Zelda (world)
Zelda/Standish (Daibei 2408) | |||||||||||||||||||||||||
Classic Era (1116) | A000663-F
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F2 V M7 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 0 |
Zelda is a ring of many small worldlets (planetoids AKA an "asteroid belt"), not capable of retaining an atmosphere or water, and are both non-agricultural and nonindustrial in nature.
- These worldlets warrant hazardous environment precautions.
- Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
- They require extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- The worldlets are, for the most part, unable to produce quality foodstuffs and must import them.
- These worldlets have very few prospect for economic expansion.
- It is a member of the Third Imperium in the Standish Subsector of Daibei Sector in the Domain of Ilelish.
- This world was colonized by and is controlled from Vanders (Daibei Sector, Iingar Subsector 2708)
- This world is also known as Mafka.
Description (Astrography & Planetology)
The world is part of the Zelda Group.
Binary Solar System
Zelda Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Zelda F2 V
Primary Main Sequence 1.46 6750 - 6820 3.76041 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0075 0.1608 1.73 - 3 0.75 7.5 Orbit # * 0 5 2 6 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Zelda M7 V
Secondary Main Sequence 0.09 2630 - 2680 0.00022 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0006 0.0012 0.02 - 0.03 0.06 0.6 Orbit # * * * * 2 Remarks None
System Data
System:
- 0 Gas Giants
- 0 Planetoid Belts
- 6 Other Worlds
Mainworld Data
Zelda has an Importance rating of 1 (Ordinary).
- Importance Extension- 1
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes. )
Mainworld Atmosphere
Zelda has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Geography & Topography
No information yet available
Mainworld Map
No information yet available
Native Lifeforms
No information yet available
History & Background (Dossier)
No information yet available
Local Nobility
Zelda, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport
Zelda has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level
Zelda possesses a Technology Level of TL–15 or TL-F in Hexadecimal Notation.
- Common Communication technologies for this TL include: Meson Communicators and Pseudo Reality Communications.
- Common Power Generation technologies for this TL include: Miniature super-batteries, improved collectors, and advanced Fusion+.
- Common Transportation technologies for this TL include:
- Land & Water: Advanced gravcraft.
- Air: Advanced gravcraft and speeders.
- Space: Advanced gravcraft and G-Carriers.
- FTL: Jump Drive-6.
World Government
Zelda has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. A colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.
World Law Level
- Machine guns, automatic rifles prohibited
World Military
No information yet available
World Economy
Economics: ( 8 5 5 -2 )
- Resources-8 (Moderate)
- (Resources are any materials available for processing and exploitation. They include natural resources, minerals, ores, metals, energy sources, biological assets, and any other materials of limited availability.)
- Labor-5 (Hundreds of thousands)
- (Labor is the workforce available for the processing and exploitation of Resources.)
- Infrastructure-5 (Limited)
- (Infrastructure is the established technical structures that support exploitation of resources. Infrastructure includes roads, power grids, communications, and factories.)
- Efficiency- -2 (Fair)
- (Efficiency reflects the current economic system, and includes sensible legal procedures, appropriate tariffs, customs promoting a balanced work ethic, rewards for merit, and social structures which match ability and job. Negative Efficiency is worse. Efficiency at -1 or less turn the RUs available negative: the Inefficiencies are so destructive as to make the economy a net drain. Such barriers represent a welfare state; cultural influences which do not value wealth, even physical limitations. On the other hand, since some economies have positive efficiencies: positive multipliers increasing available RU. )
- Economic Extension- 16
- (The Economic Extension (Ex) is the strength of a world economy and provides basic insights into the economy’s structure and capabilities.)
- Resource Units- -400
- (The world's budget.)
Trade Data
- As-Asteroid Belt
- Na-Non-Agricultural
- Ni-Non-Industrial
- Va-Vacuum World
World Demographics
Humaniti, population 100%
World Culture
Culture: [ 3 7 2 C ]
- Homogeneity-3 (Monolithic)
- (Homogeneity is a measure of the degree to which members of society hold common beliefs. Members of very homogeneous cultures are in strong agreement on the fundamentals of society (usually basic rights, religion, and methods of interaction). Members of non-homogeneous cultures hold many different beliefs on the fundamentals of society.)
- Acceptance-7 (Aloof)
- (Acceptance is the degree of xenophobia ( or xenophilia ) in the culture. High Acceptance is evidenced by friendliness to outsiders and offworlders; Low Acceptance is characterized by fear or rejection of outsiders.)
- Strangeness-2 (Typical)
- (Strangeness is the degree of difference from the norms of interstellar society. High Strangeness is evidenced by unusual or outwardly incomprehensible actions, statements, or responses in the course daily activity. Low Strangeness reflects activities close to interstellar norms.)
- Symbols-C (Very abstract)
- (Symbols used by the culture may range from the concrete (idols; totems; statuary) to the abstract (symbolized belief systems; group affiliations).)
World Language/s
Urbanization
No information yet available
World Infrastructure
Zelda possesses limited infrastructure
Historical Data
No information yet available
World Timeline
No information yet available
UWP Listing
A000663-F
- Starport-A (Excellent)
- Size-0 (Asteroid Belt)
- Atmosphere-0 (No atmosphere)
- Hydrosphere-0 (Desert World)
- Population-6 (app. 8,000,000)
- Government Type-6 (Captive Government / Colony)
- Law Level-3 (Machine guns, automatic rifles prohibited)
- Technology Level-F (Technical Imperial Maximum)
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller Atlas of the Imperium
- GURPS Traveller: Rim of Fire
- MegaTraveller Alien - Solomani & Aslan (dotmap provided)
- MegaTraveller Alien - Vilani & Vargr (dotmap provided)
- Mongoose Traveller: Solomani
- Article: "Daibei Sector: Library and Map" by Nancy & Aleatha Parker (pgs 22-25) from Periodical: MegaTraveller Travellers' Digest No. 15
- Traveller Wiki Editorial Team
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com