Bould (world)
Bould/Dudin (Daibei 1824) | |||||||||||||||||||||||||
Classic Era (1116) | C100200-D
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | K6 V M0 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 2 |
Bould is a low-population vacuum world, with a population of less than 10,000 sophonts in population size, warranting hazardous environment precautions.
- Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
- This is a "high technology" world with technology achievements at, near, or over technology standards for Charted Space.
- It is a member of the Third Imperium in the Cruxway Subsector of Daibei Sector in the Domain of Ilelish.
Description (Astrography & Planetology)[edit]
The world is part of the Composers Row.
Binary Solar System[edit]
Bould Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Bould K6 V
Primary Main Sequence 0.69 4100 - 4300 0.27288 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0031 0.0433 0.53 - 0.99 0.31 3.1 Orbit # * * 2 1 5 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Bould M0 V
Secondary Main Sequence 0.57 3770 - 3850 0.13982 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0027 0.031 0.39 - 0.74 0.27 2.7 Orbit # * * 2 0 5 Remarks None
System Data[edit]
System:
- # of Gas Giants: 2
- # of Planetoid Belts: 0
- # of Other Worlds: 12
System Importance (Ix)[edit]
This world has an Importance Extension (Ix): of 0 (Unimportant).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
This world is a Small World between 900km and 2,400km in diameter. The world has very low gravity between 0.05G and 0.09G. The horizon will appear about 2km away.
Mainworld Atmosphere (A)[edit]
This world has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
This world has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
Imperial Landed Nobility (N)[edit]
This world, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport (Sp)[edit]
This world has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
- The Starport Authority does not maintain an employee population at this starport. All labor and operations are contracted on a "as needed" basis.
World Population (P)[edit]
This world has population of 100 sophonts (hundreds).
- This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
- This world has a population of approximately 700 sophonts.
World Demographics[edit]
World Government (G)[edit]
This world has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Law Level (L)[edit]
This world has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
World Technology Level (TL)[edit]
This world possesses a Technology Level of TL–13 or TL-D in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovideo recorders.
- Common Power Generation technologies for this TL include: Miniature super-batteries, prototype collectors, advanced fusion plants.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-4.
World Military[edit]
This world has a Battalion Equivalent figure of 0.
- There are no organized ground forces on this world.
World Economy (Ex)[edit]
This world's economic measurements are: 610-4
- Resources: 6 Few
- Labor: 1 Tens
- Infrastructure: 0 Non-existent
- Efficiency: −4 Very poor
- Economic Extension: 3
- Resource Units 0
Trade Data[edit]
Trade Classifications for this world:
Trade Lines with other worlds:
- This world has no significant trade line routes with other worlds.
- This world is not connected to the Express Boat Network for this polity.
World Culture (Cx)[edit]
This world's cultural characteristics are: 1218
- Homogeneity: 1 Monolithic
- Acceptance: 2 Very xenophobic
- Strangeness: 1 Very typical
- Symbols: 8 Somewhat abstract
World Language/s[edit]
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
This world possesses non-existent infrastructure.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
UWP: C100200-D
- Starport: C Routine
- Size 1 1,600km
- Atmosphere: 0 No atmosphere
- Hydrosphere: 0 Desert World
- Population: 2 Hundreds
- Government Type: 0 No Government Structure
- Law Level: 0 No prohibitions
- Technology Level: D Above Average Imperial
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- EXTERNAL LINK: George.com
- Traveller Wiki Editorial Team
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com