White Dwarf (magazine)

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White Dwarf is a gaming magazine published by Games Workshop, and first published in June/July 1977.

  • Some of the early editions featured articles about Traveller.
  • The last regular issue of White Dwarf to feature Traveller content material was issue 82 in 1986 CE. Occasional product reviews occurred after this date.

Description (Specifications)

The full title is "White Dwarf, the Science Fiction and Fantasy Games Magazine".

  • According to Ian Livingstone, one of the founders of Games Workshop, the name White Dwarf was chosen because it refers to fantasy (...a Dwarf is a Tolkienesque character) but also to science fiction (...a white dwarf is a dense star).

Traveller White Dwarf Magazine Articles

This is a list of articles specific or applicable to Traveller in the first 100 issues of White Dwarf, along with their issue number.

  1. Issue 9) The Experienced Traveller: Continued Improvement of (current) Skills
  2. Issue 10) The Experienced Traveller: Part II: Gaining New Skills
  3. Issue 11) Fire-Arms: 3000AD: weapons additions
  4. Issue 13) Expanding Universe: additions to Traveller rules part 1
  5. Issue 14) Expanding Universe: additions to Traveller rules part 2
  6. Issue 15) Expanding Universe: additions to Traveller rules part 3
  7. Issue 16) Expanding Universe: additions to Traveller rules part 4
  8. Issue 17) The Sable Rose Affair: scenario
  9. Issue 19) Criminals: an additional livelihood for Travellers
  10. Issue 20) Star Patrol: Scout Service in Traveller
  11. Issue 20) Setting up Traveller Campaigns
  12. Issue 21) The Lift: some new ideas for Traveller
  13. Issue 22) Robe and Blaster: Upgrading Aristocracy in Traveller
  14. Issue 22) Port Facilities
  15. Issue 23) Khazad-Class Seeker Starship
  16. Issue 24) Setting up Traveller Campaigns: Backdrop of Stars
  17. Issue 25) The Self-Made Traveller: Optional Skill Acquisition
  18. Issue 25) Blowout: Vacc Suits in Traveller
  19. Issue 25) The Ship's Library: new ideas
  20. Issue 26) Jump Drive Problems
  21. Issue 26) Amber to Red: scenario
  22. Issue 27) The Imperial Secret Service
  23. Issue 27) On the Cards: reference system for weapons
  24. Issue 28) Sorry: short Traveller scenario
  25. Issue 28) On Target: critical hit system
  26. Issue 29) The Mudskipper: a multi-terrain vehicle
  27. Issue 29) Weed War: Dinorian; a scenario
  28. Issue 30) Androids in Traveller
  29. Issue 30) Ideas for Traveller
  30. Issue 31) Prior Service in Traveller: alternative character generation
  31. Issue 31) Additional Detector Systems for Traveller Starships
  32. Issue 32) STL: Slower than Light Ships
  33. Issue 32) Striker: Design of Civilian Vehicles
  34. Issue 33) Weapons for Traveller
  35. Issue 33) Guns for Sale: buying weapons in Traveller
  36. Issue 34) Droids: Robots for Traveller
  37. Issue 34) Morality in Traveller
  38. Issue 35) We Have a referee Malfunction: tips for refereeing
  39. Issue 35) Green Horizon: scenario
  40. Issue 36) An Introduction to Traveller Part 1
  41. Issue 37) An Introduction to Traveller: Part 2: Refereeing
  42. Issue 37) Starbase: new vehicles
  43. Issue 38) An Introduction to Traveller: Part 3: Scenarios
  44. Issue 39) An Introduction to Traveller: Part 4: Campaigns
  45. Issue 39) Stand by to repel boarders: starship security
  46. Issue 40) Explorer Class Scoutships
  47. Issue 41) The Snowbird Mystery: scenario
  48. Issue 41) The covert Survey Bureau: imperial intelligence agency
  49. Issue 42) ...to catch a thief: Crime Prevention
  50. Issue 42) Careers in Traveller: basic program
  51. Issue 43) Vehicle Combat
  52. Issue 43) Happy Landings: Starport Design in Traveller
  53. Issue 44) Interstellar Charter Enterprises: an organisation for campaigns
  54. Issue 45) Gateway to Adventure: an introduction to Traveller scenarios
  55. Issue 46) Worldy Power: additional government types
  56. Issue 47) Aliens: new monsters
  57. Issue 48) Database: Computers in Traveller
  58. Issue 49) Shuttle Scuttle: a Traveller scenario for two opposing groups by Thomas M. Price
  59. Issue 49) A Fleeting Encounter: Book 2 Fleets
  60. Issue 50) A Few Small Formalities: Red Tape in Traveller
  61. Issue 51) Extending UPPs for NPCs
  62. Issue 52) To Live Forever: immortallity in Traveller
  63. Issue 53) Three of a Kind: NPCs for Traveller
  64. Issue 55) The Edge of Infinity: Universes in Traveller
  65. Issue 56) Plying the Spacelanes: ship encounters in Traveller
  66. Issue 57) Skyrig: Traveller scenario
  67. Issue 57) The Staurni: an alien race for Traveller
  68. Issue 58) For a Few Credits More: money in Traveller
  69. Issue 59) CORE: Consulary Office of Reconnaisance and Exploration
  70. Issue 61) The Motivated Traveller: column for Traveller
  71. Issue 62) An Alien Werewolf in London: Traveller scenario
  72. Issue 63) Arms and the man: How to kill vehicles
  73. Issue 63) Imperial Trooper: new characters
  74. Issue 65) Smile Please: a unique Traveller adventure
  75. Issue 65) The Other Imperium: Civilian Organisations in Traveller
  76. Issue 67) Worldy Wiles: social customs in Traveller
  77. Issue 68) Lone Dragon: a Traveller scenario
  78. Issue 69) Battle Stations: ship combat damage
  79. Issue 70) Dead or Alive: The Bounty Hunter career in Traveller
  80. Issue 71) Avionics Failures: Traveller space problems
  81. Issue 71) Tower Trouble: Traveller scenario
  82. Issue 73) 3-D Space: Traveller discussion of space
  83. Issue 75) Mass Media: communication in Traveller
  84. Issue 82) Mercy Mission: Traveller adventure

History & Background (Dossier)

Starting with issue 100 (May 1988) Games Workshop announced that all future White Dwarf issues would be devoted exclusively to in-house Games Workshop games.

References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.