Wolvesbane class System Defense Boat
Wolvesbane class System Defense Boat | |
---|---|
TBD | |
Type: HSDB System Defense Boat | |
Size | 200 Tons |
Hull Configuration | [[{{{hull}}}]] |
Tech Level | TL–15 |
Engineering | |
Computer | TBD |
Jump | J-0 |
Maneuver | 6 G |
Armaments | |
Hardpoints | 2 |
Accommodations | |
Staterooms | 0 |
Personnel | |
Crew | 6 |
High/Mid Passengers | 0 |
Payload | |
Cargo | 6 Tons |
Fuel tank | 0 Tons |
Construction | |
Origin | Third Imperium |
Price | |
Cost | MCr392.05 in quantity 313.64 |
Architect fee | MCrRonald B. Kline, Jr. |
Statistics | |
Images | |
Illustration | No |
Source | |
Canon | Published, fan design |
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance. |
The Wolvesbane class System Defense Boat is a defensive warship and a common sight along the Imperial border where Vargr incursions are expected.
- It is a paramilitary ship and a System Defense Boat.
Description (Specifications)
They carry massive armor and a powerful model 9fib computer. Each crew member has their own stateroom to make lengthy patrols more comfortable. The huge power plant can power the computer, allows high agility maneuvering and has power left over for a triple beam laser turret. System defense squadrons have been acquiring these updated models to replace older versions of the same basic design.
Basic Ship Characteristics
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (of ten craft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (thousands of tons) where necessary. [1]
#. | Category | Remarks |
---|---|---|
1. | Tonnage | TBD tons. |
2. | Crew | TBD. |
3. | Performance | TBD. |
4. | Electronics | TBD. |
5. | Hardpoints | TBD hardpoints. |
6. | Armament | TBD. |
7. | Defenses | TBD. |
8. | Craft | TBD. |
9. | Fuel Treatment | TBD. |
10. | Cost | MCrTBD. |
11. | Construction Time | TBD months. |
12. | Comments | None. |
History & Background (Dossier)
Squadrons of these sleek craft hide in gas giants or cometary belts and have secure links to system range sensor nets. Once the quarry is detected, they can easily pursue with their 6-G acceleration and high agility.
References & Contributors (Sources)
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- Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 20-37. (Design Sequence Used)
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.