Kinorb (SM 2202) (world)

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Kinorb/Regina (Spinward Marches 2202)
Milieu 1116
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere6 Standard
Hydrographics3 Wet World 30%
Population6 Moderate (6 million)
Government5 Feudal Technocracy
Law9 High Law (no weapons out of home)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary G7 V
Worlds 7
Gas Giants 2
Planetoid Belts 2
Cultural Details
Government Feudal technocracy
Law Level High
Cultural Extension 7669
Army Size (BEs) 20
Economic Details
Technology Level 8
Economic Extension
ResourcesCVery abundant
Labor5Moderate (600 thousand)
Infrastructure4 Very limited
Importance Extension 0
Resource Units 240
GWP (BCr) 17
World Trade Number 4
Trade Volume (MCr/year) 1,070
Starport Details
Classification Class-A
Port Size 5
Building Capacity (Tons) 5,699
Port employees 1,505
Port passengers (annual) 69,200

Kinorb has a breathable, habitable atmosphere. The system has a population in the millions of sophonts. This is a temperate world, with a climate of average temperatures. It is a member of Third Imperium in the Regina Subsector of Spinward Marches Sector and in the Domain of Deneb. Kinorb, as a member world of the Third Imperium, holds the estate of an Imperial knight and the fiefdom of a baron. Both are members of the Imperial Nobility charged with overseeing the world.

Astrography & Planetology[edit]

Kinorb is the terminus of the Kinorb-Pixie Run, a little-used trade route and xboat link from Pixie (Spinward Marches 1903).

The IISS maintains a station in orbit around the outer gas giant Stallion. Stallion Station is capable of storing message traffic and refining fuel for the IISS XBoat line.

Kinorb has a warm climate and a standard oxygen-nitrogen atmosphere that has made the world very attractive to affluent retirees.

Monostellar System[edit]

Prialish Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)

G7 V

Primary Main Sequence 0.894 4400 - 5400 0.57
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.00846 0.06262 0.6 - 0.98 0.846 8.46
Orbit #  *  * 2 2 7

History & Background (Dossier)[edit]

Kinorb is ruled by a feudal technocracy, known as the Colum, and it's nine members do an excellent job of keeping the peace from the capital city, Killiasport.[2] The world government uses very strict planning controls to maintain its bucolic image, with policies that promote large farms and deter industry.

The citizens of Kinorb believe strongly in maintaining the ecology of their world. For this reason, all industrial activity is outlawed and the world is kept at TL–5 and all engines used must meet stringent pollution controls and standards. Some higher tech grav vehicles are used by the government for government purposes, but most of the vehicles are hand crafted on planet and therefore extremely expensive. Much of the population still rely on horse and anson power.[2]

Kinorb's Riesling Down Starport is large and has extensive facilities.

While not classified as an agricultural world, Kinorb does produce a surprising amount of grains, breads and meats. Kinorb's wines are known throughout the Spinward Marches, and their beer is widely believed to be among the best.[2]

In addition to the startown around the port, the other major settlement on Kinorb is Gangburg.

Historical Data[edit]

During the Fifth Frontier War, Kinorb was subject to attacks from Zhodani-allied Vargr forces. On 014-1108 the Imperial Admiralty declared the system a combat zone.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
  1. "Jump Map API" and map location from
  2. 2.0 2.1 2.2 An unpublished factoid written by Bob Grob