Thotsdhar (world)

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Thotsdhar/Faengfel (Meshan 1134)
Classic Era (1116)
D669269-4
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere6 Standard
Hydrographics9 Wet World 90%
Population2 Low (400)
Government6 Captive Government/Colony
Law9 High Law (no weapons out of home)
Tech Level4 Industrial (combustion)
See also UWP
System Details
Primary F0 V M5 V
Planetoid Belts 0
Gas Giants 4

Thotsdhar is a low-population world with a population of less than 10,000 sophonts in size.


Description (Astrography & Planetology)[edit]

Thotsdhar is a binary star system.

  • The primary is a white main sequence.
  • The secondary is a red main sequence.

Binary F Type M Type.jpg

Binary Solar System[edit]

Thotsdhar Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Thotsdhar

F0 V

Primary Main Sequence 1.61 7020 - 7220 5.2953
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.008 0.1909 2.02 - 3.48 0.8 8
Orbit #  * 0 5 2 7
Remarks
None
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Thotsdhar

M5 V

Secondary Main Sequence 0.162 2930 - 3060 0.00171
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0009 0.0034 0.04 - 0.09 0.09 0.9
Orbit #  *  *  *  * 3
Remarks
None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Thotsdhar is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.

Mainworld Atmosphere (A)[edit]

Thotsdhar has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.

Mainworld Hydrosphere (H)[edit]

Thotsdhar has 85-95% of its surface covered by liquid water with a few small continents, and a number of islands and archipelagos. Dry land is limited. Wilderness refueling is possible.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Watery.png
(Blank map, predominantly watery world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Thotsdhar was claimed by the Vilani millennia ago and was eventually absorbed into the Ziru Sirka. It was nominally under the authority of the Rule of Man prior to the Long Night.

  • It has ruins and remains on its surface dating to before the founding of the Ziru Sirka.

World Starport (St)[edit]

Thotsdhar has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Thotsdhar has population of 400 sophonts (hundreds).

  • This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
  • The population largely consists of Vargr.
  • Humans and other sophonts may also be encountered.

World Technology Level (T)[edit]

Thotsdhar possesses a Technology Level of TL–4.

World Government (G)[edit]

Thotsdhar has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. A colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.

World Law (L)[edit]

Thotsdhar has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).

Trade Data[edit]

  • Importance: -3 (very unimportant)

World Economy[edit]

  • Resources: 4 (scarce)
  • Labor: 1 (tens)
  • Infrastructure: 0 (non-existent)
  • Efficiency: -2 (fair)

World Culture[edit]

  • Heterogenity: 3 (monolithic)
  • Acceptance: 1 (extremely xenophobic)
  • Strangeness: 6 (very distinct)
  • Symbols: 5 (concrete)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

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