Cascadia Adventures 1 Save Our Ship

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Cascadia Adventures 1: Save Our Ship
Independence-games 180x.png
Author John Watts
Canonical
Format PDF
Language English
Pages 38
Publisher Gypsy Knights Games
Version Cepheus Engine
Year Published 2014
Available from Out of Print


Synopsis[edit]

Cascadia Adventures 1: Save Our Ship is the first in a set of adventures by Gypsy Knights Games set in the Cascadia subsector of the Clement Sector.

A "whale ship". That's what the casinos on Chance call a starship sent to ferry back a wealthy gambler. The Razz Casino dispatched their "whale ship", Royal Flush, to pick up an influential politician on Roskilde. However, something has gone wrong. Now the casino has hired you to find out what has happened.

Another casino horning in on the business? Political enemies? An accident? It is up to you to find out.

Cascadia Adventures 1: Save Our Ship comes with an exciting adventure, nine pre-generated characters, and tons of NPCs. In addition, Save Our Ship features stats and deckplans for the Rucker-class ship, a common "oddjob" ship in the Clement Sector.

Although Save Our Ship can be modified for use in any Traveller setting, it is recommended that Referees have access to Subsector Sourcebook 1: Cascadia and Clement Sector to make full use of this product.

Like all our products, the main intention of this book is to provide an extra spark to the Referee's imagination.

"Traveller" and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission. The Traveller Main Rulebook is available from Mongoose Publishing.

Credits[edit]

Author: John Watts Artist: Steve Attwood

Table of Contents[edit]

n/a

Status[edit]

Out of print. Republished as part of The Cascadia Adventures