Difference between revisions of "Khuur (world)"

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Revision as of 03:23, 14 May 2017

Khuur/Sydymic (Ley 3026)
Classic Era (1116)
E959977-5
StarportE Frontier - no facilities
Size9 Large (14,400 km, 1.03g - 1.33g)
Atmosphere5 Thin
Hydrographics9 Wet World 90%
Population9 High (5 billion)
Government7 Balkanization
Law7 Moderate Law (no firearms)
Tech Level5 Industrial (mass production)
See also UWP
System Details
Primary F5 V
Planetoid Belts 0
Gas Giants 4

Khuur is a high-population world with a billion or more sophonts in population size.

  • Nearly 100% of the population is composed of Sydites.
  • Less than 10% of the population is composed of baseline humans and other non-human sophonts.

Description / Astrography & Planetology

No information yet available.

Khuur has a solitary primary star.
Khuur
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F5 V Main Sequence (Dwarf) 1.33 6350 - 6550 2.71319
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0137 0.1366 1.49 - 2.6 1.37 13.7
Orbit #  * 0 4 4 7
Remarks

System Data

No information yet available.

Mainworld Data

No information yet available.

Mainworld Geography & Topography

No information yet available.

Native Lifeforms

No information yet available.

History & Background / Dossier

No information yet available.

World Starport

Khuur has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Technology Level

Khuur possesses a Technology Level of TL–0.

  • These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
  • This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
  • Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
  • Common Power Generation technologies for this TL include: Bodily muscle.
  • Common Transportation technologies for this TL include:
    • Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
    • Water: Swimming, rafts, and canoes.
    • Air: Typically not available unless a bodily ability.

World Government

Khuur has no central government or substantial government apparatus; an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Military

No information yet available.

World Economy

No information yet available.

Trade Data

No information yet available.

World Demographics

No information yet available.

World Culture

No information yet available.

Urbanization

No information yet available.

Historical Data

No information yet available.

World Timeline

No information yet available.

UWP Listing

No information yet available.

References & Contributors / Sources

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