Dakaar (world)

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Dakaar/Drexilthar (Reaver's Deep 1821)
Classic Era (1115)
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size4 Small (6,400 km, 0.32g - 0.46g)
Atmosphere2 Vacuum (very thin - tainted)
Hydrographics5 Wet World 50%
Population6 Moderate (2 million)
Government1 Company/Corporation
Law2 Low Law (no energy weapons)
Tech LevelB Average Stellar (large starships)
See also UWP
System Details
Primary G5 V
Planetoid Belts 0
Gas Giants 2

Dakaar is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.

  • In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is a Non-Aligned world dominated by human sophonts located in the Drexilthar Subsector of Reaver's Deep Sector.
  • This world has a nearby Naval Base, usually associated with military starships.
  • This world has a nearby Military Base, usually associated with military ground forces.

Description / Astrography & Planetology[edit]

No information yet available.

Monostellar System[edit]

Dakaar Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)

G5 V

Primary Main Sequence 0.94 4700 - 5600 0.67
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.00847 0.06789 0.65 - 1.06 0.847 8.47
Orbit #  *  * 3 2 7

System Data[edit]

Primary: Close binary system composed of major (spectral class K0V) and close companion (spectral class DM4). Major, Tavirr, spectral class K0V. ICN S4K0201K0V. Mass 0.825 standard. Stellar diameter 0.908 standard. Luminosity 0.42 standard. Companion, Vidar (orbit #0), spectral class DM4, ICN S4K0201M4VII. Mass 0.83 standard. Stellar diameter 0.006 standard. Luminosity 0.00003 standard.

Planetary System: Five major bodies. One Inhabited world (Dakaar, I). Two gas giants, one empty orbit(# 1) In system.

Mainworld Data[edit]

I Dakar: Mean orbital radius, 104.7 million kilometers (0.7 AU). Period, 166.28 days ... No satellites . . . Diameter, 7,314 kilometers. Density, 1.09. Mass, 0.136 standard. Mean surface gravity, 0.55 G. Rotation period: 41 hours, 10 minutes, 56 seconds. Axial Inclination, 17°22'5.9" Albedo, .19 ... Surface atmospheric pressure, 0.28atm; composition, oxygen-nitrogen mix with oxygen Imbalance (32%). filter respirator combination required to breathe the atmosphere. WARNING: LACK OF FILTER CAN CAUSE OXYGEN INTOXICATION Hydrographic percentage, 52%; composition, liquid water. Mean surface temperature, 19°C.

Mainworld Geography & Topography[edit]

No information yet available.

Mainworld Map[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

The story of Dakaar is the story of the Dakaar Corporation, a firm founded three centuries ago on profits earned from a lanthanum strike on Dakaar by a handful of independent miners. The lanthanum vein they opened was one of the richest ever discovered in the history of Reavers' Deep, and the miners founded a company that was eventually to become a subsector-wide conglomerate.

World Starport[edit]

Dakaar has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Technology Level[edit]

Dakaar possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.

World Government[edit]

Dakaar is governed by a Corporate Polity with a single corporation with a typical corporate structure as a government. A company town, or world. The typical corporate run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.

World Law Level[edit]

No information yet available.

World Military[edit]

  • This world has a nearby Naval Base, usually associated with military starships.
  • This world has a nearby Military Base, usually associated with ground forces.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.

World Demographics[edit]

No information yet available.

World Culture[edit]

No information yet available.


No information yet available.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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