Difference between revisions of "Solomani Navy"
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== Doctrine & Strategy (Operations) == | == Doctrine & Strategy (Operations) == | ||
Because the supply of {{TL|15}} warships is somewhat limited, specialized {{TL|14}} ships with high jump capacity like the (Jump 5) raider groups are used to bypass enemy formations which tend to have less strategic range. The use of drop tanks and wilderness refueling capacities are strongly emphasized to maintain a high tempo of operations to maintain pressure on enemy units and conduct strikes on their own terms. Retreat and withdrawal are valid options if conditions are less favorable. The conservation of resources over time is seen as vital to long term success. Ease of maintenance and repair is a strong design imperative. Designs should be durable and reliable. Logistic support is pushed as close to the FEBA as possible. Every form of electronic warfare and misinformation is given great emphasis as well, as an affordable force multiplier. | Because the supply of {{TL|15}} warships is somewhat limited, specialized {{TL|14}} ships with high jump capacity like the (Jump 5) raider groups are used to bypass enemy formations which tend to have less strategic range. The use of drop tanks and wilderness refueling capacities are strongly emphasized to maintain a high tempo of operations to maintain pressure on enemy units and conduct strikes on their own terms. Retreat and withdrawal are valid options if conditions are less favorable. The conservation of resources over time is seen as vital to long term success. Ease of maintenance and repair is a strong design imperative. Designs should be durable and reliable. Logistic support is pushed as close to the FEBA as possible. Every form of electronic warfare and misinformation is given great emphasis as well, as an affordable force multiplier. | ||
+ | |||
+ | The unfortunate reality is their factions within the larger Solomani organizations which handicap seamless cooperation. Loyalties are sometimes divided and individual fleet elements can be working at cross purposes. Trust between units raised in far flung areas may have ancient grudges or vendettas from internal conflicts. This means that at the largest scale of sector level fleets detailed coordination tends to break down over time, as smaller units begin to pursue their own agendas. The initial mass of force with not stay on mission for long period without significant diplomatic pressure. Squadrons will aggressively persecute strikes with withering violence, but the "big picture" may begin to elude them. Sieges and blockades are exceptions to this trend, entrenched forces that are appropriately sized, motivated and led will happily stay on station for as long as required to crush their foes. Some squadron commanders are seen as glory hounds for their reckless personal bravery and their deep seated desire to fool, trick, frustrate and elude their opponents. | ||
== History & Background (Dossier) == | == History & Background (Dossier) == |
Revision as of 20:30, 2 February 2018
Confederation Navy Ranks | |
---|---|
Commissioned Officers | |
O12 » Grand Admiral | |
O11 » Sector Admiral | |
O10 » Fleet Admiral | |
O9 » Vice Admiral | |
O8 » Rear Admiral | |
O7 » Commodore | |
O6 » Captain | |
O5 » Commander | |
O4 » Lieutenant Commander | |
O3 » Lieutenant | |
O2 » Lieutenant, jg | |
O1 » Ensign | |
O0 » Cadet / Midshipman | |
Enlisted (Ratings) | |
E9 » Master Chief Petty Officer | |
E8 » Senior Chief Petty Officer | |
E7 » Chief Petty Officer | |
E6 » Petty Officer First Class | |
E5 » Petty Officer Second Class | |
E4 » Starman First Class | |
E3 » Able Starman | |
E2 » Starman | |
E1 » Starman Recruit | |
E1 » Starman Recruit |
The Solomani Confederation Navy (a.k.a. Solomani Navy or SolNav) is the primary military force of the Solomani Confederation.
- Military arm of the Solomani Confederation.
Description (Specifications)
No information yet available.
Doctrine & Strategy (Operations)
Because the supply of TL–15 warships is somewhat limited, specialized TL–14 ships with high jump capacity like the (Jump 5) raider groups are used to bypass enemy formations which tend to have less strategic range. The use of drop tanks and wilderness refueling capacities are strongly emphasized to maintain a high tempo of operations to maintain pressure on enemy units and conduct strikes on their own terms. Retreat and withdrawal are valid options if conditions are less favorable. The conservation of resources over time is seen as vital to long term success. Ease of maintenance and repair is a strong design imperative. Designs should be durable and reliable. Logistic support is pushed as close to the FEBA as possible. Every form of electronic warfare and misinformation is given great emphasis as well, as an affordable force multiplier.
The unfortunate reality is their factions within the larger Solomani organizations which handicap seamless cooperation. Loyalties are sometimes divided and individual fleet elements can be working at cross purposes. Trust between units raised in far flung areas may have ancient grudges or vendettas from internal conflicts. This means that at the largest scale of sector level fleets detailed coordination tends to break down over time, as smaller units begin to pursue their own agendas. The initial mass of force with not stay on mission for long period without significant diplomatic pressure. Squadrons will aggressively persecute strikes with withering violence, but the "big picture" may begin to elude them. Sieges and blockades are exceptions to this trend, entrenched forces that are appropriately sized, motivated and led will happily stay on station for as long as required to crush their foes. Some squadron commanders are seen as glory hounds for their reckless personal bravery and their deep seated desire to fool, trick, frustrate and elude their opponents.
History & Background (Dossier)
No information yet available.
TO&E (Organization)
Squadrons are generally build around carrier task forces. Carriers are not permitted into action without at least one battleship for protection. Smaller raider task forces are specialized for deep penetration raids far beyond the enemy frontier. Destroyer flotillas are occasionally dispatched for independent duty, either commerce/convoy escort or raids on lightly defended targets. They like to strike when and where least expected.
Battleships
Solomani battleship classes include:
- Miotos Class Battleship (TL13, GTL10) has a 50,000 USL hull and is capable of Jump 3 and 1.1 G acceleration.[1]
- Murrain Class Battleship (TL14, GTL11) has a 150,000 USL hull and is capable of Jump 3 and 1.9 G acceleration.[2]
Carriers
Solomani carrier classes include:
- Kosigar Class Pocket Carrier (TL13, GTL10) has a 4,000 USL hull and is capable of Jump 3 and 0.9 G acceleration. The Kosigar-class carries a squadron of 10 Olmeka Class Heavy Fighters.[3]
- Razruzhenye Class Assault Carrier (TL14, GTL11) has a 20,000 USL hull and is capable of Jump 4 and 2.1 G acceleration. The Razruzhenye-class carries a squadron of 10 Steffern Class Assault Landers and a regiment of 1,030 Solomani Confederation Marines.[4]
Crusiers
Solomani cruiser classes include:
- Alderbaran Class Heavy Cruiser (TL13, GTL10) has a 30,000 USL hull and is capable of Jump 4 and 2.2 G acceleration.[5]
- Armageddon Class Bombardment Cruiser (TL13, GTL10) has a 10,000 USL hull and is capable of Jump 3 and 1.7 G acceleration.[6]
- Basilos Class Pocket Cruiser (TL13, GTL10) has a 5,000 USL hull and is capable of Jump 4 and 3.0 G acceleration.[7]
- Intrepid Class Cruiser (TL13, GTL10) has a 10,000 USL hull and is capable of Jump 3 and 2.8 G acceleration.[8]
- Pteron Class Battle Cruiser (TL14, GTL11) has a 20,000 USL hull and is capable of Jump 4 and 3.6 G acceleration.[9]
- Pugnacious Class Battle Cruiser (TL13, GTL10) has a 10,000 USL hull and is capable of Jump 3 and 2.1 G acceleration.[10]
- Valeria Class Light Cruiser (TL14, GTL11) has a 10,000 USL hull and is capable of Jump 4 and 2.0 G acceleration.[11]
- Warhound Class Light Cruiser (TL14, GTL11) has a 3,000 USL hull and is capable of Jump 3 and 2.0 G acceleration.[12]
Destroyers
Solomani destroyer classes include:
- Auldwich Class Light Destroyer (TL13, GTL10) has a 2,000 USL hull and is capable of Jump 2 and 3.7 G acceleration.[13]
- Cadiz Class Fast Destroyer (TL14, GTL11) has a 4,000 USL hull and is capable of Jump 4 and 5.4 G acceleration.[14]
- Curzon Class Destroyer (TL14, GTL11) has a 3,000 USL hull and is capable of Jump 4 and 5.1 G acceleration.[15]
- Fenross Class Destroyer (TL14, GTL11) has a 7,500 USL hull and is capable of Jump 4 and 5.8 G acceleration.[16]
- Formaine Class Destroyer (TL14, GTL11) has a 5,000 USL hull and is capable of Jump 4 and 5.2 G acceleration.[17]
- Kayatenga Class Destroyer (TL14, GTL11) has a 4,000 USL hull and is capable of Jump 4 and 5.0 G acceleration.[18]
- Kurrigan Class Destroyer (TL14, GTL11) has a 5,000 USL hull and is capable of Jump 4 and 7.0 G acceleration.[19]
- Lomba Class Light Destroyer (TL14, GTL11) has a 2,000 USL hull and is capable of Jump 4 and 4.7 G acceleration.[20]
- Velroi Class Escort Destroyer (TL13, GTL10) has a 2,000 USL hull and is capable of Jump 2 and 2.6 G acceleration.[21]
- Xianghou Class Destroyer (TL13, GTL10) has a 5,000 USL hull and is capable of Jump 3 and 1.8 G acceleration.[22]
System Defense Boats
Solomani system defense boat classes include:
- Avoram Class System Defense Boat (TL14, GTL11) has a 600 USL hull and is capable of 3.7 G acceleration.[23]
- Gundong Class System Defense Boat (TL14, GTL11) has a 400 USL hull and is capable of 5.9 G acceleration.[24]
- Kuomsi Cass System Defense Boat (TL14, GTL11) has a 600 USL hull and is capable of 5.0 G acceleration.[25]
- Purvaine Class System Defense Boat (TL14, GTL11) has a 7,500 USL hull and is capable of 5.0 G acceleration.[26]
References & Contributors (Sources)
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- ↑ 101 Starships (P65)
- ↑ 101 Starships (P77)
- ↑ 101 Starships (P62)
- ↑ 101 Starships (P79)
- ↑ 101 Starships (P68)
- ↑ 101 Starships (P57)
- ↑ 101 Starships (P69)
- ↑ 101 Starships (P62)
- ↑ 101 Starships (P78)
- ↑ 101 Starships (P66)
- ↑ 101 Starships (P80)
- ↑ 101 Starships (P82)
- ↑ 101 Starships (P58)
- ↑ 101 Starships (P69)
- ↑ 101 Starships (P72)
- ↑ 101 Starships (P73)
- ↑ 101 Starships (P74)
- ↑ 101 Starships (P75)
- ↑ 101 Starships (P76)
- ↑ 101 Starships (P76)
- ↑ 101 Starships (P67)
- ↑ 101 Starships (P68)
- ↑ 101 Starships (P85)
- ↑ 101 Starships (P86)
- ↑ 101 Starships (P87)
- ↑ 101 Starships (P87)