Dunklheim (world)

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Dunklheim/Cruxway (Daibei 2730)
Classic Era (1115)
C400212-B
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size4 Small (6,400 km, 0.32g - 0.46g)
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population2 Low (200)
Government1 Company/Corporation
Law2 Low Law (no energy weapons)
Tech LevelB Average Stellar (large starships)
See also UWP
System Details
Primary M0 V M0 V
Planetoid Belts 1
Gas Giants 3

Dunklheim is a low-population vacuum world, with a population of less than 10,000 sophonts in population size, warranting hazardous environment precautions.

  • Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
  • It is a member of the Third Imperium in the Cruxway Subsector of Daibei Sector in the Domain of Ilelish.

Description (Astrography & Planetology)[edit]

The world is part of the White Horse Group.

Binary Solar System[edit]

Dunklheim Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Dunklheim

M0 V

Primary Main Sequence 0.489 2800 - 3600 0.04
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.00511 0.01659 0.16 - 0.26 0.511 5.11
Orbit #  *  * 0 1 6
Remarks
None
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Dunklheim

M0 V

Secondary Main Sequence 0.489 2800 - 3600 0.04
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.00511 0.01659 0.16 - 0.26 0.511 5.11
Orbit #  *  * 0 1 6
Remarks
None

System Data[edit]

System:

System Importance (Ix)[edit]

This world has an Importance Extension (Ix): of 0 (Unimportant).

  • (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)

Mainworld Data[edit]

No information yet available.

Mainworld Size (S)[edit]

This world is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.

Mainworld Atmosphere (A)[edit]

This world has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

This world has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.

Mainworld Geography & Topography[edit]

No information yet available.

Mainworld Map[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

No information yet available.

Imperial Landed Nobility (N)[edit]

This world, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.

World Starport (Sp)[edit]

This world has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

  • The Starport Authority does not maintain an employee population at this starport. All labor and operations are contracted on a "as needed" basis.

World Population (P)[edit]

This world has population of 100 to 999 sophonts (hundreds).

  • On most worlds, this population would be too low to sustain itself without moderate outside assistance.
  • This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
  • This world has a population of approximately 400 sophonts.

World Demographics[edit]

World Government (G)[edit]

This world is governed by a Corporate Polity with a single corporation with a typical corporate structure as a government. A company town, or world. The typical corporate run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.

World Law Level (L)[edit]

This world has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Portable energy weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.

World Technology Level (TL)[edit]

This world possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.

World Military[edit]

This world has a Battalion Equivalent figure of 0.

  • There are no organized ground forces on this world.

World Economy (Ex)[edit]

The world's economic measurements are: ( 8 1 1 −4 )

Trade Data[edit]

Trade Lines with other worlds:

Urbanization[edit]

No information yet available.

World Infrastructure[edit]

This world possesses extremely limited infrastructure.

World Culture (Cx)[edit]

The world's cultural characteristics are: [ 1 2 1 7 ]

World Language/s[edit]

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

UWP: C400212-B

References & Contributors (Sources)[edit]

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