Kokka (world)

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Alien Moon 75a-0.jpg
Kokka/Mimiuudlika (Verge 1806)
Classic Era (1116)
D7C4868-9
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
AtmosphereC Exotic (insidious)
Hydrographics4 Wet World 40%
Population8 Moderate (600 million)
Government6 Captive Government/Colony
Law8 High Law (controlled blades)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary G0 II M9 V
Planetoid Belts 0
Gas Giants 3

Kokka is a moderate population fluid world with over a hundred million, but not yet at a billion sophonts in population size.

Description (Astrography & Planetology)[edit]

Kokka is a binary star system.

  • The primary is a turbulent yellow bright giant.
  • The secondary is a red main sequence.

Binary Bright Giant G Type M Type.jpg

Binary Solar System[edit]

Kokka Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Kokka

G0 II

Primary Supergiant 8.1 5400 - 6100 560
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.23262 1.96281 18.81 - 30.66 23.262 232.62
Orbit # 0 4 8 8 12
Remarks
Unstable pulsating star. It produces high levels of EM noise.
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Kokka

M9 V

Secondary Main Sequence 0.079 2350 - 2380 0.00014
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0005 0.001 0.01 - 0.03 0.05 0.5
Orbit #  *  *  *  * 1
Remarks
Approximately 2300 AU from the primary. Flare Star.

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Kokka orbits in the secondary star's outer system, far beyond its narrow habitable zone.

Mainworld Size (S)[edit]

Kokka is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.

Mainworld Atmosphere (A)[edit]

Kokka has an Insidious Atmosphere which requires the use of a Hostile Environment Suit or Vacc Suit, but extreme conditions cause the corrosive effects to defeat any personal protective measures in a few hours. TL–10 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Kokka has 35-45% of its surface covered by a fluid other than water. Wilderness refueling is not possible. Water for the inhabitants needs to be imported and extensively recycled. These worlds may be Hell Worlds.

  • This surface fluid may be ammonia, methane, hydrocarbons, or other exotic liquids depending on the local temperature and environment.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Exotic.png
(Blank map, exotic world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)[edit]

Kokka has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Kokka has a population of 600,000,000 sophonts (hundreds of millions).

World Technology Level (T)[edit]

Kokka possesses a Technology Level of TL–9.

  • Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Early fusion power.
  • Common Transportation technologies for this TL include:
    • Land: Ultra high-speed trains and early grav vehicles.
    • Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
    • Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
    • Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
    • FTL: Prototype Jump Drive-1.

World Government (G)[edit]

Kokka has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. A colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.

World Law (L)[edit]

Kokka has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.

Imperial High (Landed) Nobility[edit]

Kokka, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.

Trade Data[edit]

  • Importance: -1 (unimportant)

World Economy[edit]

  • Resources: D (very abundant)
  • Labor: 7 (tens of millions)
  • Infrastructure: 8 (generally available)
  • Efficiency: -1 (average)

World Culture[edit]

  • Heterogenity: 8 (discordant)
  • Acceptance: 7 (aloof)
  • Strangeness: 5 (distinct)
  • Symbols: 9 (somewhat abstract)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

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