Zerpekush (world)
Zerpekush/Gadde (Dagudashaag 3122) | |||||||||||||||||||||||||
Classic Era (1116) | C420744-A
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | K0 V M0 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 4 |
Zerpekush is a poor, non-agricultural, preindustrial desert hellworld.
- The inhabitants of this world struggle to survive in the life-threatening environment of a desert hellworld.
- This world has no free-standing water.
- The world is a preindustrial one, which cannot produce adequate materials to maintain a modern, star-faring society. These items must be imported at considerable cost.
- It is unable to produce quality foodstuffs and must import them.
- This world has few prospects for significant economic development. The inhabitants of this world lead a bleak and constantly challenging existence.
- It is a member of the Third Imperium in the Gadde Subsector of Dagudashaag Sector in the Domain of Vland.
Description / Astrography & Planetology
No information yet available
Binary Solar System
Zerpekush Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Zerpekush K0 V
Primary Main Sequence 0.88 5170 - 5270 0.63928 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0038 0.0663 0.78 - 1.4 0.38 3.8 Orbit # * * 3 1 5 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Zerpekush M0 V
Secondary Main Sequence 0.57 3770 - 3850 0.13982 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0027 0.031 0.39 - 0.74 0.27 2.7 Orbit # * * 2 0 5
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Geography & Topography
No information yet available.
Native Lifeforms
No information yet available.
History & Background / Dossier
No information yet available.
Imperial High / Landed Nobility
Zerpekush, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.
World Starport
Zerpekush has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Technology Level
Zerpekush possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government
Zerpekush is governed by a Representative Democracy where government leadership is representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referendum, votes by eligible voters on specific subjects.
World Military
No information yet available.
World Economy
No information yet available.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
No information yet available.
Urbanization
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors / Sources
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 14.
- Citation Missing - Signal-GK 1 via HIWG
- Periodical: Signal-GK Issue #2 - HIWG
- Citation Missing - Signal-GK 6 via HIWG
- Periodical: Signal-GK Issue #9 - HIWG
- Jae Campbell. "Library Data: Zeda." Signal-GK 11 (1995): 96. via HIWG
- Leighton Piper. "Library Data:Remnants." Signal-GK 13 (1997): 1. via HIWG
- Marc Miller. First Survey (Imperium Games, 1996), 79-86.
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com