments within the Imperial territory of the Spinward Marches:
- (8.2%) Client States: of the Imperium (36 worlds)
- (2.7%) The Border Worlds (Client state: 12 worlds), a splinter state cut from the Sword Worlds during the Fifth Frontier War
- Fortarn Conglomerate (2 worlds)
- (2.7%) The Border Worlds (Client state: 12 worlds), a splinter state cut from the Sword Worlds during the Fifth Frontier War
- (5.2%) Zhodani Consulate: (23 worlds) The frontier provinces of the Zhodani Consulate administered from Cronor (Spinward Marches 0304).
- The following are significant single world governments within the Zhodani Consulate territory of the Spinward Marches.
- (0.5%) Client states: of the Zhodani Consulate (2 worlds)
- (26.7%) Independent (117 worlds)
- (3.4%) Sword Worlds Confederation: (15 worlds) The Sword Worlders are Solomani-descended colonists to this part of the galaxy and have a very potent warrior culture. Allied with the Zhodani Consulate during the Fifth Frontier War.
- (4.1%) Darrian Confederation: (18 worlds) The Darrians, or Daryen, are a techo-phllic society locked into reoccurring conflict with the Sword Worlders. Allied with the Imperium during the Fifth Frontier War.
- (2.0%) Federation of Arden: (9 worlds) The Federation is a small nine-world polity located between the Third Imperium and the Zhodani Consulate. Founded in the wake of the Fifth Frontier War.
- (13.0%) Other (Independent: 57 worlds)
- (1.30%) Non-Aligned (Unclaimed) (6 worlds)
- Vargr Extents: The Extents border the coreward border of this sector.
Territorial Overview
The following table details the subsectors within this area:
Territorial Overview # Subsector Name Worlds / Systems
Allegiance Sub-Allegiance/s Sub-Polities Remarks 1. Subsector A Cronor 24 Zhodani Consulate Non-Aligned Client states This is a Zhodani Consulate frontier subsector. 2. Subsector B Jewell 32 Third Imperium Zhodani Consulate None This is a contested frontier subsector. - Both the Zhodani Consulate and Third Imperium have presences here.
- The Federation of Arden, a Pocket Empire, has a presence here.
3. Subsector C Regina 32 Third Imperium Non-Aligned Duchy of Regina This is an Imperial core subsector. 4. Subsector D Aramis 26 Third Imperium None Duchy of Regina This is an Imperial core subsector. 5. Subsector E Querion 21 Zhodani Consulate Non-Aligned None This is a Zhodani Consulate frontier subsector. 6. Subsector F Vilis 26 Third Imperium Federation of Arden None This is an Imperial frontier subsector. - The Federation of Arden, a Pocket Empire, has a presence here.
7. Subsector G Lanth 27 Third Imperium None Duchy of Lunion
Duchy of Regina
Duchy of RhylanorThis is an Imperial core subsector. - This subsector is the source of much inter-ducal conflict in the Marches.
- It is also the location of the Abyss Rift.
8. Subsector H Rhylanor AKA Plankwell
32 Third Imperium None Duchy of Rhylanor This is an Imperial core subsector. - This subsector is noted for having been the major battleground of the First Frontier War.
9. Subsector I Darrian 29 Darrian Confederation Non-Aligned None This area is largely dominated by the Darrian Confederation. - This subsector was the location of the Maghiz, an infamous interstellar disaster.
10. Subsector J Sword Worlds 28 Border Worlds Sword Worlds Confederation Duchy of Lunion The Imperial Client State, the Border Worlds, has a strong presence here. - This area was largely dominated by the Sword Worlds Confederation.
11. Subsector K Lunion 25 Third Imperium None Duchy of Lunion This is an Imperial frontier subsector. - The mysterious Derchon Anomaly took place here.
12. Subsector L Mora 26 Third Imperium None Duchy of Mora This is an Imperial core subsector. - This subsector is a major staging point of Imperial Navy and IISS operations.
13. Subsector M Five Sisters 27 Third Imperium Non-Aligned TBD This is an Imperial frontier subsector. - This is a major crossroads with rich trade passing through it on a regular basis.
14. Subsector N District 268 32 Non-Aligned Third Imperium None This area is largely held by many small independent powers. - This area is being actively explored and developed by Imperial interests.
- It is expected to eventually be absorbed into the Third Imperium.
15. Subsector O Glisten 29 Third Imperium None Duchy of Glisten This is an Imperial frontier subsector. - This subsector is noted for a large number of naval bases and technology incubators.
16. Subsector P Trin's Veil 32 Third Imperium None Duchy of Trin This is an Imperial core subsector. - This subsector is noted for the brilliant vistas from Trin, which are the result of an orbital veil of highly reflective debris and the fragments of a shattered moon.
References
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- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 3-40.
- Marc Miller. Fifth Frontier War (Game Designers Workshop, 1981), 5-7,19-21.
- John Harshman, Marc Miller, Loren Wiseman. Library Data (N-Z) (Game Designers Workshop, 1982), 38-41.
- Marc Miller. The Traveller Book (Game Designers Workshop, 1982), 149-156.
- Frank Chadwick, John Harshman, J. Andrew Keith, Marc Miller, Loren Wiseman. The Traveller Adventure (Game Designers Workshop, 1983), 12-15.
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 4.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 94-100.
- Marc Miller. Players' Manual (Game Designers Workshop, 1987), IFC,85,91.
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58. (UWP only)
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 36-51.
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 3-142.
- Paul Drye, Hans Rancke-Madsen, Robert Prior. Sword Worlds (Steve Jackson Games, 2004), 3-21.
- Mike West. The Spinward States (Avenger Enterprises, 2008), 12-32,54-75,96-116.
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Gregory P. Lee. Cirque (Greylock Publishing, 2014), 6-9.
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 10-25.
- Peter Trevor - Duchies of the Spinward Marches
- TML Landgrab
- ↑ Fan-created speculative rift map: non-canon.
