Difference between revisions of "VRF Gauss Gun"
Line 36: | Line 36: | ||
=== Selected VRF Gaus Gun Models === | === Selected VRF Gaus Gun Models === | ||
− | # [[TL-10 VRF | + | # [[TL-10 VRF Gauss Gun]] |
− | # [[TL-11 VRF | + | # [[TL-11 VRF Gauss Gun]] |
− | # [[TL-12 VRF | + | # [[TL-12 VRF Gauss Gun]] |
− | # [[TL-13 VRF | + | # [[TL-13 VRF Gauss Gun]] |
− | # [[TL-14 VRF | + | # [[TL-14 VRF Gauss Gun]] |
− | # [[TL-15 VRF | + | # [[TL-15 VRF Gauss Gun]] |
== References & Contributors (Sources) == | == References & Contributors (Sources) == |
Revision as of 14:40, 23 October 2018
Generic VRF Gauss Gun | |
---|---|
Generic VRF Gaus Gun | |
Group: | Ranged Weapon |
Tech Level | TL–10 |
Size | 1,500mm |
Weight | 2,000.0 kilograms |
Cost | Cr200,000 |
Ammo | 4mm needle bullet, x1,000 round hoppers |
Manufacturer | Various |
Generic VRF Gaus Gun |
The VRF Gauss Gun (12,000.0 grams loaded; Cr200,000; TL-10) is a sophisticated, high-tech electromagnetic weapon capable of putting more fire on target than any previous KEW support weapon.
- VRF guns can be massive ammo hogs. [1]
- It is a KEW Light Weapon acting as a support weapon in an anti-material mission.
Description (Specifications)
"Very Rapid Fire (VRF) Gauss Gun:" A cryogenically cooled rapid fire support weapon, the VRF gauss gun fires a 4mm, 4.0 gram needle bullet to velocities of 4,500 meters per second with an effective rate of fire of 4,000 rounds per minute. Firing operation is similar to that of the gauss rifle. The weapon fires 100-round bursts, up to ten of which may be fired in a matter of seconds. Each burst may directed at a separate target within the firing arc of the weapon. [2]
Ammunition is provided in 1,000-round hoppers, which are loaded directly into the weapon's ammunition bay. The ammunition bay of a VRF gauss gun vehicle will generally hold up to 30,000-rounds although this will vary somewhat with vehicle size. Reloading is not necessary until all rounds in an ammunition bay have been expended. Reloading generally takes in excess of one hour. [3]
Weapon Characteristics
Length: 1,500mm. Weight, unloaded: 2,000.0 kilograms. 10,000.0 kilogram ammunition hopper weight. Base price: Cr200,000. Ammunition hopper price: Cr200 for a 1,000-round hopper. Tech level 10. [4]
VRF Gaus Gun Vehicle Mounting
The weapon is only available in the turreted configuration, and requires special modifications to the vehicle carrying it. The turret normally gives a 180 degree arc of fire, although a more sophisticated turret (costing an additional Cr50,000) provides a 360 degree arc of fire. If more than four bursts are fired within a few seconds, there is a chance of a stoppage. If a minor stoppage develops, the weapon may not be able to resume firing for several minutes. If a major stoppage develops, the weapon may not fire again until major maintenance has been performed. [5]
History & Background (Dossier)
"VRF Gauss Gun:" The ultimate development of the slug thrower support wepaon, the VRF gauss gun generates an electromagnetic field along the length of the barrel which accelerates a 4mm, 4 gram needle bullet to velocities of 1,500 meters per second. The round itself consists of a dense armor piercing core surrounded by a softer metal covering, ending in a hollow point, giving the round both high stopping power and a good armor piercing capability. Flight along the barrel is nearly frictionless, with spin stabilization imparted through magnetic bias. [6]
Selected VRF Gaus Gun Models
- TL-10 VRF Gauss Gun
- TL-11 VRF Gauss Gun
- TL-12 VRF Gauss Gun
- TL-13 VRF Gauss Gun
- TL-14 VRF Gauss Gun
- TL-15 VRF Gauss Gun
References & Contributors (Sources)
- Frank Chadwick. Mercenary (Game Designers Workshop, 1978), 39, 52.
- Jim Cunningham. "The Armory: Mercenary Support Weapons." High Passage 3 (1982): 38. (Illustration)
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), TBD.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Frank Chadwick. Mercenary (Game Designers Workshop, 1978), 38.
- ↑ Frank Chadwick. Mercenary (Game Designers Workshop, 1978), 38.
- ↑ Frank Chadwick. Mercenary (Game Designers Workshop, 1978), 52.
- ↑ Frank Chadwick. Mercenary (Game Designers Workshop, 1978), 38.
- ↑ Information provided to the library by Maksim-Smelchak