Difference between revisions of "Vargr Forces"

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Note that there is typically far less of a rigid distinction between"commissioned" and "enlisted" ranks in [[Vargr]] services than is typical for [[Third Imperium|Imperial]] services, and there is typically no "Service Academy" that trains officers for commissioning upon graduation. Vargr officers have typically been commissioned after having served in enlisted ranks for some prior period, or have located a suitable approved officer-mentor to train them in officer-related skills while serving in an enlisted position.  The latter comes as close to a Service Academy as most Vargr polities have, and typically results in immediate commissioning up from the ranks upon completion of training by the mentor.
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Note that there is typically far less of a rigid distinction between"commissioned" and "enlisted" ranks in [[Vargr]] services than is typical for [[Third Imperium|Imperial]] services, and there is typically no "Service Academy" that trains officers for commissioning upon graduation. Vargr officers have typically been commissioned after having served in enlisted ranks for some prior period, or have located a suitable approved officer-mentor to train them in officer-related skills while serving in an enlisted position.  The latter comes as close to a Service Academy as most Vargr polities have, and typically results in immediate commissioning up from the ranks upon completion of training by the mentor. {{Page cite|name=Aliens Volume 1|page=|citeName=T4 Aliens}}
  
Note that Vargr tend to experience both promotion and demotion with much greater frequency depending upon their individual successes in positions of leadership.  While it is not possible to ascend to "officer" positions without a commissioning, officers with a commission (should they be demoted back beyond Rank-O1) will be sent back to the enlisted grades at the rank-level they held prior to commission.  Note that there is nothing preventing them from being re-commissioned once again as a result of future successes.  
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Note that Vargr tend to experience both promotion and demotion with much greater frequency depending upon their individual successes in positions of leadership.  While it is not possible to ascend to "officer" positions without a commissioning, officers with a commission (should they be demoted back beyond Rank-O1) will be sent back to the enlisted grades at the rank-level they held prior to commission.  Note that there is nothing preventing them from being re-commissioned once again as a result of future successes. {{Page cite|name=Aliens Volume 1|page=|citeName=T4 Aliens}} 
  
  
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== History & Background (Dossier) ==
 
== History & Background (Dossier) ==

Revision as of 19:03, 19 February 2018

The Vargr Extents has no unified military organization. Rather, individual polities each maintain their own local military forces to defend their own interests. The types and organization of Vargr Forces vary widely, and there is no standardized model; all comments about particular Vargr Forces should be addressed on an individual polity-by-polity basis.

Description (Specifications)

No information yet available

Mission (Goals)

No information yet available.

Doctrine & Strategy (Operations)

No information yet available.

Rank & Grade (Hierarchy)

There is no standard rank-terminology for the various Vargr military and para-military organizations found throughout the Extents. Different polities and individual organizations will often have their own independent terms and naming conventions. Various organizational ranks and grades used by the Vargr have been known to include, but are by no means limited to, an assortment of the terms in the tables below.

(Note: The rank names in the accompanying tables are common Galanglic renderings, but the actual Vargr-language terms may vary widely based on individual worlds' and polities' cultures, traditions, and language dialects. As a result, most Imperial observers use familiar rank-names and terms such as those in the accompanying tables to render approximately corresponding Vargr rank-levels).

Vargr Militia Ranks (Examples)
(Approximate Translations)
R15 (O9) » General (= Grand Overleader / Leader of Leaders)
R14 (O8) » Lieutenant General (= Overleader)
R13 (O7) » Brigadier / Major General (= War Leader)
R12 (O6) » Brigadier ("Senior Group Leader" (Large Band))
R11 (O5) » Colonel ("Group Leader" (Large Band))
R10 (O4) » Lt. Colonel ("Group Subleader" (Medium Band))
R9 (O3) » Force Commander / Major (Small Band Leader)
R8 (O2) » Captain ("Force Leader")
R7 (O1) » Lieutenant ("Force Subleader")
R6 (E6) » Leading / Gunnery Sergeant
R5 (E5) » Sergeant
R4 (E4) » Lance Sergeant (Staff Corporal)
R3 (E3) » Corporal
R2 (E2) » Lance Corporal (Private/Fighter/Soldier 1st Class)
R1 (E1) » Private (Fighter/Soldier)
R0 » Militia Recruit
Vargr Raider Ranks (Examples)
(Approximate Translations)
R15 » ---
R14 (O8) » General (= Overleader)
R13 (O7) » Brigadier General (= War Leader)
R12 (O6) » Brigadier ("Senior Group Leader" (Large Band))
R11 (O5) » Colonel ("Group Leader" (Large Band))
R10 (O4) » Lt. Colonel ("Group Subleader" (Medium Band))
R9 (O3) » Force Commander (Small Band Leader)
R8 (O2) » Captain ("Force Leader")
R7 (O1) » Lieutenant ("Force Subleader")
R6 (E6) » Leading / Gunnery Sergeant
R5 (E5) » Sergeant
R4 (E4) » Lance Sergeant
R3 (E3) » Corporal
R2 (E2) » Lance Corporal
R1 (E1) » Raider (Private)
R0 » Raider Recruit
Vargr Naval Ranks (Examples)
(Approximate Translations)
R15 (O9) » Fleet Admiral (Grand Fleet Overleader)
R14 (O8) » Rear Admiral (Fleet Overleader)
R13 (O7) » Commodore (Fleet Leader)
R12 (O6) » Captain 1st Rank (Fleet Captain) / Group Leader
R11 (O5) » Captain 2nd Rank (Frigate Captain) / Force Leader
R10 (O4) » Captain 3rd Rank (Corvette Captain)
R9 (O3) » Captain-Lieutenant
R8 (O2) » Lieutenant
R7 (O1) » Sub-Lieutenant / Ensign
R6 (E6) » Senior CPO (Warrant Officer)
R5 (E5) » Chief Petty Officer
R4 (E4) » Petty Officer (1st & 2nd Class)
R3 (E3) » Leading Spacehand / Senior Hand
R2 (E2) » Able Spacehand / Hand
R1 (E1) » Spacehand Apprentice / Junior Hand
R0 » Spacehand Recruit
Vargr Corsair Ranks (Examples)
(Approximate Translations)
R17 (O9) » Leader ("Admiral")
R16 (O8) » Subleader ("Commodore")
R15 (O7) » Group Coordinator
R14 (O6) » Group Leader
R13 (O5) » Force Leader / Staff Major
R12 (O4) » Captain / Force Subleader
R11 (O3) » Captain-Lieutenant
R10 (O2) » Lieutenant
R9 (O1) » Junior Lieutenant / Ensign
R8 (E8) » Master Spacehand / Master Sergeant
R7 (E7) » Senior Spacehand / Senior Sergeant
R6 (E6) » Leading Spacehand / Staff Sergeant
R5 (E5) » Able Spacehand / Technical Sergeant
R4 (E4) » Spacehand 1st Class / Sergeant
R3 (E3) » Spacehand 2nd Class / Senior Hand
R2 (E2) » Spacehand 3rd Class / Hand
R1 (E1) » Spacehand Apprentice / Junior Hand
R0 » Corsair Recruit

Note that there is typically far less of a rigid distinction between"commissioned" and "enlisted" ranks in Vargr services than is typical for Imperial services, and there is typically no "Service Academy" that trains officers for commissioning upon graduation. Vargr officers have typically been commissioned after having served in enlisted ranks for some prior period, or have located a suitable approved officer-mentor to train them in officer-related skills while serving in an enlisted position. The latter comes as close to a Service Academy as most Vargr polities have, and typically results in immediate commissioning up from the ranks upon completion of training by the mentor. [1]

Note that Vargr tend to experience both promotion and demotion with much greater frequency depending upon their individual successes in positions of leadership. While it is not possible to ascend to "officer" positions without a commissioning, officers with a commission (should they be demoted back beyond Rank-O1) will be sent back to the enlisted grades at the rank-level they held prior to commission. Note that there is nothing preventing them from being re-commissioned once again as a result of future successes. [1]









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History & Background (Dossier)

No information yet available.

TO&E (Organization)

There is no standard terminology or organizational format for the various Vargr military and para-military organizations found throughout the Extents. Different polities and individual organizations will often have their own independent organizational structure and naming conventions that are ultimately derived from the cultural traditions and personal preferences of the organizers of the groups and units in question. Nevertheless, most organizations derive their overarching structure from the racial-psychology of the Vargr "pack" mentality, which is largely based upon the personal "charisma" of those individuals holding and maintaining positions of leadership. As a result, many Imperial observers will simply assign roughly equivalent Imperial ranks and titles (or at least familiar terminology) to Vargr groups and organizations as a matter of simple expediency.

Most Vargr organizations are assigned the following rough correspondences by Imperial observers:

  • Large Band/Group = ~1000-2000 Vargr -OR- several dozen starships
  • Medium Band/Group = ~500-1000 Vargr -OR- a dozen starships
  • Small Band/Group = ~200 Vargr -OR- several starships
  • Force = ~100 Vargr -OR- a few starships

Army Composition

No information yet available.

Vargr Navies

The various Vargr naval organizations among the polities of the Extents comprise the local Vargr interstellar space fleets that patrol the various star systems of the coreward regions of Charted Space.

Along the imperial borders in the Spinward Marches Sector two fleets, the Uthith and the Gireel, have historically held sway. Each of two admirals pulled from a pool of available formations. They had two BatRons, three CruRons, one TankRon and an AssaultRon. All the assault squadrons and cruisers are fully streamlined for fast refueling in wilderness areas. The squadrons all move at a unified rate of jump 3, and the battleships and tankers are partially streamlined.

Vargr Raiders (Ship's Troops / Naval Infantry)

Raiders are members of the armed fighting forces carried aboard starships. Raiders perform boarding actions in space, defend starports and local navy bases, and supplement the ground forces of the militia.

Established military formations include: a field army with the equivalent of 500 TL–13 infantry battalions; three army corps, one with 100 TL–12 infantry battalions, another with 100 TL–13 infantry battalions and a third with 100 TL–12 armored battalions; four divisional sized commands, a TL–13 armored division, a TL–13 infantry division, a TL–10 armored cavalry division and a TL–10 cavalry division.

Vargr Corsairs & Raiders

Corsairs are members of independent armed fighting bands which include both space transport and attack vessels as well as carried ground troops. Corsair bands sometimes find employment with governments as legitimate privateers and mercenaries with properly issued letters of marque, but most operate without official sanction as little more than organized roving bands of pirates. Regardless of whether or not they find temporary employment with governments, in the long run they seldom possess a permanent home.

Like naval organizations, corsairs typically carry raiders aboard their vessels as armed fighting forces for the purpose of performing boarding actions in space as well as for potential raiding and looting of under-defended ground targets.

Vargr Militias (Armies)

Militias are the armed ground forces of the various worlds of the Vargr polities of the Extents, and are tasked with defending their worlds from foreign aggression and invasion.

Selected Vehicle Classes

Some vehicle classes widely used within Vargr Space include:

Worlds & Sectors (Astrography)

These armies primarily operates in the following areas:

World Listing: 1105

These armies are primarily known to regularly operate within the following systems and worlds:

No world articles for Vargr Forces


References & Contributors (Sources)

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