Saurus (SM 1320) (world)
| Saurus/Vilis (Spinward Marches 1320) | |||||||||||||||||||||||||
| Classic Era (1116) | D888588-7
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G8 V M1 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Saurus is an agricultural, nonindustrial, pre-rich world with a growing agro-economy, but still lacks an adequate population to expand its economy to a rich status.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- This world has promising economic future although it needs to recruit a larger labor force in order to achieve the desired prosperity.
- It is a member of the Third Imperium in the Vilis Subsector of Spinward Marches Sector in the Domain of Deneb.
- This is a temperate world, with a climate of pleasant, average temperatures, considered to be an ideal or near-ideal environment by many different sophont species.
- It is the homeworld of the Saurians.
- Within the Sword Worlds this world is known as Dainslaf.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Saurus is a binary star system.
- The primary is a yellow main sequence.
- The secondary is a red main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x10 secondary rocky worlds.
- x2 planetoid belts.
Mainworld Data[edit]
The human population of this world shares the planet with a great variety of life.
It orbits within the primary star's habitable zone.
- It receives moderate levels of stellar energy.
Mainworld Size (S)[edit]
Saurus is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.
Mainworld Atmosphere (A)[edit]
Saurus has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.
- It experiences moderate temperatures.
Mainworld Hydrosphere (H)[edit]
Saurus has 75-85% of its surface covered by liquid water with a few large continents and extensive islands. Wilderness refueling is possible.
- Much of the land surface is swathed in dense jungles and forests.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly watery world.)
Native Lifeforms[edit]
Abundant native life occupying every available ecological niche. Its metabolic functions drive the process of atmospheric renewal.
- There are many species of megafauna, huge creatures that are the prey of fast, vicious carnivores.
Native Sophont: Saurian[edit]
One species, known simply as the Saurians, have achieved sapience.
History & Background (Dossier)[edit]
Saurus is an agricultural planet with a temperate near-garden world environment. With a relatively small population of approximately 800,000, the world has not been extensively explored by Humaniti, and much of its surface and native species remain a mystery. The lower technology and population limits the local manufacture of vehicles and exploitation of fossil fuels.
During the Fifth Frontier War, Saurus was subject to incursions from the Gram Fleet as part of the Sword Worlds Campaign. On 014-1108 the Imperial Admiralty officially declared the system to be a combat zone.
World Starport (St)[edit]
Saurus has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Saurus has a population of 800,000 sophonts (hundreds of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- The majority of the listed population are human.
Large numbers of Saurians are known to live in primitive tribal societies in the deep wildernesses.
- The population figures exclude most of the Saurian tribes.
World Technology Level (TL)[edit]
Saurus possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Government (G)[edit]
Saurus is governed by a Civil Service Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy leadership influences policy. The government leadership may select the bureaucracy leadership, but not its membership. Usually the governmental leadership is divided, or incapable of setting policy, and the bureaucracy provides a stabilizing influence. This ruling bureaucracy may be the full government bureaucractic apparatus or a section with limited jurisdiction but considerable influence, like the military.
World Law (L)[edit]
Saurus has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.
Imperial Landed Nobility[edit]
Saurus, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
Trade Data[edit]
- Importance: -2 (very unimportant)
World Economy[edit]
- Resources: 7 (few)
- Labor: 4 (tens of thousands)
- Infrastructure: 2 (extremely limited)
- Efficiency: +2 (good)
World Culture[edit]
- Heterogenity: 5 (harmonious)
- Acceptance: 3 (xenophobic)
- Strangeness: 5 (distinct)
- Symbols: 7 (somewhat concrete)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- The Year 0: the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 589-604: First Frontier War.
- 604-622: the Civil War.
- 615-620: Second Frontier War.
- 624: the Express Boat Network is established.
- 979-986: Third Frontier War.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
- 1082-1084: Fourth Frontier War, also known as the False War.
- 1107-1110: Fifth Frontier War.
IISS GURPS Astrographics Survey[edit]
1320 Saurus (Imperial)
Starport: Class II.
Diameter: 8,553 miles (13,700 km).
Atmosphere: Dense oxygen-nitrogen.
Hydrographics: 82%.
Climate: Normal.
Population: 830,000.
Government: Civil service bureaucracy.
Control Level: 5.
Tech Level: 7.
World Trade Number: 3.
References & Contributors (Sources)[edit]
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 14-15.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 94-100. (UWP only)
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58. (UWP only)
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 40-41. (UWP only)
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 65.
- Paul Drye, Hans Rancke-Madsen, Robert Prior. Sword Worlds (Steve Jackson Games, 2004), 10,11.
- Mike West. The Spinward States (Avenger Enterprises, 2008), 100. (UWP only)
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Gregory P. Lee. Cirque (Greylock Publishing, 2014), 151-153.
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 61-66. (UWP only)
- Tony Jones - The Saurus system - Memory Lapse Megatraveller campaign
- ↑ "Jump Map API" and map location from Travellermap.com
