Tech Level Comparison Chart
Revision as of 12:37, 20 February 2017 by Tjoneslo (talk | contribs) (→Description (Specifications))
All of the Imperiums have recognized the importance of technology and in relationship to this, have developed a comprehensive system of classifying technology.
Please refer to the following AAB library articles for related information:
- Technology
- Technological Research
- Technological Systemics
Description (Specifications)
Technology Comparison Tables: These Tech Level ratings are described in the three tables below:
Quality of Life Technology
TTL | G3TL | G4TL | Energy | Computers/Robotics | Communications | Medical | Environment |
---|---|---|---|---|---|---|---|
0 | 1-3 | 0 | Muscles | Fingers and sticks | Runners | Mystics/Herbology | Natural (Caves, Huts) |
1 | 4 | 1-3 | Water | Abacus / Geometry, Trigonometry | Long Distance Signaling | Diagnosis | Settlements, Towns (Irrigation) |
2 | 5 | 4 | Wind | Algebra | Printing press | Internal Anatomy | Cities (Canals, Roads) |
3 | 5 | 5 | Coal / Steam | Calculus | Telegraph, Audio Recording | Surgery | Cement Structures |
4 | 5 | 6 | Electricity | Mechanical Calculators | Telephone | Vaccination, Antiseptics, Anesthetics | Cities in Rugged/Desert Terrain, Crude Terraform |
5 | 6 | 6 | Petrochemicals, Internal combustion | Electric Calculators | Radio, Radar | Mass Vaccination, X-Ray | Sealed/Conditioned Cities |
6 | 6 | 7 | Nuclear Fission | Electronic Computers (Large Model/1 bis) | Television / Advanced Audio Recording | Virus, Crude Prosthetics | Skyscrapers, Weather Predict, Underground Cities |
7 | 7 | 7 | Solar energy, early Fuel Cells | Desktop Computers, Expert systems, Model/2 | Early Satellite, Video recording | Organ Transplant, Slow Drugs | Cities in Jungle Terrain |
8 | 8 | 8 | Geothermal | Massive Parallel / Low Data, Model/2bis | Fibre optics | Artificial Organs, Metabolics | Orbital Settlements, Early Weather Control |
9 | 9 | 9 | Early Fusion, Improved Batteries | Non-Volatile / High Data, Vocal I/O, Model/3 | Video Telephone, Flat Screen | Limb Regeneration, Cryogenics, Fast Drugs | Arcologies, Orbital Cities |
10 | 9 | 10 | Fusion Plants 2KL Minimum | Early Synaptics, voice transcription, Model/4 | Holovision, Text Transcription | Antiviral Vaccines, Cancer Cure, Growth Quickining | Under-Sea/Under Ice Cities |
11 | 9 | 10 | Fusion Plants 1KL Minimum | Synaptic Learning Processors, Hand Computers, Model/5 | Personal Global Communications | Nerve Refusion, Artificial Eyes | Gravitic Structure Support |
12 | 10 | 11 | Fusion Plants 250L Minimum, Advanced Fuel Cells | Low Autonomous Robots, Model/6 | Real-time Multilingual Translators | Broad Spectrum Anti-toxins, Enhanced Prosthetics | Major Terraforming, Advanced Weather Control |
13 | 10 | 11 | Fusion output 3Kw per L, Miniature Super-Batteries | Holocrystal Storage, High Autonomous Robots, Model/7 | Holovideo Recorders | Cloning of Replacement Parts, Reanimation | Non-mobile Gravitic Cities |
14 | 11 | 12 | Fusion Plants 100L Minimum | Computer/Brain Implants, Model/8 | Early Meson Communicators | Genetic Engineering, Memory Erasure | Mobile Gravitic Cities |
15 | 12 | 12 | Fusion output 6Kw per L | Pseudo-Reality Computers, Pseudo Robots, Model/9 | Meson Communicators, Pseudo Reality Communications | Anagathics, Advanced Pseudobio Prosthetics | Complex Terraforming Possible |
16 | 13 | 13 | Fusion output 7Kw per L, 80L Minimum | Low Artificial Intelligence, Robots in all Facets | Personal Meson Communicators, Personal Holovideo | Brain Transplants, Crude Memory Transfer | Global Terraforming, Hostile Worlds |
17 | 13 | - | Early Antimatter Plants | High Artificial Intelligence, Self-Aware Robots | Pocket Meson Communications | Selective Memory Erasure, Intelligent Anitbodies | Total Terraforming to 800Km worlds |
18 | - | - | Antimatter 1Mw/L, 750L Fuel Pod Minimum | Robots become Society's Basic Workforce | Partial Memory Transfer | Total Terraforming to 4000Km worlds | |
19 | - | - | Antimatter 2.5Mw/L, 200L Fuel Pod Minimum | Non-Cryogenic Suspension, Advanced Bioengineering | Total Terraforming | ||
20 | - | - | Antimatter 15Mw/L, 40L Fuel Pod Minimum | Matter Transport Eliminates Global Communication Barriers | Total Memory Transfer | Mobile Worlds (Sublight) | |
21 | - | - | Antimatter 50Mw/L, 5L Fuel Pod Minimum | Matter Transport Eliminates Intra-System Barriers | Early Total Rejuvenation | Mobile Worlds (Jump Space) & Rosettes | |
23 | - | - | Dyson Spheres (with many Capsules) | ||||
25 | - | - | Ability to create Ringworlds, access pocket universe | ||||
27 | - | - | Rigid Dyson Spheres | ||||
35 | Create Pocket Universe |
Transportation Technology
TTL | G3TL | G4TL | Land | Water | Air | Space |
---|---|---|---|---|---|---|
0 | 1-3 | 0 | Foot - Animals | Raft / Canoe | - | - |
1 | 4 | 1-3 | Wheel - Carts/Chariots | Rowed Galleys, Crude Sailing Vessels | - | - |
2 | 5 | 4 | Advanced Wheel - Moveable Axle, Replaceable Rims | Early Multi-Mast Sailing, Crude Navigation | - | - |
3 | 5 | 5 | Extensive Road - High-Speed Coach | Multi-Mast Sailing, Navigation | Hot Air Balloons | - |
4 | 5 | 6 | Trains | Ironclads, Steamships | Dirigibles, Early Gliders | - |
5 | 6 | 6 | Ground Cars, Tracked Vehicles | Personal Self-Propelled Boats, Steel hulls, Early Submersibles | Airplanes, Seaplanes | Early Rockets (unmanned) |
6 | 6 | 7 | Amphibian Vehicles, ATVsAFVs | Submersibles, Scuba, Amphibian Vehicles | Early Jet, Helicopters | Early Manned Rockets, Unmanned Rockets |
7 | 7 | 7 | Hovercraft, High-Speed Trains | Hydrofoils, Hovercraft | Supersonic Jet, Hang Gliders | Deep Space Probes (Unmanned), Maneuver-1/2 (non-gravitic) |
8 | 8 | 8 | Triphibian Vehicles | Triphibian Vehicles, Early Artificial Gills | Triphibian Vehicles, Hypersonic Jet | Space Shuttles, Space Stations, Maneuver-3-5 (non-grav) |
9 | 9 | 9 | Early Grav Vehicles, Ultra High-Speed Trains | Early Grav Vehicles, Artificial Gills | Early Grav Vehicles, Rocket Assist Suborbital | Jump-1 possible, Sublight Stellar |
10 | 9 | 10 | Grav Vehicles | UH Grav Modules | Gravitic Maneuver | |
11 | 9 | 10 | Personal G-Tubes, HV Grav Modules | Jump-2, Thruster Technology[1] | ||
12 | 10 | 11 | Personal Grav Belts, LT Grav Modules | Jump-3 | ||
13 | 10 | 11 | Grav Vehicles Merge with Orbital Spacecraft, Jump-4 | |||
14 | 11 | 12 | Jump-5 | |||
15 | 12 | 12 | Jump-6 | |||
16 | 13 | - | Raw Material Only Short Range Matter Transport | |||
17 | 13 | - | Inanimate Only Short Range Matter Transport | |||
18 | - | - | Self-Aware Starships, living being portal based Matter Transport | |||
21 | - | - | Multi Parsec Range Starship-Sized Matter Transport Portals |
Military Technology
Non-Canon Technologies
News Media and Information Dissemination Technology
History & Background (Dossier)
Technology is the distinguishing feature of advanced civilizations. It underlies what being a sophont is.
Technology Comparison Chart
The Scout Service is responsible for categorizing the technological ability of a society. They rate this ability by the assigning of Tech Levels.
References & Contributors (Sources)
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- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science