Difference between revisions of "Trin's Veil Subsector"
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== Physical Astrography == | == Physical Astrography == | ||
=== Mains and Branches === | === Mains and Branches === | ||
− | * | + | * None |
+ | |||
=== Traces and Clusters === | === Traces and Clusters === | ||
* [[Dodds Cluster]] | * [[Dodds Cluster]] |
Revision as of 22:24, 24 July 2016
Trin's Veil Subsector | |
---|---|
Sector | Spinward Marches |
Capital | Trin |
No. of Stars | 32 |
Stellar and Economic data | data page |
Majority Control | Third Imperium - 100% |
Map Key | Map Key |
The Trin's Veil subsector takes its name from the nighttime view on Trin -- a veil of highly reflective debris, the fragments of a shattered moon, which makes much of the evening and early morning on Trin a bright twilight.
Description (Specifications)
Native Sophonts
The following races (sophont species) are believed to have originated in this area:
- Non-Human Races
- None.
- Terragens (Non-human Terran races)
- None.
Physical Astrography
Mains and Branches
- None
Traces and Clusters
Rifts, Voids & Jump Bridges
No information yet available.
Other Astrographic Features
No information yet available.
History & Background
Historical Eras
Major Historical Events Timeline
No information yet available.
Politics & Diplomacy : Milieu 1116
The Trin's Veil Subsector is defended by 207th Fleet.
Demographics
Significant populations of the following races (sophont species) reside within this subsector:
- Humaniti (Human races)
- Terragens (Non-human Terran races)
- None
World Listing
The following systems worlds can be found within this subsector:
32 Worlds in the Trin's Veil Subsector in Era: Milieu 1116
Aramis • Burtson • Chamois • Conway • D'Mara • Dobham • Dodds • Edenelt • Farquahar • Hammermium • Hazel • Katarulu • Keltchner • Leander • Murchison • Pepernium • Prilissa • Pyramus • Ramiva • Raydrad • Robin • Squanine • Tee-Tee-Tee • Tenelphi • Thisbe • Thornnastor • Traltha • Trin • Tussinian • Youghal • Zephyr • Zyra
- Non-canon world: Ayoreldold (world)
Polity Listing
- Independent Powers
- None
- Non-Aligned Powers (World-States)
- None
- Other Powers
- None
- Third Imperium (Imperial powers)
- Various member systems and worlds.
- Vargr Extents (Vargr powers)
- None.
- Zhodani Consulate (Zhodani powers)
- None.
Capital/s
No information yet available.
Polity Descriptions
No information yet available.
Territorial Overview
No information yet available.
Imperial Territory
No information yet available.
References & Contributors
This article has metadata. |
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), .Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), .
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 51.
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 117-123.Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 117-123.
- Mongoose Traveller: Spinward Marches
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science