Kudikhumnid (world)
Kudikhumnid/Ishbigii (Trenchans 1935) | |||||||||||||||||||||||||
Classic Era (1116) | B322ABC-C
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M3 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 0 |
Kudikhumnid is a high-population, industrial world with a billion or more sophonts in population size.
- As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
- Its economy is rapidly growing and living conditions are expected to rapidly improve barring outside forces.
- It is a member of the Third Empire of Gashikan in the Ishbigii Subsector of Trenchans Sector.
- This world has a colony at Kasaamupu.
Description (Astrography & Planetology)[edit]
History & Background (Dossier)[edit]
This world is on the current rimward border of Gashikan space, two parsecs from the Julian Protectorate border.
World Starport (St)[edit]
Kudikhumnid has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Kudikhumnid has a population of 1,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
- The population consists primarily of Humans of mixed Yilean descent (mostly Vilani-Yilean)
World Languages[edit]
World Technology Level (T)[edit]
Kudikhumnid possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government (G)[edit]
Kudikhumnid is governed by a Charismatic Oligarchy, like a charismatic dictatorship in that a larger group has asserted their right to rule. The group will have better rules of succession and may last longer or may transition to a non-charismatic dictatorship.
As a member of the Gashikan Empire, this world has a Velja. A planet's Velja has veto power over all decisions made by the planetary government relating to space travel, defense, or interactions with other worlds.
Information and Media[edit]
The Ministry of Information and Safety (MIS) is technically an arm of the imperial Gashikan government, but in many ways it behaves independently. The Ministry's ostensible mission is to prevent the spread of damaging Vargr propaganda, and to promote peace and unity throughout the Empire. To accomplish these goals, its agents maintain careful control of all news and information.
World Law (L)[edit]
Kudikhumnid has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. Travel documents are frequently checked, and destinations must often be declared when traveling substantial distances across the world.
References & Contributors (Sources)[edit]
- GURPS Traveller: Humaniti (pg. 140)
- ↑ "Jump Map API" and map location from Travellermap.com