Mushiar (world)

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Alien Moon 53c-0.jpg
Mushiar/Triton (Zarushagar 1407)
Classic Era (1116)
E766502-6
StarportE Frontier - no facilities
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere6 Standard
Hydrographics6 Wet World 60%
Population5 Moderate (200 thousand)
Government0 No Government structure
Law2 Low Law (no energy weapons)
Tech Level6 Pre-Stellar (nuclear)
See also UWP
System Details
Primary F0 V M8 V
Planetoid Belts 0
Gas Giants 0

Mushiar is an agricultural, nonindustrial, pre-rich garden world with a near-ideal, utopian environment conducive to most sophonts, but still lacks an adequate population to expand its economy to a rich status.

  • As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
  • It is a member of the Third Imperium in the Triton Subsector of Zarushagar Sector in the Domain of Ilelish.
  • It lies on the Vilani Run.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Mushiar is a binary star system.

  • The primary is a white main sequence.
  • The secondary is a red main sequence.
Mushiar has two stars in the star system.
Primary
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F0 V Main Sequence (Dwarf) 1.61 7020 - 7220 5.2953
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0161 0.1909 2.02 - 3.48 1.61 16.1
Orbit #  * 0 5 4 8
Remarks
Secondary
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M8 V Main Sequence (Dwarf) 0.085 2420 - 2570 0.00018
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0011 0.0011 0.01 - 0.03 0.11 1.1
Orbit #  *  *  * 0 3
Remarks

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Mushiar is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.

Mainworld Atmosphere (A)[edit]

Mushiar has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.

Mainworld Hydrosphere (H)[edit]

Mushiar has 55-65% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Watery.png
(Blank map, predominantly watery world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Mushiar is a member of the Vilani Run, a trade route and minor main crossing between Dagudashaag Sector and Zarushagar Sector.

Huge commercial ranches raise enormous herds of Skinth, a large herbivorous creature native to Ansset in Iimii Subsector of Zarushagar Sector. Ranches have processing facilities that produce prime cuts of meat.

Skinth Creature Animal.jpg

World Starport (St)[edit]

Mushiar has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.

World Population (P)[edit]

Mushiar has a population of 200,000 sophonts (hundreds of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

Linguistic Topography[edit]

The most commonly heard languages are:

World Technology Level (T)[edit]

Mushiar possesses a Technology Level of TL–6.

World Government (G)[edit]

Mushiar has no central government or substantial government apparatus; an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Law (L)[edit]

Mushiar has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Portable energy weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.

Imperial Landed Nobility[edit]

Mushiar, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the estate and fiefdom of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.

Trade Data[edit]

  • Importance: -2 (very unimportant)

World Economy[edit]

  • Resources: 7 (few)
  • Labor: 4 (tens of thousands)
  • Infrastructure: 2 (extremely limited)
  • Efficiency: -5 (extremely poor)

World Culture[edit]

  • Heterogenity: 1 (monolithic)
  • Acceptance: 3 (xenophobic)
  • Strangeness: 1 (very typical)
  • Symbols: 2 (very concrete)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

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