Syndet Landing (world)
| Syndet Landing/Yavakrbi (Vanguard Reaches 0726) | |||||||||||||||||||||||||
| Classic Era (1116) | B420252-A
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G0 V G1 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Syndet Landing is a poor, low-population hellworld with a population less than 10,000 sophonts struggling to survive in an inhospitable environment.
- Hellworlds often offer daily, and sometimes even hourly, life-threatening situations to their inhabitants. Survivors often develop intense survival skills and tend to be grim realists.
- It is a Non-Aligned world dominated by human sophonts located in the Yavakrbi Subsector of Vanguard Reaches Sector.
Description (Astrography & Planetology)[edit]
This system is located on the Serpent Trace.
Syndet Landing is a satellite of another body.
History & Background (Dossier)[edit]
The leadership of Rumio established a colony on Syndet Landing. The settlement later broke away from the homeworld, achieving self-government in 861.
World Starport[edit]
Syndet Landing has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- The leaders of Hoganas in Four Corners Subsector built the Highport at Syndet Landing. A shrine to the Golden Sovereign of Hoganas and an enthusiastic embassy are still present.
World Population (P)[edit]
Syndet Landing has population of 300 sophonts (hundreds).
- This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
World Technology Level (T)[edit]
Syndet Landing possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government (G)[edit]
Syndet Landing is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law (L)[edit]
Syndet Landing has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Portable energy weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Paranoia Press, Vanguard Reaches
- Paranoia Press, Vanguard Reaches, 1991 online updates by Chuck Kallenbach
- TravellerMap T5SS Data
- Mongoose 2nd: The Spinward Extents
- ↑ "Jump Map API" and map location from Travellermap.com