Vengilis (world)
Vengilis/Orvon (Daibei 2540) | |||||||||||||||||||||||||
Classic Era (1116) | E553300-8
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G0 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 0 |
Vengilis is a poor, low-population world with a population of less than 10,000 sophonts in population size.
- This poor world is struggling to establish itself and living conditions in many areas are rudimentary.
- It is a member of the Third Imperium in the Orvon Subsector of Daibei Sector in the Domain of Ilelish.
Description (Astrography & Planetology)
The world is part of the Pinnock Trace.
Monostellar System
Vengilis Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Vengilis G0 V
Primary Main Sequence 1.06 5860 - 5930 1.22623 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0051 0.0918 1.04 - 1.83 0.51 5.1 Orbit # * * 4 1 6 Remarks None
System Data
System:
- x 0 Gas Giants
- x 0 Planetoid Belts
- x 9 Other Worlds
System Importance (Ix)
This world has an Importance Extension (Ix): of -3 (Very unimportant).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data
No information yet available.
Mainworld Size (S)
This world is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.
Mainworld Atmosphere (A)
This world has a pressure of 0.43 to 0.70 atmospheres. The Thin Atmosphere does not require survival gear although it may be hard on sophonts not accustomed to it.
Mainworld Hydrosphere (H)
This world has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
No information yet available.
Imperial Landed Nobility (N)
This world, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport (Sp)
This world has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
- The Starport Authority does not maintain an employee population at this starport. All labor and operations are contracted on a "as needed" basis.
World Population (P)
This world has a population of 1,000 sophonts (thousands).
- This is a Low Population World and the population would be too low to sustain itself without a little outside assistance. This may represent the home base of a sizable but mostly transient population such as the base of a major starship expedition, the last generation of a dying colony, the first generation of a new colony, or a large outpost that will probably evolve into a colony if not stopped.
- This world has a population of approximately 8,000 sophonts.
World Demographics
World Government (G)
This world has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Law Level (L)
This world has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
World Technology Level (TL)
This world possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Military
This world has a Battalion Equivalent figure of 0.
- There are no organized ground forces on this world.
World Economy (Ex)
The world's economic measurements are: ( 5 2 1 −5 )
- Resources: 5 Scarce
- Labor: 2 Hundreds
- Infrastructure: 1 Extremely limited
- Efficiency: −5 Extremely poor
- Economic Extension: 3
- Resource Units -50
Trade Data
Trade Classifications for this world:
Trade Lines with other worlds:
- This world has no significant trade line routes with other worlds.
World Culture (Cx)
The world's cultural characteristics are: [ 1 1 1 3 ]
- Homogeneity: 1 Monolithic
- Acceptance: 1 Extremely xenophobic
- Strangeness: 1 Very typical
- Symbols: 3 Very concrete
World Language/s
Urbanization
No information yet available.
World Infrastructure
This world possesses extremely limited infrastructure.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
UWP: E553300-8
- Starport: E Frontier Installation
- Size 5 8,000km
- Atmosphere: 5 Thin atmosphere
- Hydrosphere: 3 30%
- Population: 3 Thousands
- Government Type: 0 No Government Structure
- Law Level: 0 No prohibitions
- Technology Level: 8 Quality Computers
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- Traveller Wiki Editorial Team
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com