Kalshamar (world)
Kalshamar/Lisqitama (Theron 2718) | |||||||||||||||||||||||||
Classic Era (1116) | E665875-5
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G5 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 4 |
Kalshamar is a pre-agricultural, moderate population rich garden world with over a hundred million, but not yet at a billion sophonts in population size.
- Garden worlds are known for their near-ideal utopian environments conducive to most sophonts, plants, animals, and other forms of life.
- It is a pre-agricultural world with an environment suitable for large scale agricultural and livestock industries that have not yet been widely developed.
- This is a rich world with a prosperous and thriving world economy.
- Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
- It is a Non-Aligned world dominated by indigenous Sophonts located in the Lisqitama Subsector of Theron Sector.
- It is a chilly tundra world, with a climate of low temperatures.
- It is the homeworld of the Kalsha.
Description (Astrography & Planetology)[edit]
Kalshamar has a solitary primary star.
- It is a yellow main sequence.
Monostellar System[edit]
Kalshamar Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Kalshamar G5 V
Primary Main Sequence 0.98 5600 - 5660 0.93173 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0045 0.0801 0.91 - 1.63 0.45 4.5 Orbit # * * 3 1 6 Remarks None
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x3 secondary rocky worlds.
- x2 planetoid belts.
- x4 gas giants.
Mainworld Data[edit]
The mainworld orbits within the star's Habitable Zone.
- It lies within the zones colder outer H- region.
- It receives lower levels of stellar energy.
- The world orbits beyond the stars Jump Shadow.
Mainworld Size (S)[edit]
Kalshamar is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)[edit]
Kalshamar has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.
Mainworld Hydrosphere (H)[edit]
Kalshamar has 45-55% of its surface covered by liquid water. Wilderness refueling is possible.
- The world experiences low temperatures.
- Much of the surface is covered in glaciers, ice, frost, and snow.
Satellites:[edit]
Kalshamar retains two small vacuum moons.
- The worlds orbit once every few weeks.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
- Locally, detailed maps may be available.
- Verified updated charts are constantly sought.
- Detailed survey data commands premium prices.
(Placeholder chart, predominantly dry world.)
Native Lifeforms[edit]
Extensive native life. Its metabolic functions drive the process of atmospheric renewal.
- Native life thrives in low temperatures.
History & Background (Dossier)[edit]
Kalshamar is the homeworld of the Kalsha.
- They are tall slender fur-covered humanoids with large heads, paired limbs, and long-fingered hands.
- They tend to shun the attention of outsiders, regarding offworlders as "inferior beings".
First contact occurred millennia ago.
Note that social data, though only 40 years old, may be out of date.
- Verified updated data is constantly sought.
World Starport (St)[edit]
Kalshamar has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Technology Level (T)[edit]
Kalshamar possesses a Technology Level of TL–5.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Electricity, hydrocarbon internal combustion, and the most fundamental atomic energy.
- Common Transportation technologies for this TL include:
- Land: Ground cars or automobiles and tracked vehicles.
- Water: Large ships and submersibles with steel hulls.
- Air: Early aircraft including seaplanes and very early unmanned rockets.
World Government (G)[edit]
Kalshamar has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Military[edit]
Approximately 4 million professional warriors.
- Each nation on the world maintains a large standing army.
World Law (L)[edit]
Kalshamar has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.
World Economy[edit]
- Resources: B (abundant)
- Labor: 7 (tens of millions)
- Infrastructure: 8 (generally available)
- Efficiency: +3 (improved)
Trade Data[edit]
- Importance: -1 (unimportant)
World Demographics (P)[edit]
Kalshamar has a population of 800,000,000
Urbanization[edit]
Multiple large cities, each surrounded by smaller satellite communities.
- Cities are located across the world.
- Large regions of the surface of the world remain as wilderness.
World Culture[edit]
- Homogeneity: 6 (harmonious)
- Acceptance: 7 (aloof)
- Strangeness: 5 (distinct)
- Symbols: 7 (somewhat concrete)
World Timeline[edit]
- 300-420: the First Survey charts the system.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors (Sources)[edit]
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), IBC. (sector named but no further data)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 50, 51. (sector named, dot map provided)
- Author & Contributor: Jo Grant of CORE (generated data)
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com