Stouoihalra (world)
| Stouoihalra/Ehrelew (Afawahisa 2634) | |||||||||||||||||||||||||
| Classic Era (1116) | E8C4965-4
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G7 V D | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Stouoihalra is a high-population, industrial world with a billion or more sophonts in population size.
- As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
- Its economy is rapidly growing and living conditions are expected to rapidly improve barring outside forces.
- This world is part of the Aslan Hierate, controlled by the Tlaukhu Bloc 1, composed of the Khaukheairl, Estoieie', and Toaseilwi clans, in the Ehrelew Subsector of Afawahisa Sector.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Mainworld Data[edit]
Stouoihalra is a hellworld with an insidious atmosphere. It was colonised primarily for industrial purposes, extracting useful chemicals.
Mainworld Size (S)[edit]
Stouoihalra is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.
Mainworld Atmosphere (A)[edit]
Stouoihalra has an Insidious Atmosphere which requires the use of a Hostile Environment Suit or Vacc Suit, but extreme conditions cause the corrosive effects to defeat any personal protective measures in a few hours. TL–10 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Stouoihalra has 35-45% of its surface covered by liquid water. There will be a number of small seas or one larger body of water. Wilderness refueling is possible.
History & Background (Dossier)[edit]
The world has become a money pit for the clans who invested in it. The only upside is that Stouoihalra has become a recruiting ground for desperate young Aslan who will take any job to get out. Military units and work gangs are recruited wholesale on planet, then shipped off for training. Few who join such formations dream of returning.
World Starport (St)[edit]
Stouoihalra has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Population (P)[edit]
Stouoihalra has a population of 1,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
- The population consists primarily of Aslan.
World Languages[edit]
- Trokh: The universal language of the modern Aslan monoculture.
- Aslan Languages: Note that some Aslan clans retain obscure or archaic languages for personal use in addition to Trokh.
World Technology Level (T)[edit]
Stouoihalra possesses a Technology Level of TL–4.
- Common Communication technologies for this TL include: Telephone and telegraphs, widespread printing.
- Common Power Generation technologies for this TL include: Early electricity, hydrocarbon internal combustion.
- Common Transportation technologies for this TL include:
- Land: Trains and early automobiles.
- Water: Clippers and steam ships.
- Air: Dirigibles, balloons, very basic rockets.
World Government (G)[edit]
Stouoihalra has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.
World Military[edit]
No information yet available.
World Law (L)[edit]
Stouoihalra has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.
Criminal acts are rare but not unheard of in Aslan society. Crimes are different from the insults or slurs that provoke duels, and are classified into three categories: crimes of passion, crimes with victims, and crimes of honour.
- Crimes of passion involve misbehavior prompted by temper, anger, or provocation. The accused is judged by the head of the family, pride, or clan involved.
- Crimes with victims involve taking money or items of value, or violating the person of another for profit (kidnapping, terrorism, piracy). General practice is to have an impartial earleatrais consider the case and present findings.
- Crimes of honour involve failure to observe the rituals established for social behaviour. Judgement is made by the pride or clan head, depending on the severity of the crime. Crimes of honour are the most serious in Aslan society; in practice, most are never tried as a duel to the death occurs first.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), TBD. (named but no further data)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (named but no further data)
- Andy Slack, David Thomas, David L. Pulver. Alien Races 2 (Steve Jackson Games, 1999), TBD. (dotmap provided)
- Traveller Wiki Editorial Team
- Afawahisa and Touchstone, Mongoose Publishing 2nd Edition
- ↑ "Jump Map API" and map location from Travellermap.com