Difference between revisions of "Allazkhor (world)"
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− | + | [[File:Alien Moon 47-0 Small.jpg|250 px|right]] | |
+ | {{UWP | ||
+ | |name= {{World|Allazkhor|Tuglikki|Ourrvikh|2335}} | ||
+ | |uc = A423720–E | ||
+ | |popc = 7 | ||
+ | |zonec = green | ||
+ | |u1= | ||
+ | |alg = VWP2 | ||
+ | |class = Na Po Pi | Tz Ht Cx | ||
+ | |trade = po | ||
+ | |bases = K | ||
+ | |primary = M0 V | ||
+ | |belts = 2 | ||
+ | |GGcount = 5 | ||
+ | }} | ||
+ | {{World summary|name= Allazkhor|trade= Na Po Pi}} | ||
+ | {{World summary VWP2|sector=Tuglikki|subsector= Ourrvikh}} | ||
+ | {{World summary comment|trade= Tz}} | ||
+ | {{World summary comment|trade= Ht}} | ||
+ | {{World summary comment|trade= Cx}} | ||
+ | {{World summary bases|bases= K}} | ||
+ | == Description ([[Astrography]] & [[Planetology]]) == | ||
+ | '''Allazkhor''' has a solitary primary star. | ||
+ | * It is a red main sequence. | ||
− | {{ | + | [[File:Solitary M Type.jpg|300 px]] |
− | {{ | + | {{MonostellarSystem |
− | {{Sources}} | + | |name = Allazkhor |
+ | |primary = M0 V | ||
+ | |PrimaryNotes = | ||
+ | }} | ||
+ | |||
+ | === System Data === | ||
+ | The worlds of the [[system]] have been surveyed. They consist of: | ||
+ | * The [[mainworld]]. | ||
+ | * x2 secondary [[world|rocky worlds]]. | ||
+ | * x2 [[planetoid belt]]s. | ||
+ | * x5 [[gas giant]]s. | ||
+ | |||
+ | === Mainworld Data === | ||
+ | |||
+ | ==== [[Planetary Size|Mainworld Size]] (S) ==== | ||
+ | {{WorldSize|name= Allazkhor|Size= 4}}. | ||
+ | |||
+ | ==== [[Atmosphere|Mainworld Atmosphere]] (A) ==== | ||
+ | {{WorldAtmo|name= Allazkhor|Atmosphere= 2}}. | ||
+ | |||
+ | ==== [[Hydrosphere|Mainworld Hydrosphere]] (H) ==== | ||
+ | {{WorldHydro|name= Allazkhor|Hydrosphere= 3}}. | ||
+ | |||
+ | ==== Mainworld Geography and Topography ==== | ||
+ | No centrally held map of the world exists within [[Argushiigi Admegulasha Bilanidin|AAB]] [[Library Data]] records. | ||
+ | |||
+ | [[File:Blank World Map Arid.png|500 px]] <br> (''Blank map, predominantly dry world''.) | ||
+ | |||
+ | == History & Background (Dossier) == | ||
+ | [[File:Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg|right]] | ||
+ | '''Allazkhor''' is the [[capital]] of the [[Windhorn Pact of Two]]. | ||
+ | |||
+ | === [[Starport|World Starport]] (Sp) === | ||
+ | {{Starport|name= Allazkhor|Starport= A}} | ||
+ | * The world is host to a [[Vargr]] [[Naval Base]]. | ||
+ | * Vargr starports reflect the variety of Vargr architecture, with many disparate styles of building, each having their own unique ornamentation and gaudy colour scheme, and all competing for the attention of the onlooker. Emblems for the major shipping lines and port facilities abound. | ||
+ | |||
+ | === World Population (P) === | ||
+ | {{WorldPop|name= Allazkhor|multiplier= 2|Population= 7}} | ||
+ | * The population entirely consists of [[Vargr]]. | ||
+ | |||
+ | === World Technology Level (T) === | ||
+ | {{WorldTech|name= Allazkhor|WorldTech= E}} | ||
+ | |||
+ | === World Government (G) === | ||
+ | {{WorldGov|name= Allazkhor|Government= 2}} | ||
+ | |||
+ | === World Law (L) === | ||
+ | {{WorldLaw|name= Allazkhor|Law= 0}} | ||
+ | |||
+ | === Trade Data === | ||
+ | * Importance: 2 (ordinary) | ||
+ | |||
+ | === World Economy === | ||
+ | * Resources: G (extremely abundant) | ||
+ | * Labor: 6 (millions) | ||
+ | * Infrastructure: D (comprehensive) | ||
+ | * Efficiency: -2 (fair) | ||
+ | |||
+ | === World Culture === | ||
+ | * Heterogenity: 2 (monolithic) | ||
+ | * Acceptance: 9 (friendly) | ||
+ | * Strangeness: 1 (very typical) | ||
+ | * Symbols: 9 (somewhat abstract) | ||
+ | |||
+ | ==== World Timeline ==== | ||
+ | Major events that have affected this world and the wider region that it lies within: | ||
+ | * [[-3810]]: the [[Vargr]] discover [[Jump Drive|jump technology]] and begin an era of expansion. | ||
+ | * [[-3700|-3700s onwards]]: waves of [[Vargr]] settle worlds across the region. | ||
+ | * [[-2404]] to [[-2215]]: the human [[Interstellar Wars]] rage to [[rimward]]. | ||
+ | * [[-1776]] to [[0]]: the [[Long Night]]. There is widespread regression within the area and some worlds [[Barren World|become barren]]. | ||
+ | * [[-1700|-1700 onward]]: [[Vargr]] expansion and settlement gradually ceases. | ||
+ | * [[-1658]]: the [[Sack of Gashikan]], an atrocity known throughout the coreward parts of [[Charted Space]]. | ||
+ | * [[-1483]] to [[-321]]: the [[Gashikan Race Wars]] rage between human and [[Vargr]] extremists across [[Vargr Extents|the Extents]]. | ||
+ | * [[-1427]]: the [[Wolvesbane Project|Wolvesbane plague]] is released in [[Gashikan Sector]], decimating [[Vargr]] populations. | ||
+ | * [[0|The Year 0]]: to [[rimward]], the [[Third Imperium]] is founded. | ||
+ | * [[26|circa 26]]: the [[Empire of Varroerth]] is founded. | ||
+ | * [[175]] to [[191]]: the [[Julian War]]. | ||
+ | * [[220]] to [[348]]: {{Imperial}} [[Vargr Campaigns]]. | ||
+ | * [[300]]-[[420]]: the {{Imperial}} [[First Survey]] charts the system. | ||
+ | * [[500s|mid 500s]]: the [[Knokseng Confederation]] is founded. | ||
+ | * [[792]]: the [[Thoengling Empire]] is founded. | ||
+ | * [[995]]-[[1065]]: the {{Imperial}} [[Second Survey]] charts the system. | ||
+ | * [[1065]]: the [[Second Survey]] is published. Information about the system becomes widely available. | ||
+ | * [[1080s]]: the [[Knokseng Confederation]] is dissolved. | ||
+ | * [[1090]]: the [[Dzarrgh Federate]] is formed. | ||
+ | * [[1090s]]: founding of the [[United Followers of Augurgh]]. | ||
+ | |||
+ | == References == | ||
+ | {{Detail}} | ||
+ | {{Sources | ||
+ | |S1= [[John Harshman]], [[Marc Miller]], [[Loren Wiseman]]. {{CT}} ''[[Library Data (A-M)|Supplement 8 Library Data (A-M)]]'', ([[Game Designers Workshop]], 1981), various pages. (Library data entries) | ||
+ | |S3= [[J. Andrew Keith]], [[Marc Miller]], [[John Harshman]]. {{CT}} ''[[Vargr (Alien Module)|Vargr]]'' ([[Game Designers Workshop]], 1984), IBC. (Sector named but no world data provided) | ||
+ | |S4= [[J. Andrew Keith]], [[Marc Miller]], [[John Harshman]]. {{CT}} ''[[Zhodani (Alien Module)|Zhodani]]'' ([[Game Designers Workshop]], 1985), IBC. (Sector named but no world data provided) | ||
+ | |S5= {{Ludography cite|name= Vilani & Vargr |page= pages 11, 48, 49}} (Dot maps and charts indicating the location of the world and its political allegiance) | ||
+ | |S6= [[David Burden]], [[Stuart Dollar]], [[Andy Lilly]], [[Joseph Walsh]]. ''{{T4}} [[Aliens Volume 1]]'' ([[Imperium Games]], 1998), pages 91-182. (The [[Vargr]]) | ||
+ | |S7= [[David L. Pulver]]. ''[[GURPS Traveller]] [[GURPS Traveller: Alien Races 1|Alien Races 1]]'' ([[Steve Jackson Games]], 1998), pages 64-99. (The [[Vargr]]) | ||
+ | |S8= [[Simon Beal]]. ''[[Mongoose Traveller: Vargr]]'', ([[Mongoose Publishing]], 2009), various pages. (The [[Vargr]]) | ||
+ | |S9= Author & Contributor: [[David Drazul]] (generated data) | ||
+ | |S10= Author & Contributor: [[IISS]] Junior Administrator and Master Astrographer [[User:Ensign Phillips|Ensign Phillips]] | ||
+ | }} | ||
+ | |||
+ | [[Category: Vargr Extents worlds]] | ||
+ | {{LEN|Era: Milieu 1116|T5 Second Survey worlds}} |
Latest revision as of 10:44, 12 November 2024
Allazkhor/Ourrvikh (Tuglikki 2335) | |||||||||||||||||||||||||
Classic Era (1116) | A423720–E
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M0 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 5 |
Allazkhor is a poor, non-agricultural and preindustrial world.
- It is unable to produce quality foodstuffs and must import them.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- Life is trying on a world like this and inhabitants are constantly working towards developing a reliable source of food production.
- It is a member of the Windhorn Pact of Two in the Ourrvikh Subsector of Tuglikki Sector in the Vargr Extents.
- This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.
- This is a "high technology" world with technology achievements at, near, or over technology standards for Charted Space.
- This world is also the overall capital of an interstellar government with the massive extra trade and prestige associated with that role.
- This world-system has a Naval Base, usually associated with military starships, which may be located on or off-world.
Description (Astrography & Planetology)[edit]
Allazkhor has a solitary primary star.
- It is a red main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x2 secondary rocky worlds.
- x2 planetoid belts.
- x5 gas giants.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Allazkhor is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away. .
Mainworld Atmosphere (A)[edit]
Allazkhor has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Respirator Combination Mask. Some taints may require more protective equipment. TL–5 or more advanced survival gear is required to settle this world. .
Mainworld Hydrosphere (H)[edit]
Allazkhor has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled. .
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
History & Background (Dossier)[edit]
Allazkhor is the capital of the Windhorn Pact of Two.
World Starport (Sp)[edit]
Allazkhor has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- The world is host to a Vargr Naval Base.
- Vargr starports reflect the variety of Vargr architecture, with many disparate styles of building, each having their own unique ornamentation and gaudy colour scheme, and all competing for the attention of the onlooker. Emblems for the major shipping lines and port facilities abound.
World Population (P)[edit]
Allazkhor has a population of 20,000,000 sophonts (tens of millions).
- The population entirely consists of Vargr.
World Technology Level (T)[edit]
Allazkhor possesses a Technology Level of TL–14 or TL-E in Hexadecimal Notation.
- Common Communication technologies for this TL include: Early meson communicators.
- Common Power Generation technologies for this TL include: Miniature super-batteries, early collectors, and advanced fusion plants.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-5.
World Government (G)[edit]
Allazkhor is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to write the policies voted on. Leadership of the government and all members of the bureaucracy are determined by voting population.
World Law (L)[edit]
Allazkhor has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
Trade Data[edit]
- Importance: 2 (ordinary)
World Economy[edit]
- Resources: G (extremely abundant)
- Labor: 6 (millions)
- Infrastructure: D (comprehensive)
- Efficiency: -2 (fair)
World Culture[edit]
- Heterogenity: 2 (monolithic)
- Acceptance: 9 (friendly)
- Strangeness: 1 (very typical)
- Symbols: 9 (somewhat abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -3810: the Vargr discover jump technology and begin an era of expansion.
- -3700s onwards: waves of Vargr settle worlds across the region.
- -2404 to -2215: the human Interstellar Wars rage to rimward.
- -1776 to 0: the Long Night. There is widespread regression within the area and some worlds become barren.
- -1700 onward: Vargr expansion and settlement gradually ceases.
- -1658: the Sack of Gashikan, an atrocity known throughout the coreward parts of Charted Space.
- -1483 to -321: the Gashikan Race Wars rage between human and Vargr extremists across the Extents.
- -1427: the Wolvesbane plague is released in Gashikan Sector, decimating Vargr populations.
- The Year 0: to rimward, the Third Imperium is founded.
- circa 26: the Empire of Varroerth is founded.
- 175 to 191: the Julian War.
- 220 to 348: Imperial Vargr Campaigns.
- 300-420: the Imperial First Survey charts the system.
- mid 500s: the Knokseng Confederation is founded.
- 792: the Thoengling Empire is founded.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
- 1080s: the Knokseng Confederation is dissolved.
- 1090: the Dzarrgh Federate is formed.
- 1090s: founding of the United Followers of Augurgh.
References[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Vargr (Game Designers Workshop, 1984), IBC. (Sector named but no world data provided)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Zhodani (Game Designers Workshop, 1985), IBC. (Sector named but no world data provided)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (Dot maps and charts indicating the location of the world and its political allegiance)
- David Burden, Stuart Dollar, Andy Lilly, Joseph Walsh. T4 Aliens Volume 1 (Imperium Games, 1998), pages 91-182. (The Vargr)
- David L. Pulver. GURPS Traveller Alien Races 1 (Steve Jackson Games, 1998), pages 64-99. (The Vargr)
- Simon Beal. Mongoose Traveller: Vargr, (Mongoose Publishing, 2009), various pages. (The Vargr)
- Author & Contributor: David Drazul (generated data)
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- ↑ "Jump Map API" and map location from Travellermap.com