The Classic Adventures
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The Classic Adventures | |
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The Classic reprint series | |
Publisher | Far Future Enterprises |
Version | Classic Traveller |
Author | Marc Miller |
Format | Big Floppy Book |
Canonical | yes |
Year Published | 2000 |
Pages | 352 |
Product No. FFE0003 |
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The third volume in the Classic Traveller Reprints is The Classic Adventures 1-13. It includes:
- Adventure 1. The Kinunir. Deck plans for an Imperial Colonial Cruiser, plus scenarios that visit a variety of different examples of the ship in the Spinward Marches.
- Adventure 2. The Research Station Gamma. Into an Imperial Research Station.
- Adventure 3. Twilight's Peak. A mysterious world and its ancient ruins.
- Adventure 4. Leviathan. Adventures just beyond the Imperial border.
- Adventure 5. Trillion Credit Squadron. Using High Guiard rules to design fleets and test themin battle against other squadrons.
- Adventure 6. Expedition to Zhodane. An asteroid ship and its journey deep into the Zhodani Consulate.
- Adventure 7. Broadsword. Deck plans for a Mercenary Cruiser.
- Adventure 8. Prison Planet. A prison world.
- Adventure 9. Nomads of the World Ocean. A water world.
- Adventure 10. Safari Ship. Deck plans for a Safari Ship, and reasons to use it.
- Adventure 11. Murder on Arcturus Station. A murder mystery.
- Adventure 12. Secret of the Ancients. The conclusion of the data and clues in Adventures 1, 2, and 3.
- Adventure 13. Signal GK. GK is the Imperial equivalent of SOS.