Difference between revisions of "Water Dye"
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|name = Water Dye | |name = Water Dye | ||
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+ | |Type = Survival gear | ||
+ | |TL = 4 | ||
+ | |size = 0.3 liters | ||
+ | |weight = 0.2 kg | ||
+ | |cost = Cr25 | ||
+ | |manufacturer = | ||
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[[Water Dye]] is a tube of liquid dye which can be used to highlight a patch of water (around a raft at sea, or in a lake near a crash site) with a bright, easily spotted color visible from the air. | [[Water Dye]] is a tube of liquid dye which can be used to highlight a patch of water (around a raft at sea, or in a lake near a crash site) with a bright, easily spotted color visible from the air. | ||
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The primary drawbacks to this form of signaling are the short duration of the colored patch (it lasts no more than 15 minutes in stall water, much less if water is rough or there is any form of precipitation to break it up). and the fact that it can not be used at night. The latter problem is offset in dyes available at {{TL|9}}, for twice the basic cost. These contain a phosphorescent dye equally visible in day or night. | The primary drawbacks to this form of signaling are the short duration of the colored patch (it lasts no more than 15 minutes in stall water, much less if water is rough or there is any form of precipitation to break it up). and the fact that it can not be used at night. The latter problem is offset in dyes available at {{TL|9}}, for twice the basic cost. These contain a phosphorescent dye equally visible in day or night. | ||
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Generally, water dyes are useful only when searches are aware of the presence of the distressed travellers, and are in need of an exact location than some signal to draw their attention in the first place. A tube provides a single dye patch of around 10 meters diameter. | Generally, water dyes are useful only when searches are aware of the presence of the distressed travellers, and are in need of an exact location than some signal to draw their attention in the first place. A tube provides a single dye patch of around 10 meters diameter. | ||
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{{Sources | {{Sources | ||
− | | | + | | {{Ludography cite|name= Challenge 25|page=43|article=Flare and Signaling Devices}} |
− | | | + | | {{Ludography cite|name= Imperial Encyclopedia|page=57}} |
− | | | + | | {{Ludography cite|name= Central Supply Catalog|page=32,34}} |
− | | | + | | {{Ludography cite|name= Guns, Gadgets and Gear|page=55}} |
− | | | + | | {{Ludography cite|name=Central Supply Catalogue | version=Mongoose 2nd|page= 46}} |
}} | }} | ||
− | + | {{LE|Emergency Gear}} | |
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Latest revision as of 23:38, 16 November 2021
Water Dye | |
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Type | Survival gear |
Tech Level | TL–4 |
Cost | Cr25 |
Size | 0.3 liters |
Weight | 0.2 kg |
Water Dye is a tube of liquid dye which can be used to highlight a patch of water (around a raft at sea, or in a lake near a crash site) with a bright, easily spotted color visible from the air.
The primary drawbacks to this form of signaling are the short duration of the colored patch (it lasts no more than 15 minutes in stall water, much less if water is rough or there is any form of precipitation to break it up). and the fact that it can not be used at night. The latter problem is offset in dyes available at TL–9, for twice the basic cost. These contain a phosphorescent dye equally visible in day or night.
Generally, water dyes are useful only when searches are aware of the presence of the distressed travellers, and are in need of an exact location than some signal to draw their attention in the first place. A tube provides a single dye patch of around 10 meters diameter.
- Loren Wiseman. "Flare and Signaling Devices." Challenge 25 (1986): 43.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 57.
- Greg Porter. Central Supply Catalog (Imperium Games, 1996), 32,34.
- Martin Dougherty. Guns, Gadgets and Gear (Avenger Enterprises, 2007), 55.
- Matthew Sprange. Central Supply Catalogue (Mongoose Publishing, 2016), 46.