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| | == Description ([[Specifications]]) == | | == Description ([[Specifications]]) == |
| − | Long ago, the [[Naval Depot|Imperial Naval Depot System]] worked out means for not only classifying the [[technological level]]s of manufactured goods, and standard codes to name an object, but also the other qualities and characteristics of any manufactured item. This system, the QREBS System is used throughout the [[Third Imperium]] and beyond. {{Unpublished cite|author=Maksim-Smelchak}}
| + | QREBS is used for describing two things: first, the characteristics of a device, similar to the characteristics of a player character; second, the production characteristics of a factory producing those devices. |
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| | + | In the latter case, factories have QREBS settings, and therefore, the devices they produce will have those characteristics. |
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| | === Manufacturing Quality Basic Parameters === | | === Manufacturing Quality Basic Parameters === |
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| | * [[Burden]] | | * [[Burden]] |
| | * [[Safety]] | | * [[Safety]] |
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| | == History & Background ([[Dossier]]) == | | == History & Background ([[Dossier]]) == |
| | ''Tech Level Stages:'' A [[Tech Level]] shows devices that an industry with available [[tool]]s can manufacture, maintain, and use. [[Tech Level]]s are an inexact approximation: they shade into earlier and later [[TL]]s. Such gradations are expressed as Stages. {{Page cite|name= T5 Core Rules |page= TBD}} | | ''Tech Level Stages:'' A [[Tech Level]] shows devices that an industry with available [[tool]]s can manufacture, maintain, and use. [[Tech Level]]s are an inexact approximation: they shade into earlier and later [[TL]]s. Such gradations are expressed as Stages. {{Page cite|name= T5 Core Rules |page= TBD}} |
| − |
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| − | === Technology Level Stages ===
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| − | Tech Level Stages describe locations in the long term cycle of technological development. For example:
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| − | {| class="wikitable sortable"
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| − | !colspan="5"|Technology Level Stages
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| − | |-
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| − | ! #
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| − | ! Stage
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| − | ! Definition
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| − | ! TL Mod
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| − | ! Remarks (Timeliness)
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| − | |-
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| − | | 1.
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| − | | [[Experimental Technology]]
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| − | | Experimental is handmade by inventors excited about the potential of a new technology, usually one-of-a-kind, and often dangerous and unreliable. {{Page cite|name= T5 Core Rules |page= TBD}}
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| − | | -2
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| − | | Not mature technology. Theoretical research and development item-invention. May not work well. Unreliable. Far ahead of its time. {{Unpublished cite|author=Maksim-Smelchak}}
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| − | |-
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| − | | 2.
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| − | | [[Prototype Technology]]
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| − | | Prototype is the first step before early mass production. There are perhaps a dozen examples of any one prototype. {{Page cite|name= T5 Core Rules |page= TBD}}
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| − | | -1
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| − | | Immature technology. Prototype of applied science research and development item. Somewhat ahead of its time. {{Unpublished cite|author=Maksim-Smelchak}}
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| − | |-
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| − | | 3.
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| − | | [[Early Technology]]
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| − | | Early is the first mass-produced design, before the technology has been completely refined. {{Page cite|name= T5 Core Rules |page= TBD}}
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| − | | -1
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| − | | Premature technology. Market test item in early manufacturing. Slightly ahead of its time. {{Unpublished cite|author=Maksim-Smelchak}}
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| − | |-
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| − | | 4.
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| − | | [[Basic Technology]]
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| − | | Basic is a cheaper, bulkier, less-featured version of the standard item. {{Page cite|name= T5 Core Rules |page= TBD}}
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| − | | +/- 0
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| − | | Early technology. Early and older version of contemporary technology. May lack features normally expected by consumers. No frills item. {{Unpublished cite|author=Maksim-Smelchak}}
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| − | |-
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| − | | 5.
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| − | | [[Standard Technology]]
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| − | | Standard is the version with the expected features for the technology when it is mature and stable. {{Page cite|name= T5 Core Rules |page= TBD}}
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| − | | +/- 0
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| − | | Developed technology. Newer and more miniaturized version of contemporary technology. Has all of the standard bells and whistles. May be missing advanced or luxury features. {{Unpublished cite|author=Maksim-Smelchak}}
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| − | |-
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| − | | 6.
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| − | | [[Alternate Technology]]
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| − | | Alternate is a rethinking of the application of technology, often emphasizing different results or outputs. {{Page cite|name= T5 Core Rules |page= TBD}}
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| − | | +1
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| − | | Alternate technology. Manufactured item using different resources or components. Often in response to a shortage or boycott. {{Unpublished cite|author=Maksim-Smelchak}}
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| − | |-
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| − | | 7.
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| − | | [[Improved Technology]]
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| − | | Improved is the implementation of additional features. {{Page cite|name= T5 Core Rules |page= TBD}}
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| − | | +1
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| − | | Improved technology. Manufactured item in its next variation taking advantage of learned lessons and customer feedback. {{Unpublished cite|author=Maksim-Smelchak}}
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| − | |-
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| − | | 8.
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| − | | [[Modified Technology]]
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| − | | Modified is a specialized version created in response to specific needs. {{Page cite|name= T5 Core Rules |page= TBD}}
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| − | | +2
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| − | | Modified technology. Manufactured item that has become more specialized to suit what is often a niche market or specialized end user. New application of applied technology. Economy of scope. {{Unpublished cite|author=Maksim-Smelchak}}
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| − | |-
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| − | | 9.
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| − | | [[Generic Technology]]
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| − | | Generic is an equivalent to the standard version produced at lower cost using higher tech level manufacturing capabilities. {{Page cite|name= T5 Core Rules |page= TBD}}
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| − | | +2
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| − | | Generic technology. Manufactured item that has become cheaper due to improved technology, production efficiency, manufacturing effectiveness, economies of scale, economies of density, [[etc.]] {{Unpublished cite|author=Maksim-Smelchak}}
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| − | |-
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| − | | 10.
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| − | | [[Advanced Technology]]
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| − | | Advanced has significant capabilities added. {{Page cite|name= T5 Core Rules |page= TBD}}
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| − | | +3
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| − | | Advanced technology. Deluxe or luxury item, often with improved capabilities, ergonomics, or luxury prestige features. {{Unpublished cite|author=Maksim-Smelchak}}
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| − | |-
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| − | | 11.
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| − | | [[Ultimate Technology]]
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| − | | Ultimate implements significant improvements learned over the life cycle of the product. {{Page cite|name= T5 Core Rules |page= TBD}}
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| − | | +4
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| − | | Ultimate technology. The ultimate technological evolution of an item taking advantage of long periods of use and development. Last possible stage before a new technology supersedes it.{{Unpublished cite|author=Maksim-Smelchak}}
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| − | |-
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| − | | 12.
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| − | | [[Beyond Ultimate Technology]]
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| − | | Beyond Ultimate is a new technology. {{Page cite|name= T5 Core Rules |page= TBD}}
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| − | | +5
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| − | | Beyond Ultimate technology. These items are more capable than the technology of the user society can independently produce or understand. This may be a reverse engineered artifact from a more advanced society. Far ahead of its time. Not mature technology. Will soon become an experimental item (Stage #1.) as the adopting society attempts to learn from it. Potentially very dangerous. {{Unpublished cite|author=Maksim-Smelchak}}
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| − | |-
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| − | |}
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| | == References & Contributors ([[Sources]]) == | | == References & Contributors ([[Sources]]) == |
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| | |S1= {{Ludography cite|name= T5 Core Rules |page= 190-196}} | | |S1= {{Ludography cite|name= T5 Core Rules |page= 190-196}} |
| | |S2= [[Traveller Wiki Editorial Team]] | | |S2= [[Traveller Wiki Editorial Team]] |
| − | |S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]
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| | }} | | }} |
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| | {{LE|Economy|Industry|Metric|Technology|Terminology}} | | {{LE|Economy|Industry|Metric|Technology|Terminology}} |
| − | {{LEN|}}
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