Alverik (world)
Alverik/Moibin (Reft 3136) | |||||||||||||||||||||||||
Classic Era (1116) | A550698-A
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | K0 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 0 |
Alverik is a poor, nonindustrial desert world with no free-standing water.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- This dangerous world is designated an Amber Zone with an environment, laws, customs, life forms, or other conditions make it dangerous to visitors.
- It is a member of the Third Imperium in the Moibin Subsector of Reft Sector in the Domain of Vland.
Description (Planetology)[edit]
A stream of traffic bound for the Rift fringe or heading either Trailing to Gushemege Sector or Rimward into Verge and Ilelish passes through Alverik.
Monostellar System[edit]
Alverik Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Alverik K0 V
Primary Main Sequence 0.88 5170 - 5270 0.63928 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0038 0.0663 0.78 - 1.4 0.38 3.8 Orbit # * * 3 1 5
History & Background (Dossier)[edit]
Alverik was settled in the days of the First Imperium. The Long Night was very hard on Alverik -- without offworld trade, even survival was in doubt. The population crashed, and technology was forgotten by the small bands of nomads or mountain villagers who struggled to make a life for themselves.
The Third Imperium annexed Alverik more or less in passing, during the Pacification Campaigns, and was surprised to find people living here.
World Starport[edit]
Alverik has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
The construction of the starport brought new prosperity to Alverik. The Downport is home to a number of starship-related businesses. There are extensive repair and construction yards, specialising in small military and civilian vessels of a utilitarian nature. General Products owns some of the yards, at which it builds an endless stream of Patrol Cruisers and Mercenary Cruisers for the Imperial Navy and private clients.
The Highport is a large installation, but many visitors feel that it lacks character. Everything is middle-of-the-road and inoffensive, mainly a result of endless wrangling between investors over various aspects of the design.
References & Contributors (Sources)[edit]
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), . (Named but no further data)
- Classic Traveller Trillion Credit Squadron
- MegaTraveller Alien - Solomani & Aslan (dotmap provided)
- MegaTraveller Alien - Vilani & Vargr (dotmap provided)
- MegaTraveller Rebellion Sourcebook (pg. 26)
- Periodical: MegaTraveller Journal 3 in Article: 'Domain of Deneb: Sector Data'
- Periodical: MegaTraveller Travellers' Digest No. 20
- Mongoose Traveller: Reft Sector
- ↑ "Jump Map API" and map location from Travellermap.com