|Army Size (BEs)||500|
|World Trade Number||5.5|
|Trade Volume (MCr/year)||113,265|
|Building Capacity (Tons)||3,800,000|
|Port passengers (annual)||429,000|
Uumirsa has the population located in one or more dwarf planets or planetesimals in a co-orbital position, an asteroid belt. The system has a population over one billion. It has a well-developed manufacturing and processing industries. This system serves as the capital for the subsector. It is a member of Third Imperium in the Laraa Subsector of Dagudashaag Sector and in the Domain of Vland. Uumirsa, as a member world of the Third Imperium, holds the estate of an Imperial knight and the fiefdoms of a count and the Subsector duke. All three are members of the Imperial Nobility charged with overseeing the world. The system supports both an Imperial Naval Base and a Scout Base with the additional starship traffic. It has a colony at Khaammumlar.
Astrography and planetology
Uumirsa Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Uumirsa
Primary Main Sequence 0.723 3700 - 4600 0.284 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.00718 0.0442 0.42 - 0.69 0.718 7.18 Orbit # * * 2 2 6
- World Starport (Sp)
Uumirsa has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- World Size (S)
Uumirsa is an Asterioid Belt or Planetoid Belt, consisting of 1,000 and 10,000 asteroids or planetoids each. Asteroid belt is the belt when it is the main world of a system. Planetoid belt is another belt or when another world is the main world.
- World Atmosphere (A)
Uumirsa has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
- World Population (P)
Uumirsa has a population of 1,000,000,000 to 9,999,999,999 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets, which make them very desirable to merchants and merchant vessels.
- World Government (G)
Uumirsa is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
- World Law Level (L)
Uumirsa has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited.
- Common Communication technologies for this TL include: Meson Communicators and Pseudo Reality Communications.
- Common Power Generation technologies for this TL include: Miniature super-batteries, improved collectors, and advanced Fusion+.
- Common Transportation technologies for this TL include:
- It holds the estate of an Imperial knight.
- It holds the fiefdom of an Imperial count.
- It holds the fiefdom of an Imperial subsector duke.
History & Background (Dossier)
Uumirsa is a primary producer of computers and computer components, which are often resold throughout the Imperium under brand name.
Point of Interest: Artificially Intelligent Computers
The Uumir are best known of their AI computers which mimic sentient thought. So great is their skill the entire planet is governed by a series of AI computers called Monad which are capable of interfacing directly with the population through its temples and with the ruling families through home based nodes.
Each inhabitant is required by law to have a recorder in their rooms and are required to answer all questions put to them by the Monad honestly and accurately. Monad will randomly pick a selection of the population each day and use their opinions to modify its decisions so the population will be contented.
Monad also has the ability to "bless" and "curse" – it will grant individual blessings on a random basis provided such wishes will have only a minor effect on others. In addition it will randomly "curse" wrongdoers by adding selective poisons to that persons food and water. Recent research by the IISS have revealed that while the current generation of Uumir are both happy and contented they do seem to be lacking the same innovative drive of their ancestors.
Point of Interest: Uumirsa Grand Dance Festival
Uumirsa is home to Dagudashaag's largest dance festival, which takes palace every year and last for over two months.