Difference between revisions of "Two Thousand Worlds"

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[[File: K'kree-symbol.png|right|125px]]
The [[Two Thousand Worlds]] is a multi-system, multi-sector [[hegemony]], characterized by a very high degree of governmental centralization that gives local (planetary) governments very little freedom, while enjoying a very strong ability to establish unified policy. Much like the [[Third Imperium]], [[K'kree]] governance is also very feudal in nature, with planetary Steppelords having some independence from the de facto supreme leader of the entire, multi-sector polity, the "[[Two Thousand Worlds|Steppelord of the Two Thousand Worlds]]".
+
The primary interstellar polity of the [[K'kree]] people, a major power to trailing of the [[Third Imperium]].
  
=== [[Astronavigational Code]]s ===
+
The [[Two Thousand Worlds]] is a multi-system, multi-sector [[hegemony]], characterized by a very high degree of governmental centralization that gives local (planetary) governments very little freedom, while enjoying a very strong ability to establish unified policy. However, much like the [[Third Imperium]], [[K'kree]] governance is also very feudal in nature, with planetary Steppelords having some independence from the ''de facto'' supreme leader of the entire, multi-sector polity, the "[[Two Thousand Worlds|Steppelord of the Two Thousand Worlds]]".
{|class="wikitable"
 
|+ Polity Astronavigational Codes
 
|-
 
! [[Polity]]
 
! Survey
 
! Code
 
! Type
 
! Notes
 
|-
 
| [[Two Thousand Worlds]]
 
| Pre-Imperial
 
| TwTh
 
| No standard code
 
| None
 
|-
 
| [[Two Thousand Worlds]]
 
| 1st Survey ([[300]])
 
| Kk
 
| 2-ltr code
 
| None
 
|-
 
| [[Two Thousand Worlds]]
 
| 2nd Survey ([[1065]])
 
| Kk2K
 
| 4-ltr code
 
| None
 
|-
 
|}
 
  
==== Constituent State Codes ====
+
== Description ([[Specifications]]) ==
:{| class="wikitable sortable"
+
The '''Two Thousand Worlds''', or ''T't'tkahk Xeng Kirr'' in the [[K'kree Language]], is the most common name in the {{Imperium}} for the region of space ruled by the [[K'kree]]. "Two thousand worlds" is a literal translation of the K'kree ''T't'tkahk Xeng Kirr''. The same words can also be rendered idiomatically as "universe."
|+ Two Thousand Worlds Constituent State<br>Astronavigational Codes
 
|-
 
! Polity
 
! Survey
 
! Code
 
! Type
 
! Remarks
 
|-
 
| TBD
 
| 2nd Survey ([[1065]])
 
| TBD
 
| 4-ltr code
 
| Founded in [[?]].
 
* Further remarks...
 
|-
 
|}
 
  
== Description ([[Specifications]]) ==
+
In times past, the words meant "night sky," for roughly two-thousand stars can be seen from one hemisphere of [[Kirur (world)|Kirur]], the K'kree homeworld. The name should not be taken to mean that there are exactly 2,000 worlds in the [[K'kree]] [[Empire]].
The '''Two Thousand Worlds''', or ''[[T't'tkahk Xeng Kirr]]'' in the [[K'kree]] language, is the most common name in the {{Imperium}} for the region of space ruled by the [[K'kree]]. "Two thousand worlds" is a literal translation of the K'kree ''[[T't'tkahk Xeng Kirr]]''. The same words can also be rendered idiomatically as "universe."
 
* In times past, the words meant "night sky," for roughly two-thousand stars can be seen from one hemisphere of Kirur, the K'kree homeworld. The name should not be taken to mean that there are exactly 2,000 worlds in the [[K'kree]] [[Empire]].
 
  
=== A. Goals: 1105 ===
+
=== Goals ===
 
The [[K'kree]] of the [[Two Thousand Worlds]] are driven by several very basic but direct goals:
 
The [[K'kree]] of the [[Two Thousand Worlds]] are driven by several very basic but direct goals:
 
# '''Anti-Carnivorism:''' To destroy or subjugate the cultures of carnivorous [[sophont]]s to make the universe safe for vegetarian (herbivorous) species, and specifically the '''[[K'kree]]''' themselves.
 
# '''Anti-Carnivorism:''' To destroy or subjugate the cultures of carnivorous [[sophont]]s to make the universe safe for vegetarian (herbivorous) species, and specifically the '''[[K'kree]]''' themselves.
Line 61: Line 15:
 
# '''Expansionism:''' To expand the [[Two Thousand Worlds]] and advance the glories of the [[Steppelord]]s.
 
# '''Expansionism:''' To expand the [[Two Thousand Worlds]] and advance the glories of the [[Steppelord]]s.
  
The three primary motivations of the [[K'kree]] are:
+
=== Symbols ===
# Conservatism
 
# Claustrophobia
 
# Gregariousness.
 
 
 
=== B. Symbols: 1105 ===
 
 
* National Leader: "Grand Steppelord of the Two Thousand Worlds"
 
* National Leader: "Grand Steppelord of the Two Thousand Worlds"
 
* Leadership Home: '''Grand Amphitheatre of the T't'tkahk Xeng Kirr''' on [[Kirur (world)]]
 
* Leadership Home: '''Grand Amphitheatre of the T't'tkahk Xeng Kirr''' on [[Kirur (world)]]
Line 80: Line 29:
 
* National Creature: Unknown
 
* National Creature: Unknown
 
* National Founder: Unknown
 
* National Founder: Unknown
* National Language: The [[K'kree language]], known as ''!xeng'ri'', is shared by all K'kree as a common language and culture.  
+
* National Language: The [[K'kree language]], known as '' !Kee'', is shared by all K'kree as a common language and culture.  
** [[Raxkiir]] is the dominant dialect.
+
** [[Raxkiir]] is a dialect or offshoot language designed to be more accessible to non-K'kree subject peoples.
** See [[K'kree language]] for more information.
 
 
* National Literature: Unknown
 
* National Literature: Unknown
 
* National Motto: Unknown
 
* National Motto: Unknown
 
* National Sport: Unknown
 
* National Sport: Unknown
  
=== C. Polity Quick Facts: 1105 ===
+
=== Polity Quick Facts ===
 
The following overview is available of this polity:
 
The following overview is available of this polity:
* Astrography: This polity is located over 9 sectors.
+
* Astrography: This polity is located over 9 sectors located [[trailing]] and [[rimward]] of the [[Third imperium]] and estimated to have around 2,000 world/s and system/s.
* Astrography: It is located [[trailing]] and [[rimward]] of the [[Third imperium]].
 
* Astrography: This polity is estimated to have around 2,000 world/s and system/s.
 
 
* Capital: The capital of this polity is [[Kirur (world)]].  
 
* Capital: The capital of this polity is [[Kirur (world)]].  
* Population: This polity is estimated to have a population of 1,138,586  (millions).
+
* Population: This polity is estimated to have a population of 1,138,586  (millions), most of whom are K'kree.
* Population: The most numerous race/s of this polity are: [[K'kree]]
+
* Technology: The highest attainable technology level of this polity is estimated at TL-15. Technology level research in this polity is working towards mastering TL-16.
* Economy: The economic output (gross product) of this polity is estimated at 12,133,933 (BCr).
 
* Economy: The ''per capita'' earning of inhabitants in this polity is estimated at 10,662 (Cr).
 
* Economy: The resources available in this polity are estimated at 2,007,817 (RU).
 
* Economy: The shipyard capacity of this polity is estimated at 1,199 (Mtons)
 
* Economy: The [[Starport Authority]] population is estimated at 1,980,225 (employees).
 
* Military: The armed forces of this polity are estimated at 118,962.90 (BEs).
 
* Technology: The average technology level of this polity is estimated at TL-10.
 
* Technology: The highest attainable technology level of this polity is estimated at TL-15.
 
* Technology: Technology level research in this polity is working towards mastering TL-16.
 
  
== History & Background ([[Dossier]]) ==
+
== History & Background (Dossier) ==
The word ''K'kree'' comes from their own [[K'kree language|language]], and translates literally as ''all the nobles'', or more broadly, ''The Herd''.
 
  
=== Political Lineage: 1105 ===
 
* Balkanized Kirur → [[Anti-G'naak League]] → Kirur World-State → (Widespread interstellar expansion) → [[Two Thousand Worlds]] (present)
 
 
Ordered List:
 
# Balkanized Kirur
 
# [[Anti-G'naak League]]
 
# Kirur World-State
 
# (Widespread interstellar expansion)
 
# [[Two Thousand Worlds]] (present)
 
 
=== Demographics: 1105 ===
 
Significant populations of the following [[sophont]] races reside within this polity:
 
* [[Humaniti]] (Human Races)
 
** None
 
 
* [[Non-Human Race]]s
 
** [[Devi Intelligence]]
 
** [[Girug'kagh]]
 
** [[Jgd-ll-jagd]]
 
** [[K'kree]] ([[Major Race]])
 
** [[Lalendrian]]
 
** [[Luupim]]
 
** [[Mazjaru]]
 
 
* [[Terragen]]s (Non-Human Terran Races)
 
** None
 
 
==== Demographic Data Table: 1105 ====
 
Significant populations of the following [[sophont]] races exist within this polity:
 
* No information yet available.
 
 
==== K'kree Evolutionary History ====
 
The K'kree developed as a plains herbivore, who developed intelligence to thwart carnivorous predators. K'kree quickly achieved dominance and, convinced of the righteousness of their ways, committed genocide against a number of meat-eating carnivorous species, called "G'naak" in K'kree speech. At least one species of G'naak was intelligent and possesed rudimentary spaceflight technology, which they used to escape the K'kree to the [[Kirur (world)]]'s, the K'kree homeworld, moon. However, the K'kree were determined to wipe out this species and soon followed them to the moon of Kirur and wiped them out to the last sophont. Not even the name of this intelligent G'naak species is known any longer.
 
 
==== First Contact ====
 
K'kree expansion into space progressed very slowly after the discovery of the [[jump drive]] in [[-4142]].
 
* The discovery of other sophonts caused a xenophobic reaction in K'kree society. The realization that intelligent carnivores might exist somewhere in space sparked the K'kree obsession to convert the universe to herbivorism. This obsession stimulated the growth of the Two Thousand Worlds to its present size and still dominates K'kree culture. Local cultures are tolerated and other aspects of K'kree society are not heavily enforced, but all races within the Two Thousand Worlds are herbivorous.
 
 
==== K'kree Empire ====
 
K'kree expansion into space progressed very slowly after the discovery of the [[jump drive]] in [[-4142]]. The conservative nature of society and the technical limitations placed upon space flight by that society (K'kree spaceships must be very large, for example) combined to inhibit early exploration and colonization.
 
* The K'kree Empire eventually stopped in its expansion. Increasing problems of administration over interstellar distances and contact with other starfaring races, such as Hivers and Humaniti, have stabilized the Two Thousand Worlds at its present size.
 
 
==== Hiver-K'kree War of (-2029 to -2013) ====
 
K'kree history is one of constant triumph until the K'kree of the [[Two Thousand Worlds]] encountered the Hivers of the Hive Federation. K'kree contact with the [[Hive Federation]] was soon followed by the [[Hiver-K'kree War]] of [[-2029]] to [[-2013]]. The military technology of the K'kree proved superior in the first stages of the war. The war ended due to nonmilitary considerations, however, when the Hive Federation demonstrated a plan to radically alter the K'kree social order through the use of psycho-historical techniques and threatened to implement it.
 
* The K'kree withdrew to the antebellum borders, and the border between the two states has remained stable to this day.
 
  
 
=== Major Historical Events Timeline: 1116 ===
 
=== Major Historical Events Timeline: 1116 ===
These are some of the more important historical events that have affected this polity:
+
These are some of the more important historical events in Charted Space:
* ([[-5273]]): [[Ziru Sirka]] founded.
 
 
* ([[-4142]]): [[K'kree]] discover the [[Jump drive]]
 
* ([[-4142]]): [[K'kree]] discover the [[Jump drive]]
 +
* ([[-4045]]): [[Ziru Sirka]] founded.
 
-----
 
-----
 
* ([[-2204]]): [[Rule of Man]] founded.
 
* ([[-2204]]): [[Rule of Man]] founded.
Line 169: Line 60:
 
** [[Charter for Confederation of the Free Solomani States]] ratified.
 
** [[Charter for Confederation of the Free Solomani States]] ratified.
  
== Government & Politics (Leadership) ==
+
==== K'kree Evolutionary History ====
The K'kree government is highly conservative. The current dynasty ruling the Two Thousand Worlds has been in power since prehistoric times, and the form of the government has remained unchanged except for a few minor modifications made necessary by the problems inherent in governing an interstellar empire.
+
The K'kree developed as a plains herbivore, and evolved intelligence to thwart carnivorous predators. They quickly achieved dominance on their homeworld. To ensure their safety, and convinced of the righteousness of doing so, the K'kree exterminated a number of carnivorous species, collectively called ''G'naak''.
* For information on the forms of governments used in the [[Two Thousand Worlds]], please see [[K'Kree]] or [[K'Kree (government)]].
 
  
=== Overview: 1105 ===
+
At least one species of ''G'naak'' was intelligent and possesed rudimentary spaceflight technology, which they used to escape the K'kree, fleeing to Kirur's moon. The K'kree were determined to wipe out this species and soon followed them, developing technology specifically for the task. They indeed destroyed the carnivore race, down to the last sophont. Not even the name of this intelligent ''G'naak'' species is known any longer, though recent evidence has suggested that they may have been the same species as the [[Droashav]] of [[Gateway Sector]].
'''Government Structure: 1105:''' From the human point of view, the [[K'kree]] have little in the way of a government structure. Most K'kree worlds are given a government code of 0 in human descriptions of world types. Some UWP catalogs use more specific codes:
 
  
{| class="wikitable"
+
==== First Contact ====
|+K'kree Government Codes
+
The discovery of other sophonts caused a xenophobic reaction in K'kree society. The realization that intelligent carnivores might still exist somewhere in space sparked the K'kree obsession to convert the universe to herbivorism. This obsession stimulated the growth of the Two Thousand Worlds to its present size and still dominates K'kree culture. Local cultures are tolerated and other aspects of K'kree society are not heavily enforced, but all races within the Two Thousand Worlds are herbivorous.
!Code
 
!Name
 
|- valign="top"
 
|P
 
|Small station or facility maintained for the good of a family
 
|- valign="top"
 
|Q
 
|Ruled by a [[krurruna]] or a group of [[krumunak]] answerable to an offworld [[steppelord]]
 
|-
 
|R
 
|Ruled by a [[steppelord]] on-planet
 
|}
 
* Please see polity entry at [[Two Thousand Worlds]] for more information.
 
  
==== Internal Politics: 1116 ====
+
==== K'kree Empire ====
Steppelords constantly struggle, but violence is forbidden unless the "Steppelord of the Two Thousand Worlds" authorizes it, and then only under a ritualized format designed to substantially limit conflict to a single world with a minimal amount of damage and material usage.
+
K'kree expansion into space progressed very slowly after the discovery of the [[jump drive]] in [[-4142]]. The conservative nature of society and the technical limitations placed upon space flight by that society (K'kree spaceships must be very large, for example) combined to inhibit early exploration and colonization.  
  
==== Political Factions: 1105 ====
+
Before long, several alien races were accepted as clients of the K'kree, coming to perform administrative and logistical functions within the Two Thousand Worlds. These races include the [[Girug'kagh]] and the [[Ciruwar]].
Steppelords:
 
* TBD
 
  
=== Interstellar Relations: 1105 ===
+
The K'kree Empire eventually stopped in its expansion. Increasing problems of administration over interstellar distances and contact with other starfaring races, such as [[Hiver]]s and Humaniti, have stabilized the Two Thousand Worlds at its present size.
This polity conducts diplomacy and maintains active relations with the following other polities:
 
* No information yet available.
 
  
==== Allies: 1105 ====
+
==== Hiver-K'kree War of (-2029 to -2013) ====
Positive relations exist with the following other polities:
+
K'kree history is one of constant triumph until the Two Thousand Worlds encountered the Hivers of the [[Hive Federation]], then a looser alliance than it is now. K'kree contact with the Hivers was soon followed by the [[Hiver-K'kree War]] of [[-2029]] to [[-2013]], as the Hivers resisted K'kree efforts to exterminate local carnivores. The military technology of the K'kree proved superior in the first stages of the war. The conflict ended due to nonmilitary considerations, however, when the Hive Federation demonstrated a plan to radically alter the K'kree social order through the use of psycho-historical techniques and threatened to implement it.  
* No information yet available.
 
  
==== Neutral States: 1105 ====
+
The K'kree withdrew to the antebellum borders, and the shared border of the two states has remained stable to this day.
Neutral relations exist with the following other polities:
 
* No information yet available.
 
  
==== Enemies: 1105 ====
+
== Government & Politics (Leadership) ==
Negative relations exist with the following other polities:
+
The basis of Centaur government is rooted in the traditional herd system. The basic unit of government is the herd, consisting of thousands of individuals of all sexes, castes and ages, led by ''[[krurruna]]'' (literally: bosses) under a
* [[Hive Federation]]
+
single steppelord. In recent times, most herds have been assigned specific geographic areas (several may be assigned to a city, or a single herd may be assigned millions of hectares of farmland). A number of herds are governed by a single "lord of steppelords" (usually the ruler of a planet) and the Centaur race as a whole is ruled by a "Steppelord of the 2000 Worlds". {{Page cite|name=Library Data (A-M)|version=Classic Traveller|page=19}}
* [[Vargr Extents]]
 
  
==== Member States: 1105 ====
+
The K’kree government is a hierarchical [[autocracy]], where each steppelord follows the commands of the one above them.  
The following states have acquiesced part of their sovereignty, thus forming [[sub-polities]], to this [[supra-polity]]:
 
* No information yet available.
 
  
=== Government Structure: 1105 ===
+
The K'kree government is highly conservative. The current dynasty ruling the Two Thousand Worlds has been in power since prehistoric times, and the form of the government has remained unchanged except for a few minor modifications made necessary by the problems inherent in governing an interstellar empire.
No information yet available.
 
  
==== A. Executive Branch: 1105 ====
+
For information on the forms of governments used in the [[Two Thousand Worlds]], please see [[K'Kree]] or [[K'Kree (government)]].
No information yet available.
 
  
==== B. Legislative Branch: 1105 ====
+
=== Interstellar Relations ===
No information yet available.
+
This polity conducts diplomacy and maintains active relations with the following other polities:
  
==== C. Judicial Branch: 1105 ====
+
* [[Akeena Union]]: Productive trading, good relations. ([[Akeed]] do not eat meat)
No information yet available.
+
* [[Julian Protectorate]]: Occasional trading, cool but stable relations.
 +
* [[Third Imperium]]: Ambassadors posted, cool but stable relations.  
 +
* The Wall States: Client nations established as buffers and interfaces between the Two Thousand Worlds and aliens to spinward.
 +
** [[Gathering of Kirgia]]
 +
** [[Ka'ra Mandate]]
 +
** [[Lank'gha Collective]]
 +
** [[Losan Xkeerikulookree]]
  
==== D. Bureaucracy: 1105 ====
+
Relations with the [[Hive Federation]] are in a state of Cold War. The previous conflict with the Federation ended with a Treaty and an established border with a neutral zone between the two. Military Analysis expects the resumption of open hostilities sometime in the future, but for now the border is a quiet one.
No information yet available.
 
  
==== E. Military: 1105 ====
+
Relations with the [[Vargr Extents]], like all relations with the [[Vargr]], depend upon which group is encountered. However, the K'kree are universally hostile to the carnivorous nature of Vargr and many would still like to attempt their extermination. Fortunately, the [[Lesser Rift]] separates the two populations which prevents anything more that a low-level, but ongoing, conflict around the [[K'kree Outpost]].
No information yet available.
 
  
== Military & Intelligence (Force Projection)  ==
+
K'kree diplomatic and mercantile interests have pushed into [[Crucis Margin Sector]].
No information yet available.  
 
  
=== A. Ground Forces: 1105 ===
+
=== Internal Politics ===
The K'kree have very little concept of ground and space forces as separate branches. they use one combined military force, unified under various tribal affilliations:
+
Steppelords constantly struggle, but violence between Steppelords is forbidden unless the "Steppelord of the Two Thousand Worlds" authorizes it, and then only under a ritualized format designed to substantially limit conflict to a single world with a minimal amount of damage and material usage.
* [[Kree Armed Forces]]
 
  
=== B. Naval Forces: 1105 ===
+
=== Demographics ===
The K'kree have very little concept of ground and space forces as separate branches. they use one combined military force, unified under various tribal affilliations:
+
Significant populations of the following [[sophont]] races reside within this polity:
* [[Kree Armed Forces]]
+
* [[Non-Human Race]]s
 +
** [[Girug'kagh]]: The first full and official subject race of the K'kree, essentially their majordomos.
 +
** [[K'kree]] ([[Major Race]]): The majority population.
 +
** [[Lalendrian]]
 +
** [[Luupim]]: As yet confined to their homeworld awaiting a decision on their fate.
 +
** [[Mazjaru]]: A low-regarded subject race who are little more than slaves.
 +
** [[Ciruwar]]: A prominent spacefaring subject race.
 +
** [[Hag'hg'k]]: Another prominent spacefaring subject.
 +
** [[Xaruah]]: This race operates a major client state (the [[Ka'ra Mandate]]) and they are also present in adjacent parts of the Two Thousand Worlds
 +
** [[Devi Intelligence]]: An external client race in [[Crucis Margin Sector]] who hire out workers to the K'kree.
  
=== C. Special Forces: 1105 ===
+
== Military & Intelligence (Force Projection)  ==
The K'kree do have special forces.
+
The [[K'kree Armed Forces]] have very little concept of ground and space forces as separate branches. They use one combined military force. All male K'kree are expected to enlist and serve one term in the military forces in some capacity.  
  
=== D. Paramilitary  Forces: 1105 ===
+
The [[K'kree Armed Constabulary]] serves as a paramilitary policing forces although they serve other functions as well.
And they do have paramilitary policing forces although they service other functions as well:
 
* [[Kree Armed Constabulary]]
 
  
=== E. Intelligence Agencies: 1105 ===
+
The [[K'kree Combined Intelligence Directorate]] serve as the intelligence organization of the Two Thousand worlds, reporting directly to the Steppelord of the Two Thousand Worlds.
And K'kree intell8gence forces exist as well:
 
* [[Kree Combined Intelligence Directorate]]
 
  
 
== Technology & Trade (Economy) ==
 
== Technology & Trade (Economy) ==
The K'kree are not the most technologically-advanced race.  
+
The K'kree maintain a technologically advanced society across multiple sectors. The interstellar trade maintained by K'kree is smaller than other races based upon the K'kree's normal practice of colonizing only the most habitable worlds, usually after extensive [[terraforming]].  
* Some estimate that the average technology level of '''[[Two Thousand Worlds]]''' installations and outposts to be at least TL:10-11.
 
* And some doubt that the K'kree have mastered any [[TL-14]] or [[TL-15|15]] technologies.
 
* Nevertheless, the K'kree build powerful space navies and still constitute a significant threat to more technologically-advanced powers.
 
  
=== Technology Timeline: 1105 ===
+
Most K'kree prefer living a more pastorial lifestyle, or what looks to be a pastoral lifestyle supported by an extensive on-world technological infrastructure. Some observers mistake this for an actual pastoral lifestyle and assume the K'kree lack access to advanced technology.  
A rough timeline of technological achievement is as follows:
 
* TBD
 
 
 
=== Interstellar Commerce: 1105 ===
 
The following businesses operate out of or in this polity:
 
* No information yet available.
 
 
 
==== Corporation Listing: 1105 ====
 
The following businesses operate out of or in this polity:
 
* No information yet available.
 
 
 
==== Interstellar Currency & Finance: 1105 ====
 
No information yet available.
 
 
 
=== Research & Technology: 1105 ===
 
No information yet available.
 
  
 
==== Calendar & Timekeeping (Chronology) ====
 
==== Calendar & Timekeeping (Chronology) ====
The [[K'kree calendar]] is based on the period of {{WorldS|Kirur|Ruupiin|1315}} (the K'kree homeworld) around Gzang, its star. The K'kree Pim!bigr (year) is 439.56 standard days in length.
+
The [[K'kree calendar]] is based on the period of {{WorldS|Kirur|Ruupiin|1315}} (the K'kree homeworld) around Gzang, its star. The K'kree [[Pim!bigr]] (year) is 439.56 standard days in length.
* See [[K'kree calendar]] and [[Date Conversion]] for more information.
 
  
==== Mathematics: 1105 ====
+
See [[K'kree calendar]] and [[Date Conversion]] for more information.
No information yet available.
 
  
==== Sciences: 1105 ====
+
== Worlds & Sectors (Political Astrography) ==
No information yet available.
+
This [[polity]] is primarily located in the following areas:
 
 
== Trade Routes (Economic [[Astrography]]) ==
 
The following astrographic features and trade routes can be found within this polity:
 
 
 
=== Mains, Branches & Arms ===
 
* No information yet available.
 
 
 
=== Clusters & Traces  ===
 
* No information yet available.
 
 
 
=== Rifts, Voids & Jump Bridges ===
 
* No information yet available.
 
 
 
=== Other Astrographic Features ===
 
* No information yet available.
 
 
 
== Worlds & Sectors (Political [[Astrography]]) ==
 
This polity is primarily located in the following areas:
 
* No information yet available.
 
  
 
=== Capitol/s: 1105 ===
 
=== Capitol/s: 1105 ===
Line 320: Line 151:
 
The following systems and worlds can be found within this polity:  
 
The following systems and worlds can be found within this polity:  
 
{{ClusterWorlds2}}
 
{{ClusterWorlds2}}
 +
 +
=== [[Allegiance Code]]s ===
 +
{|class="wikitable"
 +
|+ Polity Astronavigational Codes
 +
|-
 +
! [[Polity]]
 +
! Survey
 +
! Code
 +
! Type
 +
! Notes
 +
|-
 +
| [[Two Thousand Worlds]]
 +
| Pre-Imperial
 +
| TwTh
 +
| No standard code
 +
| None
 +
|-
 +
| [[Two Thousand Worlds]]
 +
| 1st Survey ([[300]])
 +
| Kk
 +
| 2-ltr code
 +
| None
 +
|-
 +
| [[Two Thousand Worlds]]
 +
| 2nd Survey ([[1065]])
 +
| Kk2K
 +
| 4-ltr code
 +
| None
 +
|-
 +
|}
 +
 +
==== Constituent State Codes ====
 +
:{| class="wikitable sortable"
 +
|+ Two Thousand Worlds Constituent State<br>Astronavigational Codes
 +
|-
 +
! Polity
 +
! Survey
 +
! Code
 +
! Type
 +
! Remarks
 +
|-
 +
| TBD
 +
| 2nd Survey ([[1065]])
 +
| TBD
 +
| 4-ltr code
 +
| Founded in ?.
 +
* Further remarks...
 +
|-
 +
|}
  
 
=== Sector Map: 1105 ===
 
=== Sector Map: 1105 ===
Line 402: Line 282:
 
[[K'kree]] Periphery
 
[[K'kree]] Periphery
 
| [[Crucis Margin Sector|Crucis Margin]]
 
| [[Crucis Margin Sector|Crucis Margin]]
| style="color: #000; background-color: #c0ff00" | [[Kaa G!'kul Sector|Kaa G!'kul]]
+
| style="color: #000; background-color: #c0ff00" | [[Numbis Sector|Numbis]]
 
| style="color: #000; background-color: #{{Allegiance colors|Kk}}" | [[Gzirr!k'l Sector|Gzirr!k'l]]
 
| style="color: #000; background-color: #{{Allegiance colors|Kk}}" | [[Gzirr!k'l Sector|Gzirr!k'l]]
 
| style="color: #000; background-color: #{{Allegiance colors|Hv}}" | [[K'trekreer Sector|K'trekreer]]
 
| style="color: #000; background-color: #{{Allegiance colors|Hv}}" | [[K'trekreer Sector|K'trekreer]]
Line 423: Line 303:
 
* Purple for [[Hive Federation|Hiver]]
 
* Purple for [[Hive Federation|Hiver]]
 
* White (clear) for no dominant control
 
* White (clear) for no dominant control
 
=== Territorial Overview: 1105 ===
 
No information yet available.
 
 
==== Sector Listing: 1105 ====
 
No information yet available.
 
  
 
== References & Contributors ([[Sources]]) ==
 
== References & Contributors ([[Sources]]) ==
{{Detail}}
+
{{Advanced}}
 
{{Sources
 
{{Sources
|S1= [[Classic Traveller]] [[K'kree (Alien Module)]] (2: [[K'Kree]])
+
| {{Ludography cite|name=Library Data (A-M)|page=8,17-19}}
|S2= [[GURPS Traveller: Alien Races 2]]
+
| {{Ludography cite|name=Library Data (N-Z)|page=25-26}}
|S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]
+
| {{Ludography cite|name=K'kree|version=Classic Traveller|page=4-5}}
|S4=
+
| {{Ludography cite|name=Journal of the Travellers' Aid Society 24|page=6-8}}
 +
| {{Ludography cite|name=Alien Races 2|version=GURPS Traveller|page=76-83}}
 +
| {{Ludography cite|name=Aliens of Charted Space 1|page=}}
 +
| {{Ludography cite|name= Journal of the Travellers' Aid Society volume 1 | article=Within the Two Thousand Worlds | page=95-103}}
 +
| Compiler: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]  
 
}}
 
}}
 
  
 
[[Category: K'kree]]
 
[[Category: K'kree]]
 
{{LE|Government|Polity}}
 
{{LE|Government|Polity}}

Latest revision as of 23:56, 20 November 2023

K'kree-symbol.png

The primary interstellar polity of the K'kree people, a major power to trailing of the Third Imperium.

The Two Thousand Worlds is a multi-system, multi-sector hegemony, characterized by a very high degree of governmental centralization that gives local (planetary) governments very little freedom, while enjoying a very strong ability to establish unified policy. However, much like the Third Imperium, K'kree governance is also very feudal in nature, with planetary Steppelords having some independence from the de facto supreme leader of the entire, multi-sector polity, the "Steppelord of the Two Thousand Worlds".

Description (Specifications)[edit]

The Two Thousand Worlds, or T't'tkahk Xeng Kirr in the K'kree Language, is the most common name in the Imperium for the region of space ruled by the K'kree. "Two thousand worlds" is a literal translation of the K'kree T't'tkahk Xeng Kirr. The same words can also be rendered idiomatically as "universe."

In times past, the words meant "night sky," for roughly two-thousand stars can be seen from one hemisphere of Kirur, the K'kree homeworld. The name should not be taken to mean that there are exactly 2,000 worlds in the K'kree Empire.

Goals[edit]

The K'kree of the Two Thousand Worlds are driven by several very basic but direct goals:

  1. Anti-Carnivorism: To destroy or subjugate the cultures of carnivorous sophonts to make the universe safe for vegetarian (herbivorous) species, and specifically the K'kree themselves.
  2. Violent Monoculturism: To promote and preserve the culture and societies of the K'kree.
  3. Expansionism: To expand the Two Thousand Worlds and advance the glories of the Steppelords.

Symbols[edit]

  • National Leader: "Grand Steppelord of the Two Thousand Worlds"
  • Leadership Home: Grand Amphitheatre of the T't'tkahk Xeng Kirr on Kirur (world)
  • National Emblem: Unknown
  • National Anthem: Unknown
  • National Flag: Unknown
  • National Architecture: Unknown
  • National Executive: Krurruna
  • National Legislature: Krurruna
  • National Judiciary: Krurruna
  • National Currency: Unknown
  • National Color: K'kree Green
  • National Creature: Unknown
  • National Founder: Unknown
  • National Language: The K'kree language, known as !Kee, is shared by all K'kree as a common language and culture.
    • Raxkiir is a dialect or offshoot language designed to be more accessible to non-K'kree subject peoples.
  • National Literature: Unknown
  • National Motto: Unknown
  • National Sport: Unknown

Polity Quick Facts[edit]

The following overview is available of this polity:

  • Astrography: This polity is located over 9 sectors located trailing and rimward of the Third imperium and estimated to have around 2,000 world/s and system/s.
  • Capital: The capital of this polity is Kirur (world).
  • Population: This polity is estimated to have a population of 1,138,586 (millions), most of whom are K'kree.
  • Technology: The highest attainable technology level of this polity is estimated at TL-15. Technology level research in this polity is working towards mastering TL-16.

History & Background (Dossier)[edit]

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events in Charted Space:




K'kree Evolutionary History[edit]

The K'kree developed as a plains herbivore, and evolved intelligence to thwart carnivorous predators. They quickly achieved dominance on their homeworld. To ensure their safety, and convinced of the righteousness of doing so, the K'kree exterminated a number of carnivorous species, collectively called G'naak.

At least one species of G'naak was intelligent and possesed rudimentary spaceflight technology, which they used to escape the K'kree, fleeing to Kirur's moon. The K'kree were determined to wipe out this species and soon followed them, developing technology specifically for the task. They indeed destroyed the carnivore race, down to the last sophont. Not even the name of this intelligent G'naak species is known any longer, though recent evidence has suggested that they may have been the same species as the Droashav of Gateway Sector.

First Contact[edit]

The discovery of other sophonts caused a xenophobic reaction in K'kree society. The realization that intelligent carnivores might still exist somewhere in space sparked the K'kree obsession to convert the universe to herbivorism. This obsession stimulated the growth of the Two Thousand Worlds to its present size and still dominates K'kree culture. Local cultures are tolerated and other aspects of K'kree society are not heavily enforced, but all races within the Two Thousand Worlds are herbivorous.

K'kree Empire[edit]

K'kree expansion into space progressed very slowly after the discovery of the jump drive in -4142. The conservative nature of society and the technical limitations placed upon space flight by that society (K'kree spaceships must be very large, for example) combined to inhibit early exploration and colonization.

Before long, several alien races were accepted as clients of the K'kree, coming to perform administrative and logistical functions within the Two Thousand Worlds. These races include the Girug'kagh and the Ciruwar.

The K'kree Empire eventually stopped in its expansion. Increasing problems of administration over interstellar distances and contact with other starfaring races, such as Hivers and Humaniti, have stabilized the Two Thousand Worlds at its present size.

Hiver-K'kree War of (-2029 to -2013)[edit]

K'kree history is one of constant triumph until the Two Thousand Worlds encountered the Hivers of the Hive Federation, then a looser alliance than it is now. K'kree contact with the Hivers was soon followed by the Hiver-K'kree War of -2029 to -2013, as the Hivers resisted K'kree efforts to exterminate local carnivores. The military technology of the K'kree proved superior in the first stages of the war. The conflict ended due to nonmilitary considerations, however, when the Hive Federation demonstrated a plan to radically alter the K'kree social order through the use of psycho-historical techniques and threatened to implement it.

The K'kree withdrew to the antebellum borders, and the shared border of the two states has remained stable to this day.

Government & Politics (Leadership)[edit]

The basis of Centaur government is rooted in the traditional herd system. The basic unit of government is the herd, consisting of thousands of individuals of all sexes, castes and ages, led by krurruna (literally: bosses) under a single steppelord. In recent times, most herds have been assigned specific geographic areas (several may be assigned to a city, or a single herd may be assigned millions of hectares of farmland). A number of herds are governed by a single "lord of steppelords" (usually the ruler of a planet) and the Centaur race as a whole is ruled by a "Steppelord of the 2000 Worlds". [1]

The K’kree government is a hierarchical autocracy, where each steppelord follows the commands of the one above them.

The K'kree government is highly conservative. The current dynasty ruling the Two Thousand Worlds has been in power since prehistoric times, and the form of the government has remained unchanged except for a few minor modifications made necessary by the problems inherent in governing an interstellar empire.

For information on the forms of governments used in the Two Thousand Worlds, please see K'Kree or K'Kree (government).

Interstellar Relations[edit]

This polity conducts diplomacy and maintains active relations with the following other polities:

Relations with the Hive Federation are in a state of Cold War. The previous conflict with the Federation ended with a Treaty and an established border with a neutral zone between the two. Military Analysis expects the resumption of open hostilities sometime in the future, but for now the border is a quiet one.

Relations with the Vargr Extents, like all relations with the Vargr, depend upon which group is encountered. However, the K'kree are universally hostile to the carnivorous nature of Vargr and many would still like to attempt their extermination. Fortunately, the Lesser Rift separates the two populations which prevents anything more that a low-level, but ongoing, conflict around the K'kree Outpost.

K'kree diplomatic and mercantile interests have pushed into Crucis Margin Sector.

Internal Politics[edit]

Steppelords constantly struggle, but violence between Steppelords is forbidden unless the "Steppelord of the Two Thousand Worlds" authorizes it, and then only under a ritualized format designed to substantially limit conflict to a single world with a minimal amount of damage and material usage.

Demographics[edit]

Significant populations of the following sophont races reside within this polity:

Military & Intelligence (Force Projection)[edit]

The K'kree Armed Forces have very little concept of ground and space forces as separate branches. They use one combined military force. All male K'kree are expected to enlist and serve one term in the military forces in some capacity.

The K'kree Armed Constabulary serves as a paramilitary policing forces although they serve other functions as well.

The K'kree Combined Intelligence Directorate serve as the intelligence organization of the Two Thousand worlds, reporting directly to the Steppelord of the Two Thousand Worlds.

Technology & Trade (Economy)[edit]

The K'kree maintain a technologically advanced society across multiple sectors. The interstellar trade maintained by K'kree is smaller than other races based upon the K'kree's normal practice of colonizing only the most habitable worlds, usually after extensive terraforming.

Most K'kree prefer living a more pastorial lifestyle, or what looks to be a pastoral lifestyle supported by an extensive on-world technological infrastructure. Some observers mistake this for an actual pastoral lifestyle and assume the K'kree lack access to advanced technology.

Calendar & Timekeeping (Chronology)[edit]

The K'kree calendar is based on the period of Kirur (Ruupiin 1315) (the K'kree homeworld) around Gzang, its star. The K'kree Pim!bigr (year) is 439.56 standard days in length.

See K'kree calendar and Date Conversion for more information.

Worlds & Sectors (Political Astrography)[edit]

This polity is primarily located in the following areas:

Capitol/s: 1105[edit]

The capital of this polity is located on this world:

World Listing: 1105[edit]

The following systems and worlds can be found within this polity:

23 of 23 World articles in Two Thousand Worlds
!taarra  •  'rikookut'  •  Eek  •  Eetroob'r  •  Ekrgh'!g  •  G!'kuleer  •  Gh'ghukaax  •  K'raal  •  Kagh'kir  •  Kagr  •  Kirrx'rrin  •  Kirur  •  Kune  •  Kurr  •  Kutuliroo  •  Lalendris  •  Luupim  •  Naniin'nee  •  R!krukgh!  •  Trataka  •  Tuktaar  •  Xeghahk!ghee  •  Zjemu-ay  •  
startbacknext(23 listed)


Allegiance Codes[edit]

Polity Astronavigational Codes
Polity Survey Code Type Notes
Two Thousand Worlds Pre-Imperial TwTh No standard code None
Two Thousand Worlds 1st Survey (300) Kk 2-ltr code None
Two Thousand Worlds 2nd Survey (1065) Kk2K 4-ltr code None

Constituent State Codes[edit]

Two Thousand Worlds Constituent State
Astronavigational Codes
Polity Survey Code Type Remarks
TBD 2nd Survey (1065) TBD 4-ltr code Founded in ?.
  • Further remarks...

Sector Map: 1105[edit]

The following are sectors near the Two Thousand Worlds:

Two Thousand Worlds Space
Stellar
Coordinants
x: 3

"spinward"

x: 4

K'kree
Periphery

x: 5

K'kree
Border

x: 6

K'kree
Core

x: 7

K'kree
Border

x: 8

"trailing"

y: 5

"coreward"

Finggvakhou Zortakh Spangele Nadir Harbinger Extremus
y: 4

Vargr Space

Angfutsag Rfigh Tar'G'kell'p Kteex! Koog Xeeler
y: 3

K'kree Periphery

Ktiin'gzat Mugheen't Grikr!ng Ukoarriit!!b Kring Noor Mbil!!gh
y: 2

K'kree Border

Ingukrax Gn'hk'r Gur Un'k!!k'ng Xaagr Eekrookrigz
y: 1

K'kree Core

Star's End Gh!hken Ruupiin
  • Capital
Raakaan Uuk Sector Gnaa Iimb'kr
y: 0

K'kree Border

Gateway Luretiir!girr X'kug Kilong Bar'kakr Mighabohk
y: -1

K'kree Periphery

Crucis Margin Numbis Gzirr!k'l K'trekreer Nuughe N!!krumbiix
y: -2

"rimward"

Leonidae Krurrihkugr Gnoghikt! Okteekrul Hkimbiipum Gzektixk

Sector control is indicated by:

  • Light Green for K'kree
  • Olive Green for Vargr
  • Purple for Hiver
  • White (clear) for no dominant control

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.