Difference between revisions of "Gabrael (world)"

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! Year !! Event
 
! Year !! Event
 
|-
 
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| 400 || Admitted to the Imperium
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| [[400]] || Admitted to the Imperium
 
|-
 
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| 1133 || Abandonment announced
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| [[1133]] || Abandonment announced
 
|-
 
|-
| 1135 || Abandonment declared complete<br>Local Nobility evacuates to Atsah
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| [[1135]] || Abandonment declared complete<br>Local Nobility evacuates to Atsah
 
|-
 
|-
| 1135-1143 || [[Dzarrgh Federate]] raids; [[United Followers of Augurgh]] traders fill trading vacuum
+
| [[1135]]-[[1143]] || [[Dzarrgh Federate]] raids; [[United Followers of Augurgh]] traders fill trading vacuum
 
|-
 
|-
| After 1143 || [[Red Pelts]] raids; [[Virus]] arrives
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| After [[1143]] || [[Red Pelts]] raids; [[Virus]] arrives
 
|}
 
|}
  

Revision as of 19:01, 3 August 2020

Gabrael/Million (Deneb 2807)
Milieu 1900
C573674-8
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere7 Standard (tainted)
Hydrographics3 Wet World 30%
Population6 Moderate (6 million)
Government7 Balkanization
Law4 Moderate Law (no light assault weapons)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary K4 V
Worlds 13
Gas Giants 4
Planetoid Belts 2
Cultural Details
Government Balkanization
Law Level Moderate
Cultural Extension 8448
Army Size (BEs) 2
Economic Details
Technology Level 8
Economic Extension
E55+2
ResourcesEExtremely abundant
Labor5Moderate (600 thousand)
Infrastructure5 Limited
Efficiency+2Good
Importance Extension -2
Resource Units 650
GWP (BCr) 0
World Trade Number 0.5
Trade Volume (MCr/year) 2,000
Starport Details
Classification Class-C
Port Size 1
Building Capacity (Tons) 950
Port employees 0
Port passengers (annual) 30

Gabrael has a population between 10,000 and 10 million sophonts, lacking the industrial base to be completely self-supporting. It is a member of Wilds in the Million Subsector of Deneb Sector. 50% of the world's population is the Major Race Vargr.

Gabrael (world)/Million (Deneb 2807)
Milieu 1116
A573646-C
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere7 Standard (tainted)
Hydrographics3 Wet World 30%
Population6 Moderate (4 million)
Government4 Representative Democracy
Law6 Moderate Law (no firearms except shotguns)
Tech LevelC Average Stellar (robots)
See also UWP
Cultural Details
Government Representative democracy
Law Level Moderate
Cultural Extension 574B
Army Size (BEs) 1
Economic Details
Technology Level 12
Economic Extension
E55+1
ResourcesEExtremely abundant
Labor5Moderate (400 thousand)
Infrastructure5 Limited
Efficiency+1Average
Importance Extension 1
Resource Units 350
GWP (BCr) 18
World Trade Number 4.5
Trade Volume (MCr/year) 4,777
Starport Details
Classification Class-A
Port Size 4
Building Capacity (Tons) 3,400
Port employees 705
Port passengers (annual) 0

Era: Milieu 1116

Gabrael has a population between 10,000 and 10 million sophonts, lacking the industrial base to be completely self-supporting. It is a member of Third Imperium in the Million Subsector of Deneb Sector and in the Domain of Deneb. Gabrael, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. 30% of the world's population is the Major Race Vargr.

Gabrael (world)/Million (Deneb 2807)
Milieu 1130
X573658-5
StarportX No Starport
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere7 Standard (tainted)
Hydrographics3 Wet World 30%
Population6 Moderate (1 million)
Government5 Feudal Technocracy
Law8 High Law (controlled blades)
Tech Level5 Industrial (mass production)
See also UWP
Cultural Details
Government Feudal technocracy
Law Level High
Cultural Extension 5342
Army Size (BEs) 3
Economic Details
Technology Level 5
Economic Extension
E53+3
ResourcesEExtremely abundant
Labor5Moderate (100 thousand)
Infrastructure3 Very limited
Efficiency+3Improved
Importance Extension -3
Resource Units 630
GWP (BCr) 0
World Trade Number 0.5
Trade Volume (MCr/year) 0
Starport Details
Classification Class-X
Port Size 0
Building Capacity (Tons) 950
Port employees 0
Port passengers (annual) 0

Era: Milieu 1130

Gabrael has a population between 10,000 and 10 million sophonts, lacking the industrial base to be completely self-supporting. It is a member of Wilds in the Million Subsector of Deneb Sector. 30% of the world's population is the Major Race Vargr.

Description (Astrography & Planetology)

Gabrael has a solitary primary star.
Gabrael
Solitary K Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
K4 V Main Sequence 0.73 4440 - 4600 0.33238
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0066 0.0478 0.58 - 1.07 0.66 6.6
Orbit #  *  * 2 2 6
Remarks

System Data

There is one moon around Gabrael, Torricelli

Mainworld Data

Mainworld Size (S)

Gabrael is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away. The planet is 7750km radius and 24350km circumference.
It has a gravity of 0.65G.
Day Length: 28 hours
Orbital Year: 198 days

Mainworld Atmosphere (A)

Gabrael has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world. The atmosphere is tainted with the local equivalent of pollen which can cause an extremely unpleasant reaction when inhaled. The average temperature is 18 Celsius.[2]

Mainworld Hydrosphere (H)

Gabrael has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled.

Mainworld Geography & Topography

No information yet available.

Mainworld Map

Map as at 1105

Native Lifeforms

Fauna

No native fauna of Gabrael flies. All flying creatures on the world are imports (e.g. Chicken). n.b. The Flying Drynet, native to the eastern plains, glides rather than flies and cannot maintain or gain altitude.

The Muugagen Pigbird has gone feral and is now found wild on Gabrael.[3]

There has been an historic trade in Doyle’s Eel on Gabrael, but these creatures are illegal, dangerous and (probably) only being kept by limited specialist collectors.[4]

Flora

Nyflan's Fern[5] is a psionic plant that eliminates appetite in nearby creatures - thus ensuring the plant's safety - or just makes you feel happy. This is found in a number of poorer houses on Gabrael but is not native.

Calabaa Trees are grown in plantations on Gabrael and the resulting drink, "Calabaa", exported to the subsector.

Sensitive Umoth reacts badly to Human contact. The oils from the skin transferred during an unprotected human contact tend to cause the plant to die within a few days. Other varieties of Umoth don’t have this reaction.

History & Background (Dossier)

Lurent planetoid ships could be found (trading) in the inner system or (refuelling) in the system’s Oort clouds[6].

Gabrael’s startown is named Tsabad[7]. It lies on the Gamago River and lies twenty kilometres from the starport, to which it is connected by gravitic lift rail[8]. Tsabad consists of a warehouse district, an urban core, and a corporate centre. The corporate centre includes a number of Gravitic buildings, the most notable of which is the Knaegu Ghouk[9]. The prestigious Esali College[10] is also located in the core of the town.

To the north of Tsabad (upstream on the Gamago) lies the town of Tenjann and (beyond Prisma Canyon, in the Benjacquin Highlands) is the small town of Feyr[11]. Feyr is the home of Hallin Products[12], a food processing firm, and the obscure Dreyla Standard Systems[13], a company dealing in robotics until the Abandonment.

Culture

Gabrael is renowned for its level of social equality: Vargr are very comfortable relating with Imperial humans. Many enter professions where the two races interact.

Even after the Abandonment, Aekhu Vargr originating from Gabrael were often found on both sides of the border - from the Spinward Marches to Vland.

Until the Abandonment there were a small number of Droyne working on the Planet[14], but this was not their permanent residence - this was not a Droyne world.

On Gabrael, it is considered polite to bring a gift to any prospective employer.[15]

Imperial High (Landed) Nobility

Gabrael, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.

The Abandonment saw the Knight of Gabrael evacuated by the IN in 1135, leaving behind a seneschal to oversee the family interests.

World Starport

Summary

The starport's ability to build ships and boats was deliberately slighted as part of the Abandonment.
A series of Corsair raids reduced the port facilities further until the port beacons were generally turned off to avoid unwanted traffic.

1105

Gabrael has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

1200

Gabrael does not have a starport. The Class X Starport is an indication that no starport exists in the system. There are no facilities or services available, and no site marked for landing.

World Technology Level

1105

Gabrael possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.

1200

Gabrael possesses a Technology Level of TL–5.

World Government

Summary

n.b. There was no actual change of governmental structure between 1105 and 1200, the change was in where within that government the power resided. In 1105, the elected representatives in Parliament were in charge. By 1200, the technology committees of the Government wielded effective power.

1105

Gabrael is governed by a Representative Democracy where government leadership is representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referendum, votes by eligible voters on specific subjects.

1200

Gabrael is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.


World Law Level

Summary

The change of law level represented a reaction to the Virus and Red Pelts. The additional restrictions noted applied to non-residents.

1105

Gabrael has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.

1200

Gabrael has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.


World Military

1105: 1 Battalion After Abandonment: 3 Battalions

World Economy

Gabrael was the centre of a wide trade network across 4 sectors. The transport was not always owned by the planet's businesses, but the traders went to many places on many state's lines.

Trade Data

After the Abandonment, (and to the annoyance of the Regency), traders from the United Followers of Augurgh temporarily filled the transport vacuum created by the withdrawn Imperial shipping - until their state fell to Virus.

World Demographics

1105: Gabrael has a population of 1,000,000 sophonts (millions).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

Approx 4,000,000

1200: Gabrael has a population of 1,000,000 sophonts (millions).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

Approx 1,000,000

World Culture

By tradition, all visitors to Gabrael must bring an offering of a living plant to the hydroponics caves; suitable plants are available in the starport gift shop.

Urbanization

Tsabad is the starport for Gabrael and over 99% of the population live within 500km in 1105. A deliberate policy of rural dispersal is applied after the Abandonment.

Historical Data

World Timeline

Year Event
400 Admitted to the Imperium
1133 Abandonment announced
1135 Abandonment declared complete
Local Nobility evacuates to Atsah
1135-1143 Dzarrgh Federate raids; United Followers of Augurgh traders fill trading vacuum
After 1143 Red Pelts raids; Virus arrives


References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.
  1. "Jump Map API" and map location from Travellermap.com
  2. Rob Caswell. "Defying The Wolf." MegaTraveller Journal 2 (1991): 6.
  3. Rob Caswell. "Defying The Wolf." MegaTraveller Journal 2 (1991): 6.
  4. Rob Caswell. "Defying The Wolf." MegaTraveller Journal 2 (1991): 9.
  5. Rob Caswell. "Defying The Wolf." MegaTraveller Journal 2 (1991): 8.
  6. Robert Eaglestone. Deneb Sector (Mongoose Publishing, 2012), 56.
  7. Rob Caswell. "Defying The Wolf." MegaTraveller Journal 2 (1991): 7.
  8. Robert Eaglestone. Deneb Sector (Mongoose Publishing, 2012), 75.
  9. Robert Eaglestone. Deneb Sector (Mongoose Publishing, 2012), 75.
  10. Robert Eaglestone. Deneb Sector (Mongoose Publishing, 2012), 75.
  11. Rob Caswell. "Defying The Wolf." MegaTraveller Journal 2 (1991): 7.
  12. Rob Caswell. "Defying The Wolf." MegaTraveller Journal 2 (1991): 7.
  13. Rob Caswell. "Defying The Wolf." MegaTraveller Journal 2 (1991): 7.
  14. Rob Caswell. "Defying The Wolf." MegaTraveller Journal 2 (1991): 7.
  15. Rob Caswell. "Defying The Wolf." MegaTraveller Journal 2 (1991): 6.