Difference between revisions of "Miir (world)"
| Line 45: | Line 45: | ||
[[Category: Bwap]] | [[Category: Bwap]] | ||
| − | [[Category: | + | [[Category: Bwaps worlds]] |
{{LEN|Binary Star System|Era: Milieu 1116|Homeworld|Scania}} | {{LEN|Binary Star System|Era: Milieu 1116|Homeworld|Scania}} | ||
[[Category: T5 Second Survey worlds]] | [[Category: T5 Second Survey worlds]] | ||
Revision as of 16:00, 7 October 2015
| Miir/Argi (Dagudashaag 1534) | |||||||||||||||||||||||||
| Milieu 0 | B65A377-B
| ||||||||||||||||||||||||
| Classic Era (1116) | A65A687-E
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M3 V M5 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Miir is a nonindustrial water world, which has 90% or more of its surface covered in an ocean of water.
- The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a member of the Third Imperium in the Argi Subsector of Dagudashaag Sector in the Domain of Vland.
- This is the homeworld of the Gaarkh sophonts.
- About 50% of the population is composed of Scanians.
- About 30% of the population is composed of Bwaps.
- About 20% of the population is composed of humans and other sophonts.
Description
A Bwap/Scanian colony, the planet is extremely rich in aquaculture. The government is based on the Bwap model and is extremely frustrating for visiting humans.
Native Liform: Gaarkh Sophont
There is currently much debate as to the status of one of the local lifeforms, the seal-like Gaarkh. The creatures are extremely violent, possibly psychopathic, and all peaceful attempts to try and prevent their migrational, suicidal attacks on the cities have failed.
History & Background (Dossier)
During the Long Night this world was named Arduu.
A recent attack apparently showed the Gaarkh using primitive clubs for the first time and the local Scanian Sanhedra wishes to call in the Scout service to re-evaluate their status. This course has been rejected by the Bwap government who appear willing to force the race into extinction.
References & Contributors (Sources)
- Author & Contributor: Jae Campbell - Periodical: Signal-GK Issue #1 - HIWG
- T4 First Survey
- ↑ "Jump Map API" and map location from Travellermap.com