Joe's World (world)

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Alien Moon 83a-0.jpg
Joe's World/Nuzuu (Verge 2902)
Classic Era (1116)
E681105-8
StarportE Frontier - no facilities
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere8 Dense
Hydrographics1 Dry World 10%
Population1 Low (70)
Government0 No Government structure
Law5 Moderate Law (no concealable weapons)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary M1 V
Planetoid Belts 1
Gas Giants 2

Joe's World is a low-population world with a population of less than 10,000 sophonts in size.

Description (Astrography & Planetology)[edit]

Joe's World has a solitary primary star.

  • It is a red main sequence.

Solitary M Type.jpg

Monostellar System[edit]

Joe's World Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Joe's World

M1 V

Primary Main Sequence 0.5 3620 - 3660 0.08839
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3
Orbit #  *  * 1 0 5
Remarks
None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Joe's World is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.

Mainworld Atmosphere (A)[edit]

Joe's World has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.

Mainworld Hydrosphere (H)[edit]

Joe's World has 05-15% of its surface covered by liquid water or ice. Wilderness refueling will be difficult. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)[edit]

Joe's World has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.

World Population (P)[edit]

Joe's World has a population of 70 sophonts (tens).

  • This is a Low Population World and the population would be too low to sustain itself without significant outside assistance. This may represent a transient population such as the crew of a starship, the final survivors of a dying colony, an advance team setting up to receive colonists, or a small outpost where establishing a colony is not the primary objective.

World Technology Level (T)[edit]

Joe's World possesses a Technology Level of TL–8.

  • Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
  • Common Transportation technologies for this TL include:
    • Land: Advanced automobiles.
    • Water: Triphibians and early artificial gills.
    • Air: Improved helicopters and hypersonic jets.
    • Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).

World Government (G)[edit]

Joe's World has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Law (L)[edit]

Joe's World has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.

Imperial High (Landed) Nobility[edit]

Joe's World, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.

Trade Data[edit]

  • Importance: -3 (very unimportant)

World Economy[edit]

  • Resources: 6 (descriptor)
  • Labor: 0 (none available)
  • Infrastructure: 0 (non-existent)
  • Efficiency: -5 (extremely poor)

World Culture[edit]

  • Heterogenity: 1 (monolithic)
  • Acceptance: 1 (extremely xenophobic)
  • Strangeness: 3 (somewhat typical)
  • Symbols: 6 (somewhat concrete)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

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