Difference between revisions of "Dunklheim (world)"
Line 44: | Line 44: | ||
==== [[Importance Extension|System Importance]] ([[Ix]])==== | ==== [[Importance Extension|System Importance]] ([[Ix]])==== | ||
− | + | ''This [[world]]'' has an ''[[Importance Extension]] ([[Ix]]):'' of 0 (Unimportant). | |
+ | * ''(The Importance Extension (Ix) ranks worlds within a region. It governs the locations of [[capital]]s and [[trade route]]s.)'' | ||
=== [[Mainworld|Mainworld Data]] === | === [[Mainworld|Mainworld Data]] === | ||
Line 75: | Line 76: | ||
=== [[Starport|World Starport]] (Sp) === | === [[Starport|World Starport]] (Sp) === | ||
{{Starport|name= This [[world]] |Starport= C}} | {{Starport|name= This [[world]] |Starport= C}} | ||
+ | * The [[Starport Authority]] does not maintain an employee population at this [[Starport|starport]]. All labor and operations are contracted on a "as needed" basis. | ||
=== [[Population|World Population]] (P) === | === [[Population|World Population]] (P) === | ||
{{WorldPop|name= This [[world]] |Population= 2}} | {{WorldPop|name= This [[world]] |Population= 2}} | ||
− | + | * This [[world]] has a population of approximately 400 [[sophont]]s. | |
+ | |||
==== World Demographics ==== | ==== World Demographics ==== | ||
− | [[Humaniti]], population 95% | + | * [[Humaniti]], population >= 95% |
− | * Other | + | * Other [[sophont]]s <= 5% |
=== [[Government|World Government]] (G) === | === [[Government|World Government]] (G) === | ||
Line 93: | Line 96: | ||
=== [[Military|World Military]] === | === [[Military|World Military]] === | ||
− | + | ''This [[world]]'' has a [[Battalion Equivalent]] figure of 0. | |
+ | * There are no organized ground forces on this [[world]]. | ||
=== [[Economic Extension|World Economy]] ([[Ex]]) === | === [[Economic Extension|World Economy]] ([[Ex]]) === | ||
− | + | The world's economic measurements are: ( 8 1 1 −4 ) | |
+ | * [[Resource]]s: 8 Moderate | ||
+ | * [[Labor]]: 1 Tens | ||
+ | * [[Infrastructure]]: 1 Extremely limited | ||
+ | * [[Efficiency]]: −4 Very poor | ||
+ | * '''[[Economic Extension]]:''' 6 | ||
+ | * '''[[Resource Unit]]s''' -32 | ||
==== Trade Data ==== | ==== Trade Data ==== | ||
− | No | + | * Lo-[[Low Population World]] |
+ | * Va-Vacuum World]] | ||
+ | |||
+ | ''[[Trade route|Trade Lines with other worlds]]:'' | ||
+ | * This [[world]] has [[No Line Route|no significant trade line routes]] with other [[world]]s. | ||
==== [[Urb]]anization ==== | ==== [[Urb]]anization ==== | ||
Line 105: | Line 119: | ||
==== [[Infrastructure|World Infrastructure]] ==== | ==== [[Infrastructure|World Infrastructure]] ==== | ||
− | This [[world]] possesses | + | This [[world]] possesses extremely limited infrastructure. |
=== [[Cultural Extension|World Culture]] ([[Cx]]) === | === [[Cultural Extension|World Culture]] ([[Cx]]) === | ||
− | + | The world's cultural characteristics are: [ 1 2 1 7 ] | |
+ | * [[Homogeneity]]: 1 Monolithic | ||
+ | * [[Acceptance]]: 2 Very xenophobic | ||
+ | * [[Strangeness]]: 1 Very typical | ||
+ | * [[Symbol]]s: 7 Somewhat concrete | ||
==== [[Language|World Language/s]] ==== | ==== [[Language|World Language/s]] ==== | ||
Line 121: | Line 139: | ||
==== [[UWP|UWP Listing]] ==== | ==== [[UWP|UWP Listing]] ==== | ||
− | No | + | [[UWP]]: C400212-B |
+ | * [[Starport]]: C Routine | ||
+ | * [[Planetary Size|Size]] 4 6,400[[km]] | ||
+ | * [[Atmosphere]]: 0 [[No atmosphere]] | ||
+ | * [[Hydrosphere]]: 0 [[Desert World]] | ||
+ | * [[Population]]: 2 Hundreds | ||
+ | * [[Government Type]]: 1 [[Company/Corporation]] | ||
+ | * [[Law Level]]: 2 Portable energy [[weapon]]s prohibited | ||
+ | * [[Technology Level]]: B [[Lower Average Imperial]] | ||
== References & Contributors ([[Sources]]) == | == References & Contributors ([[Sources]]) == |
Revision as of 11:47, 24 August 2019
This is a world-system under construction and is currently being input-programmed into the Traveller RPG Wiki.
Dunklheim/Cruxway (Daibei 2730) | |||||||||||||||||||||||||
Classic Era (1116) | C400212-B
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M0 V M0 V | ||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||
Gas Giants | 3 |
Dunklheim is a low-population vacuum world, with a population of less than 10,000 sophonts in population size, warranting hazardous environment precautions.
- Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
- It is a member of the Third Imperium in the Cruxway Subsector of Daibei Sector in the Domain of Ilelish.
Description (Astrography & Planetology)
The world is part of the White Horse Group.
Binary Solar System
System Data
System:
- x3 Gas Giants
- x1 Planetoid Belts
- x3 Other Worlds
System Importance (Ix)
This world has an Importance Extension (Ix): of 0 (Unimportant).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data
No information yet available.
Mainworld Size (S)
This world is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.
Mainworld Atmosphere (A)
This world has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)
This world has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
No information yet available.
Imperial Landed Nobility (N)
This world, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport (Sp)
This world has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
- The Starport Authority does not maintain an employee population at this starport. All labor and operations are contracted on a "as needed" basis.
World Population (P)
This world has population of 100 sophonts (hundreds).
- This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
- This world has a population of approximately 400 sophonts.
World Demographics
World Government (G)
This world is governed by a Corporate Polity with a single corporation with a typical corporate structure as a government. A company town, or world. The typical corporate run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World Law Level (L)
This world has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Portable energy weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.
World Technology Level (TL)
This world possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
World Military
This world has a Battalion Equivalent figure of 0.
- There are no organized ground forces on this world.
World Economy (Ex)
The world's economic measurements are: ( 8 1 1 −4 )
- Resources: 8 Moderate
- Labor: 1 Tens
- Infrastructure: 1 Extremely limited
- Efficiency: −4 Very poor
- Economic Extension: 6
- Resource Units -32
Trade Data
- Lo-Low Population World
- Va-Vacuum World]]
Trade Lines with other worlds:
- This world has no significant trade line routes with other worlds.
Urbanization
No information yet available.
World Infrastructure
This world possesses extremely limited infrastructure.
World Culture (Cx)
The world's cultural characteristics are: [ 1 2 1 7 ]
- Homogeneity: 1 Monolithic
- Acceptance: 2 Very xenophobic
- Strangeness: 1 Very typical
- Symbols: 7 Somewhat concrete
World Language/s
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
UWP: C400212-B
- Starport: C Routine
- Size 4 6,400km
- Atmosphere: 0 No atmosphere
- Hydrosphere: 0 Desert World
- Population: 2 Hundreds
- Government Type: 1 Company/Corporation
- Law Level: 2 Portable energy weapons prohibited
- Technology Level: B Lower Average Imperial
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- EXTERNAL LINK: Goerge.com
- Traveller Wiki Editorial Team
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com