Difference between revisions of "QREBS"

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[[QREBS]] is a technological acronym describing the values of '''Quality, Reliability, Efficiency, Burden, and Safety''' for any manufactured object found within [[Charted Space]]. {{Unpublished cite|author=Maksim-Smelchak}}
+
[[File: Technical Data.jpg|right]]
* [[Artifact|Objects]] vary widely in quality and usefulness. This variation gives seemingly identical objects a variety of positive and negative attributes. The QREBS system details these differences. {{Page cite|name= T5 Core Rules |page= TBD}}
+
[[QREBS]] is a technological acronym describing the values of '''Quality, Reliability, Ease of Use, Burden, and Safety''' for any [[Artifact|manufactured object]] found within [[Charted Space]]. {{Unpublished cite|author=Robert-Eaglestone}}
 +
* [[Artifact|Objects]] vary widely in quality and usefulness. This variation gives seemingly identical objects a variety of positive and negative attributes. The QREBS system details these differences.{{Page cite|name= T5 Core Rules |page= TBD}}
  
== Description (Specifications) ==
+
== Description ([[Specifications]]) ==
Long ago, the [[Naval Depot|Imperial Naval Depot System]] worked out means for not only classifying the [[technological level]]s of manufactured goods, and standard codes to name an object, but also the other qualities and characteristics of any manufactured item. This system, the QREBS System is used throughout the [[Third Imperium]] and beyond. {{Unpublished cite|author=Maksim-Smelchak}}
+
QREBS is used for describing two things: first, the characteristics of a device, similar to the characteristics of a player character; second, the production characteristics of a factory producing those devices.
  
 +
In the latter case, factories have QREBS settings, and therefore, the devices they produce will have those characteristics.
 +
 +
=== Manufacturing Quality Basic Parameters ===
 
[[QREBS]] stands for:
 
[[QREBS]] stands for:
* Quality
+
* [[Quality]]
* Reliability
+
* [[Reliability]]  
* Efficiency
+
* [[Ease of Use]]  
* Burden
+
* [[Burden]]  
* Safety
+
* [[Safety]]
 
 
== History & Background (Dossier) ==
 
''Tech Level Stages:'' A [[Tech Level]] shows devices that an industry with available [[tool]]s can manufacture, maintain, and use. [[Tech Level]]s are an inexact approximation: they shade into earlier and later [[TL]]'s. Such gradations are expressed as Stages. {{Page cite|name= T5 Core Rules |page= TBD}}
 
 
 
Tech Level Stages describe locations in the long term cycle of technological development. For example: 
 
{| class="wikitable sortable"
 
|+ Technology Level Stages
 
|-
 
! #
 
! Stage
 
! Definition
 
! TL Mod
 
! Remarks (Timeliness)
 
|-
 
| 1.
 
| Experimental 
 
| Experimental is handmade by inventors excited about the potential of a new technology, usually one-of-a-kind, and often dangerous and unreliable. {{Page cite|name= T5 Core Rules |page= TBD}}
 
| -2
 
| Not mature technology. Theoretical research and development item-invention. May not work well. Unreliable. Far ahead of its time. {{Unpublished cite|author=Maksim-Smelchak}}
 
|-
 
| 2.
 
| Prototype
 
| Prototype is the first step before early mass production. There are perhaps a dozen examples of any one prototype. {{Page cite|name= T5 Core Rules |page= TBD}}
 
| -1
 
| Immature technology. Prototype of applied science research and development item. Somewhat ahead of its time. {{Unpublished cite|author=Maksim-Smelchak}}
 
|-
 
| 3.
 
| Early 
 
| Early is the first mass-produced design, before the technology has been completely refined. {{Page cite|name= T5 Core Rules |page= TBD}}
 
| -1
 
| Premature technology. Market test item in early manufacturing. Slightly ahead of its time. {{Unpublished cite|author=Maksim-Smelchak}}
 
|-
 
| 4.
 
| Basic
 
| Basic is a cheaper, bulkier, less-featured version of the standard item. {{Page cite|name= T5 Core Rules |page= TBD}}
 
| +/- 0
 
| Early technology. Early and older version of contemporary technology. May lack features normally expected by consumers. No frills item. {{Unpublished cite|author=Maksim-Smelchak}}
 
|-
 
| 5.
 
| Standard 
 
| Standard is the version with the expected features for the technology when it is mature and stable. {{Page cite|name= T5 Core Rules |page= TBD}}
 
| +/- 0
 
| Developed technology. Newer and more miniaturized version of contemporary technology. Has all of the standard bells and whistles. May be missing advanced or luxury features. {{Unpublished cite|author=Maksim-Smelchak}}
 
|-
 
| 6.
 
| Alternate
 
| Alternate is a rethinking of the application of technology, often emphasizing different results or outputs. {{Page cite|name= T5 Core Rules |page= TBD}}
 
| +1
 
| Alternate technology. Manufactured item using different resources or components. Often in response to a shortage or boycott. {{Unpublished cite|author=Maksim-Smelchak}}
 
|-
 
| 7.
 
| Improved 
 
| Improved is the implementation of additional features. {{Page cite|name= T5 Core Rules |page= TBD}}
 
| +1
 
| Improved technology. Manufactured item in its next variation taking advantage of learned lessons and customer feedback. {{Unpublished cite|author=Maksim-Smelchak}}
 
|-
 
| 8.
 
| Modified
 
| Modified is a specialized version created in response to specific needs. {{Page cite|name= T5 Core Rules |page= TBD}} 
 
| +2
 
| Modified technology. Manufactured item that has become more specialized to suit what is often a niche market or specialized end user. New application of applied technology. Economy of scope. {{Unpublished cite|author=Maksim-Smelchak}}
 
|-
 
| 9.
 
| Generic 
 
| Generic is an equivalent to the standard version produced at lower cost using higher tech level manufacturing capabilities. {{Page cite|name= T5 Core Rules |page= TBD}}
 
| +2
 
| Generic technology. Manufactured item that has become cheaper due to improved technology, production efficiency, manufacturing effectiveness, economies of scale, economies of density, [[etc.]] {{Unpublished cite|author=Maksim-Smelchak}}
 
|-
 
| 10.
 
| Advanced
 
| Advanced has significant capabilities added. {{Page cite|name= T5 Core Rules |page= TBD}}
 
| +3
 
| Advanced technology. Deluxe or luxury item, often with improved capabilities, ergonomics, or luxury prestige features. {{Unpublished cite|author=Maksim-Smelchak}}
 
|-
 
| 11.
 
| Ultimate
 
| Ultimate implements significant improvements learned over the life cycle of the product. {{Page cite|name= T5 Core Rules |page= TBD}}
 
| +4
 
| Ultimate technology. The ultimate technological evolution of an item taking advantage of long periods of use and development. Last possible stage before a new technology supersedes it.{{Unpublished cite|author=Maksim-Smelchak}}
 
|-
 
| 12.
 
| Beyond Ultimate
 
| Beyond Ultimate is a new technology. {{Page cite|name= T5 Core Rules |page= TBD}}
 
| +5
 
| Beyond Ultimate technology. These items are more capable than the technology of the user society can independently produce or understand. This may be a reverse engineered artifact from a more advanced society. Far ahead of its time. Not mature technology. Will soon become an experimental item (Stage #1.) as the adopting society attempts to learn from it. Potentially very dangerous. {{Unpublished cite|author=Maksim-Smelchak}}
 
|-
 
|}
 
  
=== Technology Adoption Life Cycle ===
 
After millennia of study, [[sophont]] [[technology]] adoption and development is known to regularly follow stages under most conditions.
 
*  This is a long-term, generalized cycle of technological development, adoption, and consumer use. {{Unpublished cite|author=Maksim-Smelchak}}
 
  
{| class="wikitable sortable"
+
=== Library Data Referral Tree ===
|+ Technology Adoption Life Cycle
+
Please refer to the following [[AAB]] [[Library Data]] for more information: <br>
|-
+
* [[Technology]]
! #
+
** [[Imperial Research Station|Technological Research]]
! Name
+
*** [[Ancients Foundation]]
! Tech Lifecycle
+
*** [[Biotechnology]]
! Use Status
+
*** [[Imperial Research Station]]
! User
+
*** [[Technology Incubator]]
! Remarks
+
** [[Metric|Technological Systemics]]
|-
+
*** [[Accelerating Tech Level]]
| 1.
+
*** [[QREBS]]
| R & D
+
*** [[Tech Age]]
| Feasibility & Development
+
*** [[Tech Eon]]
| Not in use
+
*** [[Tech Epoch]]
| Innovators / Experimenters
+
*** [[Tech Era]]
| More educated, more prosperous and more risk-oriented users.
+
*** [[Tech Level Comparison Chart]]
|-
+
*** [[Tech Period]]
| 2.
+
*** [[Technology Level]]
| Introduction
+
*** [[Three Prime Technologies]]
| Ascent / In vogue
+
*** [[Universal Technological Profile]]
| In rare use
 
| Early Adopters / Gamblers
 
| Younger, more educated, tended to be community leaders, less prosperous.
 
|-
 
| 3.
 
| Growth
 
| Early Stabilization
 
| In general use
 
| Early Majority / Maturity
 
| More traditional but open to new ideas, active in community and influence to neighbors.
 
|-
 
| 4.
 
| Maturity
 
| Late Stabilization
 
| In general use
 
| Late Majority / Maturity
 
| Older, less educated, fairly traditional and less socially active.
 
|-
 
| 5.
 
| Decline
 
| Descent / Obsolescence
 
| In rare use
 
| Laggards / Saturation
 
| Very traditional, has little capital, oldest and least educated.
 
|-
 
| 6.
 
| Obselete
 
| Replaced / Superseded
 
| Not in use
 
| Historical Preservationist
 
| Niche users with special interests, hobbyists, pastoral anti-technological luddites, [[etc.]]  
 
|-
 
|}
 
  
== References & Contributors (Sources) ==
+
== References & Contributors ([[Sources]]) ==
 
{{Advanced}}
 
{{Advanced}}
 
{{Sources
 
{{Sources
 
|S1= {{Ludography cite|name= T5 Core Rules |page= 190-196}}
 
|S1= {{Ludography cite|name= T5 Core Rules |page= 190-196}}
 
|S2= [[Traveller Wiki Editorial Team]]
 
|S2= [[Traveller Wiki Editorial Team]]
|S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]
 
 
}}
 
}}
  
  
{{LEN|Terminology}}
+
{{LE|Economy|Industry|Metric|Technology|Terminology}}

Latest revision as of 17:08, 17 July 2020

Technical Data.jpg

QREBS is a technological acronym describing the values of Quality, Reliability, Ease of Use, Burden, and Safety for any manufactured object found within Charted Space. [1]

  • Objects vary widely in quality and usefulness. This variation gives seemingly identical objects a variety of positive and negative attributes. The QREBS system details these differences.[2]

Description (Specifications)[edit]

QREBS is used for describing two things: first, the characteristics of a device, similar to the characteristics of a player character; second, the production characteristics of a factory producing those devices.

In the latter case, factories have QREBS settings, and therefore, the devices they produce will have those characteristics.

Manufacturing Quality Basic Parameters[edit]

QREBS stands for:


Library Data Referral Tree[edit]

Please refer to the following AAB Library Data for more information:

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.
  1. Information provided to the library by Robert-Eaglestone
  2. Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), TBD.