Tasmania (world)
This is a world-system under construction and is currently being input-programmed into the Traveller RPG Wiki.
Tasmania/Promise (Diaspora 3123) | |||||||||||||||||||||||||
Classic Era (1116) | A456527-F
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Hard Times (1130) | B456540-9
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M1 V M9 V M6 V | ||||||||||||||||||||||||
Planetoid Belts | |||||||||||||||||||||||||
Gas Giants |
Tasmania is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a member of the Third Imperium in the Promise Subsector of Diaspora Sector in the Domain of Sol.
Description (Astrography & Planetology)
No information yet available.
Trinary Solar System
Tasmania Trinary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Tasmania M1 V
Primary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Tasmania M9 V
Secondary Main Sequence 0.079 2350 - 2380 0.00014 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0005 0.001 0.01 - 0.03 0.05 0.5 Orbit # * * * * 1 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Tasmania M6 V
Tertiary Main Sequence 0.102 2740 - 2810 0.00034 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0006 0.0015 0.02 - 0.04 0.06 0.6 Orbit # * * * * 2
History & Background (Dossier)
- This world has an alternate orthography of Tasmania.
The local government of Tazmania is currently advertising for mercenaries, troubleshooters, or even Vikings to dislodge a large pirate band. A mixture of Vargr and humans, the band is currently holed up in a fortified base in the northern uplands of the main continent. In fact, the pirates would leave if they could, but their crash-landing on Tazmania wrecked their vessel's maneuver drive. Having no way to leave, the pirates have accepted their situation and are now engaged in sustenance raiding.
Imperial High (Landed) Nobility
Tasmania, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
References & Contributors / Sources
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- Classic Traveller Atlas of the Imperium
- MegaTraveller Astrogators' Guide to the Diaspora Sector
- MegaTraveller Alien - Solomani & Aslan (dot map provided)
- MegaTraveller Alien - Vilani & Vargr (dot map provided)
- MegaTraveller Hard Times (Khavle and Pasdaruu Subsectors)
- TNE Path of Tears (Promise and Khulam Subsections)
- Periodical: TNE Traveller Chronicle 5 in Article: 'Astrogator's Update to Diaspora Sector'
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com