Difference between revisions of "Windhorn Sector"

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|capital = Various
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|domain  = [[Vargr Extents]]
 
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|c1  = [[17th Disjuncture]]
 
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|gsp        = 1,059,784
 
|gsp        = 1,059,784
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|population = 278,634
 
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[[Windhorn Sector]] lies [[coreward]] of the [[Third Imperium]] and is both named after and best known for the presence of the astrographic feature known as the [[Windhorn Rift]].
+
[[Windhorn Sector]] is a turbulent [[Vargr]]-dominated region lying along the [[coreward]] border of the [[Third Imperium]].
* It is solidly ''Vargr Space'' and part of the [[Vargr Extents]] although parts of it were once held by the [[First Imperium|First]] and [[Second Imperium]]s.
+
* It is solidly ''Vargr Space'' and part of the [[Vargr Extents]].
* Some ambitious Imperial nobles still consider it part of the [[Domain of Vland]], even though no official Imperial possession exists in [[1116]].
+
* It is known as ''[[Gotsdzo Sector]]'' to the [[Vargr]], a name that loosely translates as "Domain of Pale Stars".
 +
* It was called ''[[Kishadikhu Sector]]'' during the [[First Imperium|Ziru Sirka]].
 +
 
 +
== Description ([[Specifications]]) ==
 +
Windhorn Sector is both named after and best known for the presence of the [[Windhorn Rift]], a major [[astrographic feature]].
 +
 
 +
The sector lies directly to [[coreward]] of the [[Third Imperium]].
 +
* Parts of it were once held by the [[First Imperium|Ziru Sirka]] and later administered by the [[Rule of Man]].
 +
* Some ambitious [[Imperial Nobility|Imperial Nobles]] still consider the sector's [[rimward]] subsectors part of the [[Domain of Vland]], even though no official {{Imperial}} possession exists.
 +
 
 +
=== Astrographic Features ===
 +
The following [[astrographic feature|astrographic]] and [[trade route|commercial]] data regarding the sector has been determined:
 +
* The center of the sector is a rift density region: parts of the [[spinward]]-[[coreward]] and [[rimward]]-[[trailing]] quadrants are standard stellar density regions.
 +
* The brightest star in the sector is the unstable red giant primary of the [[Gaedueng (world)|Gaedueng system]]. It is sometimes called the ''[[Gaedueng (world)|Eye of the Rift]]''.
 +
* Two major [[trade route]]s terminate within the region: the [[Vilani Main]] and the [[Nudashiir Lagani]].
 +
* The [[Kanae-Figorurzaz Trade Run]], the [[Vedhaaez Cluster]], and the [[Gvuekh Cluster]] are important local [[trade route]]s lying within the [[rimward]] parts of the sector.
 +
 
 +
==== Stellar Distribution ====
 +
A basic map showing the distribution and size of [[star]]s within Windhorn Sector.
 +
* The color corresponds to the visible color of the star, which links to its spectral classification.
 +
* The size as shown indicates both the physical size of the object and its relative brightness.
 +
 
 +
[[File:Chart Windhorn Stellar Distribution Final.png|400 px]] <br> (Chart sourced from [[Traveller Map]]).
 +
 
 +
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
 +
* Ordinary main sequence stars can barely be seen from even a hex away.
 +
* Huge, intensely luminous giant stars can be seen from across the sector and far beyond.
 +
* The sector contains an unusually high number of white main sequence stars, an astronomical phenomenon some authorities believe to be related to the presence and nature of the [[Windhorn Rift]].
 +
 
 +
==== Rifts and Voids ====
 +
The sector forms the central-[[rimward]] part of the [[Windhorn Rift]].
 +
* [[Windhorn Rift|The rift]] hinders travel and commerce across the region.
 +
 
 +
[[File:Chart Windhorn Rift Regions Final.png|400 px]] <br> (Chart sourced from [[Traveller Map]])
 +
 
 +
Locally at least, a rift is an [[Astrography|astrographic]] concept based on [[Jump Drive]] performance.
 +
 
 +
The boundaries of rifts were established centuries ago, when the highest commonly encountered [[Technology Level|tech level]] was {{TL|12}}.
 +
* This level of technology allowed the routine use of up to [[Jump Drive|Jump-3 drives]].
 +
* Areas that couldn't be crossed by [[Jump Drive|Jump-3-capable]] vessels were denoted as ''[[rift]]s''.
 +
 
 +
This traditional definition of rift regions remains in use today: while modern high performance [[starship]]s can easily cross them, most commercial vessels continue to utilize [[Jump Drive|Jump-3 or less]] drives. Because of this most traffic is concentrated within higher stellar density regions, and as such the classic definition and boundaries of rift regions remains relevant.
 +
 
 +
A simple map showing the general extent of the [[Windhorn Rift]].
 +
 
 +
[[File:Chart Windhorn Rift Final.png|250 px]] <br> (Chart sourced from [[Traveller Map]].)
 +
* [[Lair (world)|Lair]], the [[Vargr]] [[homeworld]], is marked in red.
 +
* [[Vland (world)|Vland]], the [[Vilani]] [[homeworld]], is marked in green.
  
=== Meta-History & Background ===
 
Portions of Windhorn sector were designed by Joe D. Fugate Sr. and appear in The Flaming Eye (DGP, 1991).
 
* The remainder was designed by John G. Wood. Stellar positions were developed by Joe D. Fugate Sr. and appear in The MegaTraveller Alien, Volume 1: Vilani &amp; Vargr (Digest Group Publications, 1990).
 
 
----
 
----
* In 1990, {{MT}} [[Alien - Vilani & Vargr]] was published.
+
 
* In 19xx, [[TBD]] was published.
+
=== Economic Astrography ===
* Further citations under development.
+
[[File: VARGR CORSAIR .png|150px|right]]
 +
 
 +
=== Corporations ===
 +
Several major corporations operate within the sector:
 +
 
 +
[[File:Gzugzo Lines.jpg|150px]] [[File:Menderes.jpg|150 px]] [[File:Naasirka.png|150 px]]
 +
* Most goods that are transported around the [[rimward]] edge of the [[Windhorn Rift]] are carried by [[Gzugzo Lines]], a sector-wide company that also extends services into [[Provence Sector]].
 +
* [[Menderes Corporation]], based in the [[Julian Protectorate]] far to [[trailing]], operates within the region.
 +
* The {{Imperial}} [[Megacorporation]] [[Naasirka]], with strong historical ties to the area, maintains a significant presence within the sector.
 +
 
 +
=== Vargr Corsairs ===
 +
[[Vargr]] [[Corsair]] bands can pose a considerable risk to interstellar trade and commerce within the sector.
 +
 
 +
[[File:Vargr Corsairs Rebellion Sourcebook.png|600px]]
 +
* Corsairs can often be negotiated with and many accept tribute in return for safe passage through their territory.
 +
* Vessels and crews are advised to travel armed and ready to defend themselves.
 +
 
 +
=== Trade Routes ===
 +
[[File:Chart Windhorn Importance Basic.png|200 px|right]]
 +
A number of [[trade route]]s exist within this area. Of these, the most important are:
 +
 
 +
==== The Nudashiir Lagani ====
 +
A few worlds within the [[rimward]]-[[trailing]] corner of the sector lie on the [[Nudashiir Lagani]], the great [[Nudashiir Lagani|Lishun-Gashikan Main]].
 +
* An eclectic mix of vessels, both human and [[Vargr]], work their ways along the [[Main]], carrying vast amounts of goods and commodities between its member worlds.
 +
* The sector lies on the far [[spinward]] end of the main.
 +
 
 +
[[File:Chart Nudashiir Lagani Basic.png|250 px]] <br> (Chart sourced from [[Traveller Map]])
 +
* The [[trailing]] subsectors of Windhorn Sector are depicted central left.
 +
* Worlds on the [[Main]] are highlighted in green.
 +
 
 +
==== The Vilani Main ====
 +
The sector marks the [[coreward]] end of the [[Vilani Main]], the mighty trade artery of the [[First Imperium|Ziru Sirka]].
 +
* High cargo capacity, [[Jump Drive|low jump rating]] vessels move along the [[Main]], carrying vast amounts of goods and commodities between its member worlds.
 +
 
 +
[[File:Chart Vilani Main Basic.png|250 px]] <br> (Chart sourced from [[Traveller Map]])
 +
* The [[rimward]] subsectors of Windhorn Sector are depicted top-center.
 +
* Worlds on the [[Main]] are highlighted in green.
 +
* [[Vland (world)|Vland]] is marked in red.
 +
 
 +
==== The Kanae-Figorurzaz Trade Run ====
 +
The [[rimward]] subsectors of the sector contain a small [[Main]] called the [[Kanae-Figorurzaz Trade Run]]. The [[Main]] has 28 member worlds.
 +
* It runs between [[Aekhgal Subsector]], [[Gvadhoe Subsector]], and [[Voenggaks Subsector]].
 +
* It lies entirely within the [[Ngath Confederation]], a [[Vargr]] [[polity]].
 +
 
 +
[[File:Chart Kanae-Figorurzaz Trade Run Basic 2.png|250 px]] <br> (Chart sourced from [[Traveller Map]])
 +
* Worlds lying on the [[Main]] are highlighted in tan.
 +
* [[Kanae (world)|Kanae]] is marked in red.
 +
* [[Figorurzaz (world)|Figorurzaz]] is marked in orange.
 +
 
 +
==== The Vedhaaez Cluster ====
 +
The [[rimward]]-[[trailing]] worlds of the sector are members of the [[Vedhaaez Cluster]], a [[trade route]] running between [[Corridor Sector]], [[Vland Sector]], and Windhorn Sector. It is a small [[Main]].
 +
* It has 39 member systems.
 +
* A few of its [[coreward]] worlds lie within the [[Ngath Confederation]], a [[Vargr]] [[polity]].
 +
* Some of its [[rimward]] worlds are members of the {{Imperium}}.
 +
 
 +
[[File:Chart Vedhaaez Cluster Basic 2.png|250 px]] <br> (Chart sourced from [[Traveller Map]])
 +
* Worlds lying on the [[Main]] are highlighted in tan.
 +
* [[Vedhaaez (world)|Vedhaaez]], the namesake of the cluster and the [[capital]] of the [[Ngath Confederation]], is marked in red.
 +
 
 +
==== The Gvuekh Cluster ====
 +
The [[Gvuekh Cluster]] is a [[trade route]] running primarily between [[Voenggaks Subsector]] and [[Kishadiku Subsector]]. It has a few member worlds along the [[rimward]] edge of [[Sunggoe Subsector]]  as well as a single world within [[Khuulu Subsector]] of [[Meshan Sector]]. It is a small [[Main]].
 +
* It has 42 member systems.
 +
* It lies entirely within the borders of the [[17th Disjuncture]], a [[Vargr]] [[polity]].
 +
 
 +
[[File:Chart Gvuekh Cluster Basic.png|250 px]] <br> (Chart sourced from [[Traveller Map]])
 +
* Worlds lying on the [[Main]] are highlighted in tan.
 +
* [[Gvuekhluerar (world)|Gvuekhluerar]], the primary world of the cluster and the [[capital]] of the [[17th Disjuncture]], is marked in red.
 +
 
 +
==== Tukogan Trade Circuit ====
 +
The [[Tukogan Trade Circuit]] lies at the hub of three major local [[trade route]]s, the [[Gvuekh Cluster]], the [[Khuulu Main]], and the [[Nudashiir Lagani]].
 +
* Its primary world is [[Tukogan (world)|Tukogan]], in [[Khuulu Subsector]] of [[Meshan Sector]].
 +
* It is a fractious [[Organization|trade association]] made up of disparate interests, with links to many worlds and organizations.
 +
* It facilitates trade and commerce across the region.
 +
 
 +
[[File:Chart Tukogan Trade Circuit Basic.png|250 px]] <br> (Chart sourced from [[Traveller Map]])
 +
 
 +
=== Windhorn Chain Jump Bridge ===
 +
The [[Windhorn Chain]] is the name given to a proposed [[Calibration Point|jump route]] across the [[Windhorn Rift]]. It would pass through [[Khonsu Subsector|Khonsu]], [[Uroez Subsector|Uroez]], and [[Tsougak Subsector]]s of Windhorn Sector.
 +
 
 +
The concept is to construct a [[Calibration Point|jump bridge]], consisting of one or more deep space refuelling facilities located within [[Uroez Subsector]], deep within [[Windhorn Rift|the rift]].
 +
* The [[Windhorn Chain|jump bridge]] would facilitate trade and travel between [[Provence Sector]] and [[Lair (world)|Lair]], the [[Vargr]] [[homeworld]], and the [[Vargr]]-dominated sectors to [[trailing]].
 +
 
 +
==== Proposed Designs ====
 +
Two variant proposals exist: a [[Jump Drive|jump-4]] bridge and a [[Jump Drive|jump-6]] bridge.
 +
 
 +
A basic map showing the proposed location of the [[Jump Drive|jump-4]] ''[[Windhorn Chain]]'' [[Calibration Point|Jump Bridge]].
 +
 
 +
[[File:Chart Windhorn Chain J4 Basic.png|600 px]] <br> (Chart sourced from [[Traveller Map]])
 +
* The [[Calibration Point|Bridge facilities]] would lie within [[Hex Location|interstellar hexes 1811 and 2211]] of [[Uroez Subsector]].
 +
 
 +
A basic map showing the proposed location of the [[Jump Drive|jump-6]] ''[[Windhorn Chain]]'' [[Calibration Point|Jump Bridge]].
 +
 
 +
[[File:Chart Windhorn Chain Basic.png|600 px]] <br> (Chart sourced from [[Traveller Map]])
 +
* The [[Calibration Point|Bridge facilities]] would lie within [[Hex Location|interstellar hex 2011]] of [[Uroez Subsector]].
 +
 
 +
==== Issues and Concerns ====
 +
[[File:Gzugzo Lines.jpg|100px|right]]
 +
Objections to the concept as proposed include:
 +
* It would incur massive expenditure and require considerable amounts of materials to set up and get operational.
 +
* It would require advanced ships, as well as support and maintenance facilities to keep them running. Few such ships are available within [[Vargr Extents|the extents]].
 +
 
 +
Ownership and control of the proposed route is a contentious topic and negotiations to resolve it have been extremely fraught.
 +
 
 +
Despite these issues [[Gzugzo Lines]], a major shipping interest within the sector, continues to support the idea.
 +
 
 +
Many believe that the [[Calibration Point|jump bridge]], in one of its two proposed forms, already exists.
 
----
 
----
* It has been [[T5 Second Survey]] reviewed and updated to [[T5]] standards.
 
  
== Description (Specifications) ==
+
=== World Listings ===
No information yet available.  
+
Comprehensive [[Second Survey]] [[UWP|UWP data]] for all worlds lying within the sector is available.
 +
* The primary source material for all data is [[Traveller Map]].
 +
* Other sources may contain contradictory or incorrect information.
 +
 
 +
{{SectorWorlds2|Windhorn|Sector}}
 +
 
 +
Note that some [[Second Survey]] data, though only [[Year|40 years]] old, is likely to be out of date.
 +
* Data is occasionally updated as new information becomes available.
 +
* Scouting missions gathering reliable, verified data can receive substantial payment.
 +
* Verified updated data is constantly sought.
 +
 
 +
== History & Background (Dossier) ==
 +
[[File:Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg|right]]
 +
The [[Vargr]] dominate the sector. They are divided into three notable political blocs:
 +
* The [[coreward]]-[[spinward]] part of the sector, across the eponymous [[Windhorn Rift]], is part of the [[Empire of Varroerth]], the largest and most enduring [[polity]] within the [[Vargr Extents]].
 +
* On the [[rimward]] side of the sector, in space once held by the [[Vilani]] of the ''[[First Imperium|Ziru Sirka]]'', two extensive nations are currently extant – the older [[Ngath Confederation]] and the more recently formed [[17th Disjuncture]]. The Disjuncture is particularly belligerent and expansionistic.
  
=== Toponyms: 1116 ===
+
[[Vargr]] are the majority population in all regions, though communities of mostly [[Vilani]]-descended Humans, wandering [[Hlanssai]], long-entrenched [[Hhkar]], and the sector's native [[Aezorgh]] can be found.
 +
 
 +
=== Native Sophonts ===
 +
The following races ([[sophont]] species) are believed to have originated within this sector:
 +
* [[Aezorgh]] of [[Soghzalghag (world)|Soghzalghag]]. Clever and devious but physically small hexapods that are tolerated on most worlds rather than being seen as equals.
 +
** They are ovoid, with wide tooth-filled mouths, two pairs of eyes (with each pair sensitive to different [[Electromagnetic Spectrum|wavelengths of energy]]), four arms ending in four-fingered hands, two legs, and an outer covering of feather-like structures that serve to insulate the body.
 +
** Their [[homeworld]] has long been occupied by the [[Vargr]] and the [[Aezorgh]] are now a small minority of the population. However, over the millennia, the species have spread throughout the [[rimward]] part of the [[Vargr Extents]]. There are significantly more offworld [[Aezorgh]] than there are on the [[homeworld]].
 +
** The name translates most literally as ''vermin''.
 +
 
 +
=== Demographics ===
 +
The total population of Windhorn Sector is estimated at 278.634 billion [[sophont]]s.
 +
 
 +
Significant populations of the following [[sophont]] races reside within this sector:
 +
 
 +
* [[Terragen]]s (Non-human Terran races)
 +
** [[Vargr]] ([[Major Race]]): the majority population within the sector.
 +
 
 +
* [[Humaniti]] (Human Races)
 +
** Mixed heritage ([[Major Race]]): sparsely distributed across the sector.
 +
** [[Solomani]] ([[Major Race]]): sparsely distributed across the sector.
 +
** [[Vilani]] ([[Major Race]]): mainly found within those parts of the sector that were formerly part of the [[First Imperium|Ziru Sirka]].
 +
 
 +
[[File:Dhaen Aezorgh Species.jpg|400 px|right]]
 +
 
 +
* [[Non-Human Race]]s
 +
** [[Aezorgh]] of [[Soghzalghag (world)|Soghzalghag]]: native to the sector and sparsely distributed across the [[rimward]] parts of the [[Vargr Extents]].
 +
** [[Dhaen]] of [[Dhaen (Pr 0718) (world)|Dhaen]], in [[Provence Sector]]: small, long-bodied, fur-covered humanoids not recognized by the [[Vargr]] as being [[sophont]].
 +
*** Some [[Vargr]] keep them as pets or [[Slave|as servants]].
 +
** [[Hhkar]] of [[Skkyhrk (world)|Skkyhrk]], in [[Amdukan Sector]]: very large, powerfully built, carnivorous, egg-laying, generally humanoid [[reptillianoid]]s.
 +
*** The species have maintained small settlements and colonies in a broad sphere around their distant [[homeworld]] for millennia.
 +
*** There are long-established populations on [[Gvoezonakh (world)|Gvoezonakh]], [[Khoodukhsoung (world)|Khoodukhsoung]], [[Roerragh (world)|Roerragh]], and [[Vaerrgkhir (world)|Vaerrgkhir]]. Some of these predate the [[First Imperium|Ziru Sirka]].
 +
** [[Hlanssai]] of [[Vrirhlanz (world)|Vrirhlanz]], in [[Gzaekfueg Sector]]: sensual, impulsive, emotional [[humanoid]]s with a strong wanderlust who may occasionally be encountered in small groups.
 +
*** They are considered "unstable" by the notoriously unpredictable [[Vargr]].
 +
 
 +
=== Linguistic Topography ===
 +
The following [[language]]s are among the most commonly used within this astrographic region:
 +
* [[Logaksu]]: a [[Vargr]] [[language]] widely spoken throughout all parts of the sector. It is the main language of the [[Empire of Varroerth]].
 +
* [[Ovaghoun]]: a [[Vargr]] [[language]] widely spoken within the [[Ngath Confederation]] and [[17th Disjuncture]].
 +
* [[Mavek Errgh]]: The most common of the many local [[Vargr]] languages.
 +
 
 +
Other widely spoken languages include:
 +
* [[Anglic]]: one of the two official languages of the {{Imperium}}.
 +
* [[Vilani (language)|Vilani]]: one of the two official languages of the {{Imperium}}.
 +
 
 +
Occasionally heard:
 +
* [[Hhraki]]: the [[language]] of the [[Hhkar]].
 +
 
 +
==== Toponyms ====
 
This sector has been known by different names to different groups over its existence including the following:
 
This sector has been known by different names to different groups over its existence including the following:
 
{{Sector toponyms
 
{{Sector toponyms
Line 87: Line 297:
 
|zhodani  = Gotsdzo
 
|zhodani  = Gotsdzo
 
}}
 
}}
* This sector was known as ''[[Kishadikhu Sector]]'' during the [[First Imperium]].
 
* It also been known as ''[[Gotsdzo Sector]]''.
 
  
=== Linguistic Topography: 1116 ===
+
=== Faith and Belief ===
The following [[language]]s are among the most commonly used within this astrographic region:
+
A number of religious faiths are followed within the sector:
* [[Anglic]]
+
* [[Church of the Chosen Ones]] (followed across the [[Vargr Extents]]).
* [[Gvegh]]
+
* [[Faarzgaen]]-worship (followed within the [[coreward]] half of the sector.
* [[Vilani (language)]]
+
* ''[[Senghik Outoun]]'' (scattered followers across the Vargr Extents)
 +
* [[Taarskoe|Taarskoism]] (followed across the sector).
  
== History & Background (Dossier) ==
+
=== Historical Eras ===
No information yet available.
+
''General Overview:''
 +
* [[First Vargr Diaspora|First Diaspora]]
 +
* Second Diaspora (the [[Vargr Pillaging]])
 +
* [[Sack of Gashikan]] ([[Second Empire of Gashikan]])
 +
* [[Wolvesbane Project]] ([[Vargr Race Wars]] / [[Gashikan Race Wars]])
 +
* Establishment of the [[Third Imperium]]
 +
* [[Pacification Campaigns]]
 +
* [[Julian War]]s
 +
* [[Vargr Campaigns]]
 +
* [[Golden Age]]
  
=== Native Sophonts ([[NIL]]s): 1116 ===
+
==== Major Historical Events Timeline ====
The following races ([[sophont]] species) are believed to have originated within this area:
+
Major events that have affected this sector and the wider region that it lies within:
* [[Humaniti]] (Human races)
+
* [[-10000|circa -10,000]]: The [[Hhkar]] begin to disperse from [[Skkyhrk (world)|their homeworld]]. Some eventually settle in Windhorn Sector.
** None
+
* [[-9235]]: the [[Vilani]] discover [[Jump Drive|jump technology]] and begin to spread into the area.
 +
* [[-8100|ca -8100]]: surviving records indicate wandering [[Vilani]] have established settlements within the [[rimward]] regions of the sector. There is trade amongst their worlds.
 +
* [[-4045]] to [[-2204]]: the [[First Imperium|Ziru Sirka]] claims and settles worlds across the region.
 +
* [[-3810]]: the [[Vargr]] discover [[Jump Drive|jump technology]] and begin [[First Vargr Diaspora|an era of expansion]].
 +
* [[-2404]] to [[-2215]]: the human [[Interstellar Wars]] rage to [[rimward]]. The region becomes increasingly neglected.
 +
* [[-2400s]]: [[Vargr]] raiding into the region significantly increases. This becomes known as the [[Second Vargr Diaspora|Vargr Pillaging]].
 +
* [[-2204]] to [[-1776]]: the [[Rule of Man]] nominally administers the [[rimward]] worlds of the region. Conflicts escalate between [[Vargr]] and humans as the [[Vargr]] occupy former [[First Imperium|Ziru Sirka]] territory.
 +
* [[-1700|circa -1700]]: [[Vargr]] [[rimward]] expansion gradually ceases: the border between human and [[Vargr]] space stabilizes.
 +
* [[-1776]] to [[0]]: the [[Long Night]]. There is widespread regression within the area and some worlds [[Barren World|become barren]].
 +
* [[0|The Year 0]]: to [[rimward]], the [[Third Imperium]] is founded.
 +
* [[26|circa 26]]: the [[Empire of Varroerth]] is founded.
 +
* [[300]]-[[420]]: the {{Imperial}} [[First Survey]] charts Windhorn Sector: small [[Vargr]] [[Polity|polities]] exist within the region.
 +
* [[800s|late 800s]]: the [[Ngath Confederation]] begins to form and gradually absorbs [[Non-Aligned World|neutral worlds]] and [[Polity|smaller polities]].
 +
* [[995]]-[[1065]]: the {{Imperial}} [[Second Survey]] charts the Sector. Few humans remain within the region.
 +
* [[1040s|circa 1040]]: the [[17th Disjuncture]] is founded and rapidly brings [[Non-Aligned World|neutral worlds]] under its banner, directly competing with the [[Ngath Confederation]].
 +
* [[1065]]: the [[Second Survey]] is published. Information about the sector becomes widely available.
 +
* [[1100]]: no [[Windhorn Rift|non-rift]] [[Non-Aligned World|neutral worlds]] remain within the region.
  
* [[Non-Human Race]]s
+
==== ''Historical Charts'' ====
** None
+
Simple charts showing [[Provence Sector]], Windhorn Sector, and [[Meshan Sector]] (top row) and [[Corridor Sector]] and [[Vland Sector]] (bottom row) at the beginning of the [[Interstellar Wars]], [[-2400s|circa -2400]].
 +
* The [[First Imperium|Ziru Sirka]]'s territories are marked in red.
 +
* Almost nothing (except for a few names) is known of [[Vargr]] states of the period.
  
* Terragens (Non-human Terran races)
+
[[File:Chart Provence First Imperium Basic.png|150 px]] [[File:Chart Windhorn First Imperium Basic 2.png|150 px]] [[File:Chart Meshan First Imperium Basic.png|150 px]]
** None
 
  
=== Demographics: 1116 ===
+
[[File:Chart Corridor First Imperium Basic.png|150 px]] [[File:Chart Vland First Imperium Basic.png|150 px]] <br> (Charts sourced from [[Traveller Map]])
Significant populations of the following races ([[sophont]] species) reside within this sector:
 
* [[Humaniti]] (Human races)
 
** [[Solomani]]
 
** [[Vilani]]
 
  
* [[Non-Human Race]]s
+
== Worlds, Systems & Sectors (Political [[Astrography]]) ==
** [[Hhkar]]
+
[[File:Chart Windhorn Regional Basic.png|200 px|right]]
 
+
The [[Windhorn Rift]] is centered on the sector and extends both [[spinward]] and [[coreward]].
* Terragens (Non-human Terran races)
 
** [[Vargr]] ([[Major Race]])
 
 
 
=== Historical Eras ===
 
No information yet available.
 
 
 
==== History: General Overview ====
 
No information yet available.
 
 
 
==== History-Era: Mileu 1100 ====
 
No information yet available.
 
 
 
=== Major Historical Events Timeline: 1116 ===
 
These are some of the more important historical events that have affected this sector:
 
* ([[-2400]] to [[-1700]]): [[Vargr Pillaging]]
 
 
 
== Politics & Diplomacy (Interstellar Relations) ==
 
No information yet available.  
 
  
=== Polity Listing: 1116 ===
+
=== Political Astrography ===
The following polities can be found within this sector:
+
A number of broad astropolitical areas are found within Windhorn Sector:
* {{Imperial}} Powers ([[Pocket Empire]]s)
+
* [[Vargr Extents]]: worlds and systems occupied by the [[Vargr]] or under the dominion of one of the three major [[Vargr]] polities within the region. Many worlds have small [[human]] communities and "infestations" of [[Aezorgh]].
** None
+
* [[Balkanized Space]]: regions containing [[non-aligned]] world-states. At present, only the interior of the [[Windhorn Rift]] qualifies as ''[[Balkanized Space]]''. This is likely to change as allegiances shift, particularly within the unstable [[rimward]] parts of the sector lying along the coreward border of the {{Imperium}}.
  
* Independent Powers
+
=== Polity Listing: ===
** None
+
The following [[polities]] can be found within this [[sector]]:
 +
* ''[[Vargr Extents]]'' - ([[Vargr]] powers):
 +
** [[17th Disjuncture]].
 +
** [[Empire of Varroerth]].
 +
** [[Ngath Confederation]]. It is defended by the [[Ngath Confederate Space Navy]].
  
* [[Non-Aligned]] Powers (World-States)
+
* [[Non-Aligned]] Powers (World-States).
** [[Non-Aligned]] ([[Vargr]]-dominated)
+
** [[Non-Aligned]] ([[Vargr]]-dominated).
  
 
* Other Powers
 
* Other Powers
** [[Rule of Man]] (past)
+
** [[Ziru Sirka]] (historical: [[-4045]] to [[-2204]]).
** [[Ziru Sirka]] (past)
+
** [[Rule of Man]] (historical: [[-2204]] to [[-1776]]).
 
 
* [[Vargr Extents]] (Vargr powers)
 
** [[17th Disjuncture]]
 
** [[Empire of Varroerth]]
 
** [[Ngath Confederation]]
 
  
=== Polity Descriptions: 1116 ===
+
=== Polity Descriptions ===
 +
[[File:Chart Windhorn Politics Basic.png|200 px|right]]
 
Here are several synopses of the polities found in this sector:  
 
Here are several synopses of the polities found in this sector:  
 
# Alleg: NaVa: "[[Non-Aligned]], Vargr-dominated"
 
# Alleg: NaVa: "[[Non-Aligned]], Vargr-dominated"
Line 165: Line 378:
 
# Alleg: VVar: "[[Empire of Varroerth]]"
 
# Alleg: VVar: "[[Empire of Varroerth]]"
  
=== Imperial Territory: 1116 ===
+
=== Capitals ===
This Imperial territory was lost to [[Vargr]] depredations.  
+
* [[Goeghfoedh (world)|Goeghfoedh]] is the [[Empire of Varroerth]] capital of [[Dakoeng Subsector]].
* 0.00% is controlled by the [[Third Imperium]].
+
* [[Dharukeksoue (world)|Dharukeksoue]] is the [[Empire of Varroerth]] capital of [[Nanthou Subsector]].
* 100.00% is controlled by non-Imperial powers.
+
* [[Vedhaaez (world)|Vedhaaez]] is the [[Ngath Confederation]] capital of [[Aekhgal Subsector]].
 +
* [[Allunsoeks (world)|Allunsoeks]] is the [[Ngath Confederation]] capital of [[Gvadhoe Subsector]].
 +
* [[Ksalarrkfaegz (world)|Ksalarrkfaegz]] is the [[Ngath Confederation]] capital of [[Khaellung Subsector]].
 +
* [[Okueallnurr (world)|Okueallnurr]] is the [[17th Disjuncture]] capital of [[Voenggaks Subsector]].
 +
* [[Vokhson (world)|Vokhson]] is the [[17th Disjuncture]] capital of [[Tsougak Subsector]].
 +
* [[Uangi (world)|Uangi]] is the [[17th Disjuncture]] capital of [[Sunggoe Subsector]].
 +
* [[Thorrghgharz (world)|Thorrghgharz]] is the [[17th Disjuncture]] capital of [[Kishadiku Subsector]].
  
== Trade Routes (Economic [[Astrography]]) ==
+
=== Imperial Territory ===
The following astrographic features and trade routes can be found within this area:
+
Nearly [[-1700|three millennia ago]] the [[rimward]] part of the sector was human dominated and controlled by the [[First Imperium|Ziru Sirka]]. It was lost to [[Vargr]] depredations.
 +
* The whole region is controlled by non-Imperial powers.
 +
* [[Imperial Nobility|Some interests]] would like to see it returned to {{Imperial}} rule.
  
=== Mains, Branches & Arms ===
+
----
* [[Nudashiir Lagani]]
 
 
 
=== Clusters & Traces  ===
 
* [[Kanae-Figorurzaz Trade Run]]
 
 
 
=== Rifts, Voids & Jump Bridges ===
 
* [[Windhorn Chain]] (Jump Bridges)
 
* [[Windhorn Rift]]
 
 
 
=== Other Astrographic Features ===
 
* No information yet available.
 
 
 
== Worlds, Systems & Sectors (Political [[Astrography]]) ==
 
[[Image:SectorWindhorn.jpg|right]]
 
The [[Windhorn Rift]] is centered on this sector and extends both spinward and coreward.
 
  
=== Capital/s: 1116 ===
+
=== Sector Summary ===
*Dharukeksoue (''Windhorn'' 0211) is the [[Empire of Varroerth]] capital of [[Nanthou Subsector]]
 
*Vedhaaez (''Windhorn'' 0740) is the [[Ngath Confederation]] capital of [[Aekhgal Subsector]]
 
*Allunsoeks (''Windhorn'' 1432) is the [[Ngath Confederation]] capital of [[Gvadhoe Subsector]]
 
*Ksalarrkfaegz (''Windhorn'' 1730) is the [[Ngath Confederation]] capital of [[Khaellung Subsector]]
 
*Okueallnurr (''Windhorn'' 2335) is the [[17th Disjuncture]] capital of [[Voenggaks Subsector]]
 
*Vokhson (''Windhorn'' 3119) is the [[17th Disjuncture]] capital of [[Tsougak Subsector]]
 
*Uangi (''Windhorn'' 2629) is the [[17th Disjuncture]] capital of [[Sunggoe Subsector]]
 
*Thorrghgharz (''Windhorn'' 3040) is the [[17th Disjuncture]] capital of [[Kishadiku Subsector]]
 
 
 
=== Subsector Summary: 1116 ===
 
 
{{Summary}}
 
{{Summary}}
  
=== World Listing: 1116 ===
+
=== Summary of Subsectors ===
The following systems and worlds can be found within this sector:
 
{{SectorWorlds3|Windhorn|Sector}}
 
 
 
=== Subsector Listing: 1105 ===
 
 
The following [[subsector]]s can be found within this [[sector]]:  
 
The following [[subsector]]s can be found within this [[sector]]:  
# Subsector A: Dakoeng
 
# Subsector B: Khonsu
 
# Subsector C: Urrgae
 
# Subsector D: Urzkhoe
 
# Subsector E: Nanthou
 
# Subsector F: Elours
 
# Subsector G: Uroez
 
# Subsector H: Tsougak
 
# Subsector I: Urarz
 
# Subsector J: Urkae
 
# Subsector K: Khaellung
 
# Subsector L: Sunggoe
 
# Subsector M: Aekhgal
 
# Subsector N: Gvadhoe
 
# Subsector O: Voenggaks
 
# Subsector P: Kishadiku
 
 
=== Territorial Overview: 1116 ===
 
The following table details the subsectors within this area:
 
* No information yet available.
 
  
==== Territorial Chart Key ====
+
[[File:Chart Reference Subsectors within a Sector.png|150 px|right]]
No information yet available.
+
{|class="wikitable"
 +
|-
 +
! style="width: 90px"|
 +
! style="width: 150px"|Subsector Name
 +
! style="width: 130px"|Astrography
 +
! style="width: 150px"|Allegiance
 +
! Summary
 +
|-
 +
| Subsector A:
 +
| [[Dakoeng Subsector]]
 +
| Standard density
 +
| [[Empire of Varroerth]].
 +
| [[Vargr]] territory since the earliest days of [[Vargr]] [[Jump Drive|interstellar travel]]. Despite its proximity to [[Lair (world)|the Vargr homeworld]] it has remained an isolated and underdeveloped backwater.
 +
|-
 +
| Subsector B:
 +
| [[Khonsu Subsector]].
 +
| Sparse density.
 +
| [[Empire of Varroerth]].
 +
| [[Vargr]] territory since the earliest days of [[Vargr]] [[Jump Drive|interstellar travel]]. Despite its proximity to [[Lair (world)|the Vargr homeworld]] it has remained an isolated and underdeveloped backwater.
 +
|-
 +
| Subsector C:
 +
| [[Urrgae Subsector]]
 +
| [[Windhorn Rift|Rift density]].
 +
| None.
 +
| Lying within the [[Windhorn Rift]].
 +
|-
 +
| Subsector D
 +
| [[Urzkhoe Subsector]]
 +
| [[Windhorn Rift|Rift density]].
 +
| None.
 +
| Lying within the [[Windhorn Rift]].
 +
|-
 +
| Subsector E:
 +
| [[Nanthou Subsector]]
 +
| Sparse density.
 +
| [[Empire of Varroerth]].
 +
| [[Vargr]] territory since the earliest days of [[Vargr]] [[Jump Drive|interstellar travel]]. Despite its proximity to [[Lair (world)|the Vargr homeworld]] it has remained an isolated and underdeveloped backwater.
 +
|-
 +
| Subsector F:
 +
| [[Elours Subsector]]
 +
| [[Windhorn Rift|Rift density]].
 +
| None.
 +
| Lying within the [[Windhorn Rift]].
 +
|-
 +
| Subsector G:
 +
| [[Uroez Subsector]]
 +
| [[Windhorn Rift|Rift density]].
 +
| None.
 +
| Lying within the [[Windhorn Rift]]. <br> Proposed location of the ''[[Windhorn Chain]]'' [[Calibration Point|Jump Bridge]].
 +
|-
 +
| Subsector H:
 +
| [[Tsougak Subsector]]
 +
| Sparse density.
 +
| [[17th Disjuncture]].
 +
| The region was occupied by the [[Vargr]] prior to the [[Long Night]] and has remained [[Vargr]]-dominated since that time.
 +
|-
 +
| Subsector I:
 +
| [[Urarz Subsector]]
 +
| [[Windhorn Rift|Rift density]].
 +
| None.
 +
| Lying within the [[Windhorn Rift]].
 +
|-
 +
| Subsector J:
 +
| [[Urkae Subsector]]
 +
| [[Windhorn Rift|Rift density]].
 +
| None.
 +
| Lying within the [[Windhorn Rift]].
 +
|-
 +
| Subsector K:
 +
| [[Khaellung Subsector]]
 +
| Sparse density.
 +
| [[17th Disjuncture]]. <br> [[Ngath Confederation]].
 +
| The region was occupied by the [[Vargr]] prior to the [[Long Night]] and has remained [[Vargr]]-dominated since that time.
 +
|-
 +
| Subsector L:
 +
| [[Sunggoe Subsector]]
 +
| Standard density.
 +
| [[17th Disjuncture]].
 +
| A few worlds were part of the [[First Imperium|Ziru Sirka]] and nominally administered by the [[Rule of Man]]. It was overrun by the [[Vargr]] prior to the [[Long Night]] and has remained [[Vargr]]-dominated since that time. <br> The [[rimward]] edge of the subsector is dominated by the ''Sunggoe Void'', a minor rift region. <br> A few of its [[rimward]] worlds are part of the [[Gvuekh Cluster]].
 +
|-
 +
| Subsector M:
 +
| [[Aekhgal Subsector]]
 +
| Standard density.
 +
| [[Ngath Confederation]].
 +
| Formerly a part of the [[First Imperium|Ziru Sirka]] and nominally administered by the [[Rule of Man]]. It was overrun by the [[Vargr]] prior to the [[Long Night]] and has remained [[Vargr]]-dominated since that time. <br> It is the [[spinward]] end of the [[Kanae-Figorurzaz Trade Run]].
 +
|-
 +
| Subsector N:
 +
| [[Gvadhoe Subsector]]
 +
| Standard density.
 +
| [[Ngath Confederation]].
 +
| Formerly a part of the [[First Imperium|Ziru Sirka]] and nominally administered by the [[Rule of Man]]. It was overrun by the [[Vargr]] prior to the [[Long Night]] and has remained [[Vargr]]-dominated since that time. <br> The region marks the [[coreward]] terminus of the [[Vilani Main]]. <br> It forms the central part of the [[Kanae-Figorurzaz Trade Run]].
 +
|-
 +
| Subsector O:
 +
| [[Voenggaks Subsector]]
 +
| Standard density.
 +
| [[17th Disjuncture]]. <br> [[Ngath Confederation]].
 +
| Formerly a part of the [[First Imperium|Ziru Sirka]] and nominally administered by the [[Rule of Man]]. It was overrun by the [[Vargr]] prior to the [[Long Night]] and has remained [[Vargr]]-dominated since that time. <br> The region marks the [[coreward]] terminus of the [[Vilani Main]]. <br> It is the [[trailing]] end of the [[Kanae-Figorurzaz Trade Run]]. <br> It is the [[spinward]] end of the [[Gvuekh Cluster]].
 +
|-
 +
| Subsector P:
 +
| [[Kishadiku Subsector]]
 +
| Standard density.
 +
| [[17th Disjuncture]].
 +
| Formerly a part of the [[First Imperium|Ziru Sirka]] and nominally administered by the [[Rule of Man]]. It was overrun by the [[Vargr]] prior to the [[Long Night]] and has remained [[Vargr]]-dominated since that time. <br> The region marks the [[spinward]] terminus of the [[Nudashiir Lagani]]. <br> It forms the central part of the [[Gvuekh Cluster]].
 +
|-
 +
|}
  
== References & Contributors (Sources) ==
+
== References & Contributors ([[Sources]]) ==
{{Intermediate}}
 
 
{{Detail}}
 
{{Detail}}
 +
{{metadata}}
 
{{Sources
 
{{Sources
|S1= {{CT}} [[Vargr (Alien Module)|Alien Module 3: Vargr]] (named but no further data)
+
|S1= [[John Harshman]], [[Marc Miller]], [[Loren Wiseman]]. {{CT}} ''[[Library Data (A-M)|Supplement 8 Library Data (A-M)]]'', ([[Game Designers Workshop]], 1981), various pages. (Library data entries)
|S2= {{MT}} Portions of Windhorn sector were designed by Joe D. Fugate Sr. and appear in [[The Flaming Eye]] ([[DGP]], 1991).  
+
|S2= [[John Harshman]], [[Marc Miller]], [[Loren Wiseman]]. {{CT}} ''[[Library Data (N-Z)|Supplement 11 Library Data (N-Z)]]'', ([[Game Designers Workshop]], 1982), various pages. (Library data entries)
|S3= {{MT}} [[Alien - Vilani & Vargr]] {dot map provided}
+
|S3= [[J. Andrew Keith]], [[Marc Miller]], [[John Harshman]]. ''[[Vargr (Alien Module)|Vargr]]'' ([[Game Designers Workshop]], 1984), IBC. (Sector named but no world data provided)
|S4= Author & Contributor: Lord (Marquis) and Master Scout Emeritus [[User: Alagoric|Adie Alegoric Stewart]] of the [[IISS]]
+
|S4= {{Ludography cite|name= Vilani & Vargr |page= pages 11, 48, 49}} (Dot maps and charts showing the locations of the sector's worlds and political allegiances)
|S5= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]
+
|S5= {{Ludography cite|name= The Flaming Eye|page= pages 72-84, 90}} (Details originally designed by [[Joe D. Fugate Sr.]])
 +
|S6= [[David Burden]], [[Stuart Dollar]], [[Andy Lilly]], [[Joseph Walsh]]. ''{{T4}} [[Aliens Volume 1]]'' ([[Imperium Games]], 1998), pages 91-182. (The [[Vargr]])
 +
|S7= [[David L. Pulver]]. ''[[GURPS Traveller]] [[GURPS Traveller: Alien Races 1|Alien Races 1]]'' ([[Steve Jackson Games]], 1998), pages 64-99. (The [[Vargr]])
 +
|S8= [[Simon Beal]]. ''[[Mongoose Traveller: Vargr]]'', ([[Mongoose Publishing]], 2009), various pages. (Background for the [[Windhorn Rift]] region)
 +
|S9= [[David Drazul]], ''The 17th Disjuncture'', archived in [[Freelance Traveller]] (Lecture Hall and Library) [http://www.freelancetraveller.com/features/culture/reference/17disj.html] (Core philosophy of the polity)
 +
|S10= Geir Lanessog. ''Alien Article: Aezorgh'' ([[Mongoose 2nd: Journal of the Travellers' Aid Society|Journal of the Travellers' Aid Society, 2022]]), Issue 11, page 61. (Details on the [[Aezorgh]])
 +
|S11= Author & Contributor: [[Steve Bonneville]] (Consolidated list of subsector names)
 +
|S12= Author & Contributor: [[Peter Gray]]. External link: [https://www.dedzone.net/traveller/sectors/windhorn/ Traveller in the DED Zone] (Index for Windhorn Sector)
 +
|S13= Author & Contributor: [[John G. Wood]] (Generated data)
 +
|S14= A full list of Wiki contributors ''[[Windhorn Sector/meta|can be found here]]''.
 
}}
 
}}
  
  
 +
[[Category: First Imperium]]
 +
[[Category: Rule of Man]]
 +
[[Category: Vargr]]
 
[[Category: Vargr Extents]]
 
[[Category: Vargr Extents]]
{{LE|T5 Second Survey|Vargr}}
+
[[Category: Windhorn Rift]]
 +
{{LEN|T5 Second Survey|Guidebook to Windhorn Sector}}

Latest revision as of 17:21, 7 December 2023

Windhorn Sector
Provence Fa Dzaets Meshan
Windhorn style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Vland
Subsectors
Sunggoe
Sector Data
No. of Worlds 220
Population 278,634 million
Majority Control 17th Disjuncture - 43%
Secondary Control Ngath Confederation - 31%
Tertiary Control Empire of Varroerth - 23%
Quaternary Control Non-aligned, Vargr - 3%
Domain Vargr Extents
Capital Various
Gross Sector Product BCr1,059,784
Trade Volume BCr5,152
Imperial Coordinate -1 / +2
This sector has a trade map
This sector has economic data
This sector has sector data
This sector has a climate file
This sector has sector data

Windhorn style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

Windhorn Sector is a turbulent Vargr-dominated region lying along the coreward border of the Third Imperium.

Description (Specifications)[edit]

Windhorn Sector is both named after and best known for the presence of the Windhorn Rift, a major astrographic feature.

The sector lies directly to coreward of the Third Imperium.

Astrographic Features[edit]

The following astrographic and commercial data regarding the sector has been determined:

Stellar Distribution[edit]

A basic map showing the distribution and size of stars within Windhorn Sector.

  • The color corresponds to the visible color of the star, which links to its spectral classification.
  • The size as shown indicates both the physical size of the object and its relative brightness.

Chart Windhorn Stellar Distribution Final.png
(Chart sourced from Traveller Map).

Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.

  • Ordinary main sequence stars can barely be seen from even a hex away.
  • Huge, intensely luminous giant stars can be seen from across the sector and far beyond.
  • The sector contains an unusually high number of white main sequence stars, an astronomical phenomenon some authorities believe to be related to the presence and nature of the Windhorn Rift.

Rifts and Voids[edit]

The sector forms the central-rimward part of the Windhorn Rift.

  • The rift hinders travel and commerce across the region.

Chart Windhorn Rift Regions Final.png
(Chart sourced from Traveller Map)

Locally at least, a rift is an astrographic concept based on Jump Drive performance.

The boundaries of rifts were established centuries ago, when the highest commonly encountered tech level was TL–12.

This traditional definition of rift regions remains in use today: while modern high performance starships can easily cross them, most commercial vessels continue to utilize Jump-3 or less drives. Because of this most traffic is concentrated within higher stellar density regions, and as such the classic definition and boundaries of rift regions remains relevant.

A simple map showing the general extent of the Windhorn Rift.

Chart Windhorn Rift Final.png
(Chart sourced from Traveller Map.)


Economic Astrography[edit]

VARGR CORSAIR .png

Corporations[edit]

Several major corporations operate within the sector:

Gzugzo Lines.jpg Menderes.jpg Naasirka.png

Vargr Corsairs[edit]

Vargr Corsair bands can pose a considerable risk to interstellar trade and commerce within the sector.

Vargr Corsairs Rebellion Sourcebook.png

  • Corsairs can often be negotiated with and many accept tribute in return for safe passage through their territory.
  • Vessels and crews are advised to travel armed and ready to defend themselves.

Trade Routes[edit]

Chart Windhorn Importance Basic.png

A number of trade routes exist within this area. Of these, the most important are:

The Nudashiir Lagani[edit]

A few worlds within the rimward-trailing corner of the sector lie on the Nudashiir Lagani, the great Lishun-Gashikan Main.

  • An eclectic mix of vessels, both human and Vargr, work their ways along the Main, carrying vast amounts of goods and commodities between its member worlds.
  • The sector lies on the far spinward end of the main.

Chart Nudashiir Lagani Basic.png
(Chart sourced from Traveller Map)

  • The trailing subsectors of Windhorn Sector are depicted central left.
  • Worlds on the Main are highlighted in green.

The Vilani Main[edit]

The sector marks the coreward end of the Vilani Main, the mighty trade artery of the Ziru Sirka.

  • High cargo capacity, low jump rating vessels move along the Main, carrying vast amounts of goods and commodities between its member worlds.

Chart Vilani Main Basic.png
(Chart sourced from Traveller Map)

  • The rimward subsectors of Windhorn Sector are depicted top-center.
  • Worlds on the Main are highlighted in green.
  • Vland is marked in red.

The Kanae-Figorurzaz Trade Run[edit]

The rimward subsectors of the sector contain a small Main called the Kanae-Figorurzaz Trade Run. The Main has 28 member worlds.

Chart Kanae-Figorurzaz Trade Run Basic 2.png
(Chart sourced from Traveller Map)

  • Worlds lying on the Main are highlighted in tan.
  • Kanae is marked in red.
  • Figorurzaz is marked in orange.

The Vedhaaez Cluster[edit]

The rimward-trailing worlds of the sector are members of the Vedhaaez Cluster, a trade route running between Corridor Sector, Vland Sector, and Windhorn Sector. It is a small Main.

Chart Vedhaaez Cluster Basic 2.png
(Chart sourced from Traveller Map)

The Gvuekh Cluster[edit]

The Gvuekh Cluster is a trade route running primarily between Voenggaks Subsector and Kishadiku Subsector. It has a few member worlds along the rimward edge of Sunggoe Subsector as well as a single world within Khuulu Subsector of Meshan Sector. It is a small Main.

Chart Gvuekh Cluster Basic.png
(Chart sourced from Traveller Map)

Tukogan Trade Circuit[edit]

The Tukogan Trade Circuit lies at the hub of three major local trade routes, the Gvuekh Cluster, the Khuulu Main, and the Nudashiir Lagani.

Chart Tukogan Trade Circuit Basic.png
(Chart sourced from Traveller Map)

Windhorn Chain Jump Bridge[edit]

The Windhorn Chain is the name given to a proposed jump route across the Windhorn Rift. It would pass through Khonsu, Uroez, and Tsougak Subsectors of Windhorn Sector.

The concept is to construct a jump bridge, consisting of one or more deep space refuelling facilities located within Uroez Subsector, deep within the rift.

Proposed Designs[edit]

Two variant proposals exist: a jump-4 bridge and a jump-6 bridge.

A basic map showing the proposed location of the jump-4 Windhorn Chain Jump Bridge.

Chart Windhorn Chain J4 Basic.png
(Chart sourced from Traveller Map)

A basic map showing the proposed location of the jump-6 Windhorn Chain Jump Bridge.

Chart Windhorn Chain Basic.png
(Chart sourced from Traveller Map)

Issues and Concerns[edit]

Gzugzo Lines.jpg

Objections to the concept as proposed include:

  • It would incur massive expenditure and require considerable amounts of materials to set up and get operational.
  • It would require advanced ships, as well as support and maintenance facilities to keep them running. Few such ships are available within the extents.

Ownership and control of the proposed route is a contentious topic and negotiations to resolve it have been extremely fraught.

Despite these issues Gzugzo Lines, a major shipping interest within the sector, continues to support the idea.

Many believe that the jump bridge, in one of its two proposed forms, already exists.


World Listings[edit]

Comprehensive Second Survey UWP data for all worlds lying within the sector is available.

  • The primary source material for all data is Traveller Map.
  • Other sources may contain contradictory or incorrect information.
220 Worlds in the Windhorn Sector
Aar  •  Aedzi  •  Aedzko  •  Aefoung  •  Aegenokh  •  Aeghokhu  •  Aeghukhs  •  Aelgaloedzuen  •  Aengkhekkuerr  •  Aengzothokh  •  Aerrlleghz  •  Afoe  •  Aggedhlloez  •  Aghzorerroen  •  Aghzouzknae  •  Akezaenae  •  Akha  •  Allunsoeks  •  Arrgksaers  •    •  Defasul  •  Dharukeksoue  •  Dhokholtha  •  Dhoriz  •  Dindhung  •  Dognezafue  •  Dungghurr  •  Dzoulodzzueng  •  Dzuekorri  •  Egvingour  •  Ekhaegz  •  Erulgoengarrg  •  Etsiang  •  Eukure  •  Fadoe  •  Feoug  •  Figorurzaz  •  Foaenaekh  •  Foakhsigzikhs  •  Fursoekhurs  •  Gaedueng  •  Gaegaevegha  •  Gaeroezesu  •  Gakhguekhs  •  Genfoghudzuks  •  Ghaesan  •  Ghoearrg  •  Gholirrkekugh  •  Ghuezoldaedz  •  Gnoutonlleghz  •  Gnuefe  •  Goang  •  Goeghfoedh  •  Gokal  •  Gouueurr  •  Goza  •  Gvaefarr  •  Gvoezonakh  •  Gvokfizoeks  •  Gvuekhluerar  •  Gvuekoodhuen  •  Gvueo  •  Gvurrurrg  •  Gzarikhs  •  Gzenughodh  •  Gzoengsuerr  •  Idzaae  •  Ineon  •  Izoeghzgu  •  Kaeghzog  •  Kaeidz  •  Kagaedzukh  •  Kagha  •  Kaguerran  •  Kanae  •  Kanagheg  •  Keko  •  Kfanedzllou  •  Kfaziaeng  •  Kfoenuerrgag  •  Kfoghuenggzu  •  Kfogthan  •  Khaekhag  •  Khaevaen  •  Kharorr  •  Khoeknue  •  Khokorrghoer  •  Khoodukhsoung  •  Khouksoudhoez  •  Khuekhor  •  Khuoenknan  •  Khusa  •  Knagzourrg  •  Knazoe  •  Knekueoul  •  Knoengrugh  •  Knoerorr  •  Knueavilighz  •  Knukhsang  •  Koeguksue  •  Kouz  •  Ksaezong  •  Ksalarrkfaegz  •  Ksisaekazgou  •  Ksoekakforr  •  Ksoga  •  Ksongrek  •  Ksuthakhful  •  Ksuvou  •  Kueoets  •  Kuerrughknoul  •  Kuzoung  •  Laekhue  •  Llaedon  •  Llaegvoigz  •  Llagi  •  Llakuerr  •  Lleghlor  •  Lliaen  •  Lliurr  •  Lloendaz  •  Llogzun  •  Llueagharlaeg  •  Llungthung  •  Luaenak  •  Naeduer  •  Naeghutsghok  •  Ngaengoedz  •  Ngavi  •  Niroenkfunoz  •  Nollae  •  Norgnaekurz  •  Nounraeltors  •  Nuegorek  •  Oeangekngag  •  Oego  •  Oeguekhs  •  Oekheteueng  •  Oerdirrgh  •  Oganaksfouts  •  Ogzonanong  •  Okillodz  •  Okueallnurr  •  Oneghkuth  •  Onuekhs  •  Orag  •  Orengsung  •  Otogaerrg  •  Ouksae  •  Ouksu  •  Ouluedzuezor  •  Ourrezuekh  •  Rirzegh  •  Roerragh  •  Rollugz  •  Rozi  •  Rrazoghkhaega  •  Rriuekfu  •  Ruengkul  •  Rugvuekafagh  •  Rukfaengookh  •  Rursurr  •  Saekhoell  •  Saetunuen  •  Sallougakh  •  Senguva  •  Seos  •  Siluerrror  •  Soeoukae  •  Soghzalghag  •  Sotonuklloerr  •  Sueighz  •  Sueknazaerrg  •  Suerrghuk  •  Sughaesouu  •  Taelaek  •  Thagvaguekhs  •  Thanaezfus  •  Thangaedh  •  Thoei  •  Thoendedz  •  Thoengoukhs  •  Thoeo  •  Thognu  •  Thorrghgharz  •  Thousarllorr  •  Touksousu  •  Tsaekfuu  •  Uaesu  •  Uangi  •  Ueaekhsaegz  •  Uekotoeaerrar  •  Uethknal  •  Ughurz  •  Ukhsunkhukong  •  Uoluedhgaeg  •  Uuergaetsze  •  Uun  •  Vaeghaarong  •  Vaerrgkhir  •  Vaezoaerr  •  Vanezokhs  •  Vedhaaez  •  Vekodzraegh  •  Voagour  •  Voeong  •  Voerzuerrg  •  Vokhson  •  Votelthag  •  Vougdzodz  •  Vuenasu  •  Vutseghafi  •  Zakhlluekh  •  Zasaeksogaeg  •  Zedzog  •  Zidzurz  •  Zokfofaenkudh  •  Zorrueghiueng  •  Zounguraae  •  Zukheze  •  Zuzukhgzuen  •  

Note that some Second Survey data, though only 40 years old, is likely to be out of date.

  • Data is occasionally updated as new information becomes available.
  • Scouting missions gathering reliable, verified data can receive substantial payment.
  • Verified updated data is constantly sought.

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

The Vargr dominate the sector. They are divided into three notable political blocs:

Vargr are the majority population in all regions, though communities of mostly Vilani-descended Humans, wandering Hlanssai, long-entrenched Hhkar, and the sector's native Aezorgh can be found.

Native Sophonts[edit]

The following races (sophont species) are believed to have originated within this sector:

  • Aezorgh of Soghzalghag. Clever and devious but physically small hexapods that are tolerated on most worlds rather than being seen as equals.
    • They are ovoid, with wide tooth-filled mouths, two pairs of eyes (with each pair sensitive to different wavelengths of energy), four arms ending in four-fingered hands, two legs, and an outer covering of feather-like structures that serve to insulate the body.
    • Their homeworld has long been occupied by the Vargr and the Aezorgh are now a small minority of the population. However, over the millennia, the species have spread throughout the rimward part of the Vargr Extents. There are significantly more offworld Aezorgh than there are on the homeworld.
    • The name translates most literally as vermin.

Demographics[edit]

The total population of Windhorn Sector is estimated at 278.634 billion sophonts.

Significant populations of the following sophont races reside within this sector:

Dhaen Aezorgh Species.jpg

Linguistic Topography[edit]

The following languages are among the most commonly used within this astrographic region:

Other widely spoken languages include:

Occasionally heard:

Toponyms[edit]

This sector has been known by different names to different groups over its existence including the following:

Windhorn Sector Names
Culture Toponym Polity
Third Imperium Windhorn Third Imperium
Aslan Windhorn Aslan Hierate
Droyne Unknown Droyne Oytrip Yatroy
Hiver Gotsdzo Hive Federation
K'kree Unknown Two Thousand Worlds
Solomani Gotsdzo Solomani Confederation
Vargr Gotsdzo Vargr Extents
Vilani Kishadikhu Third Imperium
Zhodani Gotsdzo Zhodani Consulate

Faith and Belief[edit]

A number of religious faiths are followed within the sector:

Historical Eras[edit]

General Overview:

Major Historical Events Timeline[edit]

Major events that have affected this sector and the wider region that it lies within:

Historical Charts[edit]

Simple charts showing Provence Sector, Windhorn Sector, and Meshan Sector (top row) and Corridor Sector and Vland Sector (bottom row) at the beginning of the Interstellar Wars, circa -2400.

  • The Ziru Sirka's territories are marked in red.
  • Almost nothing (except for a few names) is known of Vargr states of the period.

Chart Provence First Imperium Basic.png Chart Windhorn First Imperium Basic 2.png Chart Meshan First Imperium Basic.png

Chart Corridor First Imperium Basic.png Chart Vland First Imperium Basic.png
(Charts sourced from Traveller Map)

Worlds, Systems & Sectors (Political Astrography)[edit]

Chart Windhorn Regional Basic.png

The Windhorn Rift is centered on the sector and extends both spinward and coreward.

Political Astrography[edit]

A number of broad astropolitical areas are found within Windhorn Sector:

Polity Listing:[edit]

The following polities can be found within this sector:

Polity Descriptions[edit]

Chart Windhorn Politics Basic.png

Here are several synopses of the polities found in this sector:

  1. Alleg: NaVa: "Non-Aligned, Vargr-dominated"
  2. Alleg: V17D: "17th Disjuncture"
  3. Alleg: VNgC: "Ngath Confederation"
  4. Alleg: VVar: "Empire of Varroerth"

Capitals[edit]

Imperial Territory[edit]

Nearly three millennia ago the rimward part of the sector was human dominated and controlled by the Ziru Sirka. It was lost to Vargr depredations.

  • The whole region is controlled by non-Imperial powers.
  • Some interests would like to see it returned to Imperial rule.

Sector Summary[edit]

The Windhorn sector has 220 worlds with an estimated population of 278 billion, a per capita income of Cr3,807, and a total economy is BCr1,058,617. These worlds originate an interstellar trade of BCr667 through 172 starports (38 Class A, 46 Class B, 68 Class C, 20 Class D) employing 91,345 people. Driving this interstellar trade are 36 Agricultural (Ag) worlds, 30 Non-Agricultural (Na) worlds, 25 Pre-Agricultural (Pa) worlds, 30 Pre-Industrial (Pi) worlds, 12 Rich (Ri) worlds, and 12 Industrial (In) worlds. The governments in Windhorn maintain 79 Naval bases, and 66 Corsair bases. The average technology level is 7 (with most between 4 and 10). The highest technology level is 14 at Akezaenae (Windhorn 1435) and Rugvuekafagh (Windhorn 2933).

The Windhorn sector contains 317 stars and 2,442 identified planets; 134 monostellar systems, 76 binary systems, nine trinary systems, and one system with four or more stars. 179 of the 220 systems (81%) have native gas giants. There are four Asteroid (As) belts, 11 Desert (De) worlds, 17 Garden (Ga) worlds, nine Ice-capped (Ic) worlds, 34 Poor (Po) worlds, 25 Vacuum (Va) worlds, and six Water (Wa) or Ocean (Oc) worlds.

Windhorn has an estimated population of 278 billion distributed across 17 High population (Hi) worlds, 25 Moderate population (Ph) worlds, 97 Non-industrial (Ni) worlds, 48 Low population (Lo) worlds, and five Barren (Ba) worlds. The highest population worlds are Tsaekfuu (Windhorn 3238), Dharukeksoue (Windhorn 0211), Vedhaaez (Windhorn 0740), Soghzalghag (Windhorn 1732), and Vokhson (Windhorn 3119). The population consists of 1 sophont groups.

1 identified sophont populations in Windhorn


Polities[edit]

17th Disjucture[edit]

The 17th Disjucture has jurisdiction over 94 worlds with an estimated population of 116 billion, a per capita income of Cr4,413, and a total economy is BCr511,992. These worlds originate an interstellar trade of BCr241 through 77 starports (14 Class A, 22 Class B, 34 Class C, 7 Class D) employing 34,950 people. Driving this interstellar trade are 14 Agricultural (Ag) worlds, eight Non-Agricultural (Na) worlds, 12 Pre-Agricultural (Pa) worlds, 11 Pre-Industrial (Pi) worlds, six Rich (Ri) worlds, and four Industrial (In) worlds. The governments in 17th Disjucture maintain 45 Naval bases, and 23 Corsair bases. The average technology level is 7 (with most between 4 and 10). The highest technology level is 14 at Rugvuekafagh (Windhorn 2933).

The 17th Disjucture has an estimated population of 116 billion distributed across six High population (Hi) worlds, 12 Moderate population (Ph) worlds, 38 Non-industrial (Ni) worlds, 26 Low population (Lo) worlds, and three Barren (Ba) worlds. The highest population worlds are Tsaekfuu (Windhorn 3238) and Vokhson (Windhorn 3119). The population consists of 1 sophont groups.

Ngath Confederation[edit]

The Ngath Confederation has jurisdiction over 69 worlds with an estimated population of 93 billion, a per capita income of Cr3,234, and a total economy is BCr302,522. These worlds originate an interstellar trade of BCr316 through 49 starports (15 Class A, 10 Class B, 18 Class C, 6 Class D) employing 42,840 people. Driving this interstellar trade are 14 Agricultural (Ag) worlds, 13 Non-Agricultural (Na) worlds, nine Pre-Agricultural (Pa) worlds, ten Pre-Industrial (Pi) worlds, three Rich (Ri) worlds, and five Industrial (In) worlds. The governments in Ngath Confederation maintain 27 Corsair bases, and 16 Naval bases. The average technology level is 7 (with most between 4 and 10). The highest technology level is 14 at Akezaenae (Windhorn 1435).

The Ngath Confederation has an estimated population of 93 billion distributed across seven High population (Hi) worlds, seven Moderate population (Ph) worlds, 35 Non-industrial (Ni) worlds, ten Low population (Lo) worlds, and one Barren (Ba) world. The highest population worlds are Vedhaaez (Windhorn 0740) and Soghzalghag (Windhorn 1732). The population consists of 1 sophont groups.

Empire of Varroerth[edit]

The Empire of Varroerth has jurisdiction over 52 worlds with an estimated population of 68 billion, a per capita income of Cr3,568, and a total economy is BCr244,016. These worlds originate an interstellar trade of BCr108 through 42 starports (8 Class A, 13 Class B, 14 Class C, 7 Class D) employing 13,500 people. Driving this interstellar trade are eight Agricultural (Ag) worlds, nine Non-Agricultural (Na) worlds, four Pre-Agricultural (Pa) worlds, nine Pre-Industrial (Pi) worlds, three Rich (Ri) worlds, and three Industrial (In) worlds. The governments in Empire of Varroerth maintain 18 Naval bases, and 14 Corsair bases. The average technology level is 7 (with most between 4 and 10). The highest technology level is 13 at Knoerorr (Windhorn 0310), Goeghfoedh (Windhorn 0502), and Gaedueng (Windhorn 0414).

The Empire of Varroerth has an estimated population of 68 billion distributed across four High population (Hi) worlds, six Moderate population (Ph) worlds, 23 Non-industrial (Ni) worlds, nine Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Dharukeksoue (Windhorn 0211). The population consists of 1 sophont groups.

Non-Aligned, Vargr-dominated[edit]

There are five Non-Aligned Vargr-dominated worlds in Windhorn with an estimated population of 43 million.

Summary of Subsectors[edit]

The following subsectors can be found within this sector:

Chart Reference Subsectors within a Sector.png
Subsector Name Astrography Allegiance Summary
Subsector A: Dakoeng Subsector Standard density Empire of Varroerth. Vargr territory since the earliest days of Vargr interstellar travel. Despite its proximity to the Vargr homeworld it has remained an isolated and underdeveloped backwater.
Subsector B: Khonsu Subsector. Sparse density. Empire of Varroerth. Vargr territory since the earliest days of Vargr interstellar travel. Despite its proximity to the Vargr homeworld it has remained an isolated and underdeveloped backwater.
Subsector C: Urrgae Subsector Rift density. None. Lying within the Windhorn Rift.
Subsector D Urzkhoe Subsector Rift density. None. Lying within the Windhorn Rift.
Subsector E: Nanthou Subsector Sparse density. Empire of Varroerth. Vargr territory since the earliest days of Vargr interstellar travel. Despite its proximity to the Vargr homeworld it has remained an isolated and underdeveloped backwater.
Subsector F: Elours Subsector Rift density. None. Lying within the Windhorn Rift.
Subsector G: Uroez Subsector Rift density. None. Lying within the Windhorn Rift.
Proposed location of the Windhorn Chain Jump Bridge.
Subsector H: Tsougak Subsector Sparse density. 17th Disjuncture. The region was occupied by the Vargr prior to the Long Night and has remained Vargr-dominated since that time.
Subsector I: Urarz Subsector Rift density. None. Lying within the Windhorn Rift.
Subsector J: Urkae Subsector Rift density. None. Lying within the Windhorn Rift.
Subsector K: Khaellung Subsector Sparse density. 17th Disjuncture.
Ngath Confederation.
The region was occupied by the Vargr prior to the Long Night and has remained Vargr-dominated since that time.
Subsector L: Sunggoe Subsector Standard density. 17th Disjuncture. A few worlds were part of the Ziru Sirka and nominally administered by the Rule of Man. It was overrun by the Vargr prior to the Long Night and has remained Vargr-dominated since that time.
The rimward edge of the subsector is dominated by the Sunggoe Void, a minor rift region.
A few of its rimward worlds are part of the Gvuekh Cluster.
Subsector M: Aekhgal Subsector Standard density. Ngath Confederation. Formerly a part of the Ziru Sirka and nominally administered by the Rule of Man. It was overrun by the Vargr prior to the Long Night and has remained Vargr-dominated since that time.
It is the spinward end of the Kanae-Figorurzaz Trade Run.
Subsector N: Gvadhoe Subsector Standard density. Ngath Confederation. Formerly a part of the Ziru Sirka and nominally administered by the Rule of Man. It was overrun by the Vargr prior to the Long Night and has remained Vargr-dominated since that time.
The region marks the coreward terminus of the Vilani Main.
It forms the central part of the Kanae-Figorurzaz Trade Run.
Subsector O: Voenggaks Subsector Standard density. 17th Disjuncture.
Ngath Confederation.
Formerly a part of the Ziru Sirka and nominally administered by the Rule of Man. It was overrun by the Vargr prior to the Long Night and has remained Vargr-dominated since that time.
The region marks the coreward terminus of the Vilani Main.
It is the trailing end of the Kanae-Figorurzaz Trade Run.
It is the spinward end of the Gvuekh Cluster.
Subsector P: Kishadiku Subsector Standard density. 17th Disjuncture. Formerly a part of the Ziru Sirka and nominally administered by the Rule of Man. It was overrun by the Vargr prior to the Long Night and has remained Vargr-dominated since that time.
The region marks the spinward terminus of the Nudashiir Lagani.
It forms the central part of the Gvuekh Cluster.

References & Contributors (Sources)[edit]

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